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Brutalist Design Is the Bad Influence We All Need

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Re: Brutalist Design Is the Bad Influence We All Need

#161
post #46

Brutalism seems like the wrong comparison to make with this new wave of design. The way I see it, brutalist websites would be websites with little or no CSS (see: http://www.motherfuckingwebsite.com/ ). They expose the "concrete of the web". The examples in the article seem more punk, if anything. Which, that's cool too, but different. They actually require a lot of images and really tricky CSS to create that look, e…

> The examples in the article seem more punk, if anything.

Some of the websites linked in the article remind me of dada collages (Hausmann's "ABCD" for example[1]), which are a usually lot more chaotic and free-form than brutalist architecture.

[1] "ABCD" by Raoul Hausmann (1920). https://i.imgur.com/ksHst2C.jpg

Re: Brutalist Design Is the Bad Influence We All Need

#162

Here's a novel thought: maybe we're following Google and Apple's design frameworks because those frameworks provide the best ease of use, consistency, predictability, and usability to designers, which is the point of good UX? People who don't appreciate these things don't understand user experience applies to the process of design too? I get that there's a point to individualism, being trendy, hip, new and having a b…

Not gonna sugar coat it. HTML and CSS are basically Bootstrap for me. I know how to tweak it and make responsive design with it. It is functional for my own projects. It is easy to tweak it to at least give a little distinction to my UI. I know the basics of UX and it's easy enough to do. Why spin my wheels dealing with going deeper when I just want UI that works as a non-designer.

Re: Brutalist Design Is the Bad Influence We All Need

#163
Brutalist architecture mainly involves raw concrete, proudly exhibiting the modern construction technology of its time instead of pretending to be something else, and more generally avoiding pointless ornament and complication.

It makes sense in architecture, but a similar style in web design doesn't: all web design proudly embraces high tech by its nature, even the simplest examples; ornament can only be simulated, without craftsmanship and actual complication (compare a CSS box border, represented by a few number and implicitly existing even when invisible, with a plaster frame around a door); structures are always simple and evident, differing only in taste.

The point the article tries to make (escaping horribly homogeneous industry trends, with the advantage of having some identity) is valid but unrelated to brutalist architecture.

Looking at http://brutalistwebsites.com/ I see an inconsistent roundup of web design that, since it departs from the mainstream style ("mobile-first", short text, rectangles, centering,...) can be automatically considered relatively cool.

In reality, there are many styles represented: actually mainstream, but accidentally good; glitchy and rough and strange, as traditional for designers showing off; revival of the "Swiss" typographic style that went hand in hand with middle-late brutalist architecture and is somewhat contrary to current trends (close spacing, balanced and regular 2D layout, non-hipster fonts); camp or spiteful imitations of antique and/or aberrant ugly web pages; not self conscious, merely simple and functional.

Re: Brutalist Design Is the Bad Influence We All Need

#164
I want everything to look the same. Terminal apps all look the same, Emacs "apps" all look the same. When things look different it's hard to tell what the hell is going on, and for what? So your stupid brand can advertise more efficiently? I don't care, I want to do whatever it is the app is supposed to do. So I'll pass on this brutal nonsense, thanks.

Re: Brutalist Design Is the Bad Influence We All Need

#165
post #82

I'm confused. I don't see what makes most of the examples cited here "Brutalist" in any meaningful fashion. Brutalism is, of course, a fuzzy (and contentious) label to begin with. But the article cites two interpretations of the term that we could use to evaluate how Brutalist a given design is: honest, unpretentious and anti-bourgeois and a sense of roughness, exposed structures and visible thought processes The pro…

> I'm not sure there is any web site that would qualify as Brutalist by this definition. http://danluu.com/

Almost

Uses javascript at various point though.

Re: Brutalist Design Is the Bad Influence We All Need

#166

I want everything to look the same. Terminal apps all look the same, Emacs "apps" all look the same. When things look different it's hard to tell what the hell is going on, and for what? So your stupid brand can advertise more efficiently? I don't care , I want to do whatever it is the app is supposed to do. So I'll pass on this brutal nonsense, thanks.

We lost that when the gopher protocol went away. I was hopefull about RSS for a bit but then they started just pushing a tag line or summary...

...I take it you have tried local style sheets (or w3m)

Re: Brutalist Design Is the Bad Influence We All Need

#167

Earlier quoted context omitted.

I think they know that, and were riffing off the misspelling ;-) It's about an 800 year old word in French. Wiktionary claims that it was imported to US English primarily by GIs returning from the Vietnam War. I'd assume that it would come more directly from French, in other forms of English.

I recall this being brought up by a guy who had been a helicopter mechanic in the Army... he believed it was a Vietnamese word spelled ‘buku’, and it took me some time to realize he meant beaucoup. Example in context: “They’re making buku bucks over there.”

My father was in the Marine Corps; about a decade too young for Vietnam, but I kind of assume he picked it up from Marines who'd been in the service at the appropriate time.

From my perspective, for a long time it was just another one of those weird-sounding words that only Dad used (which turned out to be French, German, and Spanish).

Re: Brutalist Design Is the Bad Influence We All Need

#168
post #4

And yet for all its supposed innovation, web brutalistism still looks overly pretentious as it revels in its 'aesthetic' of psuedo-Swiss minimalism. I'm sick of the garbage that designers these days pass off as 'form'. It ruins computing. Sci-fi showed us the future was large screens full of data and smart humans doing meaningful shit with it... but reality is we pay beaucorp bucks to waste 98% of a 4K, 9-megapixel d…

Sadly, those space wasters apparently sell better on touch devices, which is why they’re so popular. Most designers also prefer them.

The alternative of information dense interfaces is generally prefered by hackers, which are accustomed to scary things like tables and lines of code that will make the average user run for the hills. We want magazine covers and picture books, not War and Peace.

Re: Brutalist Design Is the Bad Influence We All Need

#169

Earlier quoted context omitted.

Here is an "exposed structures and visible thought processes," website: http://motherfuckingwebsite.com

Came here for this and to also link http://bettermotherfuckingwebsite.com

I much prefer the original black on white, personally.

Re: Brutalist Design Is the Bad Influence We All Need

#170
I agree with the premise of the article, but maybe [simple][1] is a better term than brutalist for [good web design][2].

Brutalist architecture is only rarely not ugly while simple buildings are often beautiful.

Here’s to more variety and diversity on the web!

[1]: http://s3.amazonaws.com/simpleuseful/index.html [2]: https://www.simongriffee.com/notebook/web-design-where-to-be...

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