Earlier quoted context omitted.
They must no doubt, given the specs on those systems. eg http://en.wikipedia.org/wiki/Xbox_360_technical_specificatio... A whopping 512mb of RAM to run GTA 5 I picked up my 360 in the launch month, and it's still running eight years later. Have to give them credit for that as I've put a lot of miles on the system.
>I picked up my 360 in the launch month, and it's still running eight years later. Wow, I have had like 4 consoles, 2 original, elite and finally the slim. All but the slim RROD, to still have your launch edition is mighty impressive!
Grand Theft Auto V Earns $800 Million in a Day
151–160 of 178 posts
Re: Grand Theft Auto V Earns $800 Million in a Day
#152Earlier quoted context omitted.
> game developers are typically underpaid and overworked And marketing people aren't? I'm a game developer, and it depresses me how much undeserved hatred and contempt "suits" get form us "technical" guys. We work hard to make something, and they work hard to get it to the people. If you don't like the idea that games like GTAV should be advertised in order to get the money they deserve (and I think no one here disag…
Ok let's just ignore the argument of whether marketing people or developers work harder (which, personally, having worked in both sides, I don't think is even a question.) And let's also ignore the argument of whether marketing departments contribute positively to society as compared to development departments. Let's just look at it logically; the budget dedicated to development determines the quality and quantity of…
Re: Grand Theft Auto V Earns $800 Million in a Day
#153Earlier quoted context omitted.
I played it on PS3, the only downside is the FPS drop that occurs when driving at fast speeds... which is a fair payoff for the impressive visuals they have managed to achieve.
This is odd, as I haven't found this on the xbox 360 at all, and I was under the impression that the ps3 was more powerful.
Re: Grand Theft Auto V Earns $800 Million in a Day
#154Kind of surprised that marketing cost them more than development ($115m vs $150m).
Congratulations sir. You must not watch much TV. It's understandable if they have commercials on all the sports, but I don't even watch much sports and I feel like I've seen the GTA-V spot a hundred times.
Re: Grand Theft Auto V Earns $800 Million in a Day
#155Earlier quoted context omitted.
Has GTA V been announced for PS4/Xbox One?
I remember seeing on reddit yesterday a link with Rockstar saying they were not targeting the next-gen consoles with GTA V, and the speculation around that comment was that the game likely would not be released for those consoles.
Re: Grand Theft Auto V Earns $800 Million in a Day
#156Earlier quoted context omitted.
> game developers are typically underpaid and overworked And marketing people aren't? I'm a game developer, and it depresses me how much undeserved hatred and contempt "suits" get form us "technical" guys. We work hard to make something, and they work hard to get it to the people. If you don't like the idea that games like GTAV should be advertised in order to get the money they deserve (and I think no one here disag…
Ok let's just ignore the argument of whether marketing people or developers work harder (which, personally, having worked in both sides, I don't think is even a question.) And let's also ignore the argument of whether marketing departments contribute positively to society as compared to development departments. Let's just look at it logically; the budget dedicated to development determines the quality and quantity of…
Then imagine marketing submitted their budget independently. Their proposal included some high cost, unique advertising campaigns and totaled $150m.
Both got approved.
In most circumstances, budget is a finite resource that people fight for, and one person getting more means someone else getting less. But for a very successful company releasing pretty much the world's most successful game, maybe they just gave everyone what they wanted/needed and marketing's costs somehow were legitimately higher.
I agree it seems weird to have the split like that, but not all development efforts are cash deprived, and if it isn't then more money won't help much.
Re: Grand Theft Auto V Earns $800 Million in a Day
#157Earlier quoted context omitted.
The fact that they're not represented in this letter doesn't mean they don't have these complains. They may not have voiced them, or voiced them privately or elsewhere. If I write a blog post about how I feel I'm being exploited by my employer, that doesn't necessarily mean my colleagues don't feel the same.
It is possible, but this looks like it was written on behalf of a large group of people and it seems strange to sign it in such a gender specific way.
Re: Grand Theft Auto V Earns $800 Million in a Day
#158Earlier quoted context omitted.
> It wasn't that i wanted to get a crack , but the thing was that there was no other option available where i live. Which brings us back to: Piracy is a market failure, not a cultural failure.
Theft is a market failure, not a cultural failure.
Of course, theft and copyright infringement are not directly comparable, being quite different concepts.
Re: Grand Theft Auto V Earns $800 Million in a Day
#159Really want to buy GTA V, but I am just put off that it's on old consoles! I have a PS3, but I'd much rather wait for a PC release and have it looking as good as it can, and silky smooth. Or am I being prejudiced? Does it run OK on a PS3?
When the PC version comes I'll probably double dip.
Re: Grand Theft Auto V Earns $800 Million in a Day
#160Earlier quoted context omitted.
I wonder if the developers get a real handle on the platform and squeezing the most out of it by the time it gets to EOL.
I was just reading about this yesterday actually. Wiki mentions the tricks learnt from GTAIV were exploited to their full extent to make the best use of the hardware for GTAV. > While both games were developed for the PlayStation 3 and Xbox 360, the team were able to render the world of Grand Theft Auto V with greater detail than in Grand Theft Auto IV because they had become familiar with the hardware over time. Art…