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Baldur's Gate 3 Steam Deck – Native Version

larian.com

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Re: Baldur's Gate 3 Steam Deck – Native Version

#151
post #40

Earlier quoted context omitted.

If it's any consolation, the Deck LCD is discounted by 20% for the next few weeks if you need to pick up a new one.

IMO, there are better ergonomics on competitors. Over a thousand + of hours using one, a steam deck is death for your wrists in comparison. When I was playing Elden Ring on the SD for a few hundred hours, I almost thought I needed to have surgery. There are strategies to help with this, rest it on a pillow on your lap, or whatever, but you won't experience that with some of these. - https://www.lenovo.com/us/en/p/han…

My go to for gaming has been Steam Deck on the couch or bed though. The whole weight of it NOT on my wrists.

This has been so comfortable that this helped me ignore the pain in my arm after a fracture/surgery this year.

Re: Baldur's Gate 3 Steam Deck – Native Version

#152

Earlier quoted context omitted.

Yeah it really was a revelation. I didn’t know much at all going in and was constantly amazed. I’ve since tried a number of highly touted recent CRPGs and RPGs… and gave up on all of them; BG3 really spoiled me I guess, but I’m also a pretty selective gamer.

If you have the tolerance for dated visuals a lot of the best stuff is in the long since past - Planescape Torment and Baldur's Gate 2 are amazing. The Neverwinter Nights series is also great. Fallout 2 is probably one of the best games ever in terms of atmosphere as well as gameplay, but the visuals there are extremely dated. And finally there's also Arcanum: Of Steamworks and Magick Obscura.

Holding Fallout 1/2 as the best gaming experiences of my life for a long time, just recently discovered Fallout Nevada and Sonora that some kind talent also ported to WASM/Web — and it finally hit the spot for me after ~25 years.

Re: Baldur's Gate 3 Steam Deck – Native Version

#153
post #87

Earlier quoted context omitted.

I'm not sure I would visit a subreddit called "fucknintendo" for an unbiased opinion on a Nintendo product.

Didn’t you know? Unbiased means what aligns with my point of view.

See also "objective" :)

Re: Baldur's Gate 3 Steam Deck – Native Version

#154
post #150

This is how it is supposed to be, not by doing API translation. Kudos to Larian.

Let's keep in mind that this API translation is more performent then the original API though (as you can see from the ROG ally windows vs steamOS)

outstanding work by larien however, I just felt strange reading your comment which somehow implied that the translation is the reason for bad performance, when it is actually more performent then the original

Re: Baldur's Gate 3 Steam Deck – Native Version

#155
post #40

Earlier quoted context omitted.

If it's any consolation, the Deck LCD is discounted by 20% for the next few weeks if you need to pick up a new one.

IMO, there are better ergonomics on competitors. Over a thousand + of hours using one, a steam deck is death for your wrists in comparison. When I was playing Elden Ring on the SD for a few hundred hours, I almost thought I needed to have surgery. There are strategies to help with this, rest it on a pillow on your lap, or whatever, but you won't experience that with some of these. - https://www.lenovo.com/us/en/p/han…

I have a g-cloud and it's about 30% lighter than a steam deck and pretty ergonomic to hold.

Yes it can't play Cyberpunk but it'll handle native Android games, classic emulation, and any cloud streaming very well. You can also install moonlight on it and stream full fat desktop games too.

Re: Baldur's Gate 3 Steam Deck – Native Version

#157
post #154
post #150

This is how it is supposed to be, not by doing API translation. Kudos to Larian.

Let's keep in mind that this API translation is more performent then the original API though (as you can see from the ROG ally windows vs steamOS) outstanding work by larien however, I just felt strange reading your comment which somehow implied that the translation is the reason for bad performance, when it is actually more performent then the original

Naturally, because it doesn't take into account that the OS does much less.

Less see how those benchmarks compare, now that just like with netbooks, Microsoft is finally acknowledging they need to react.

The translation is the reason SteamDeck will suffer the same fate as OS/2, and netbooks, building castles on other companies kingdoms.

For that not to happen, the SteamDeck needs to be sold on its actual capabilities, not by pretending to be someone's else platform.

Re: Baldur's Gate 3 Steam Deck – Native Version

#158
post #116

Earlier quoted context omitted.

I wouldn't brag about that if I were you. That sub is mostly pictures of "jUsT bOuGhT a StEaM DeCk", sob bait, random steam sales, and rarely ever anything useful related to the Deck itself. Every now and then I go to check top posts from the past month to see if anyone has posted anything significant, like the DeckMate or EmuDeck or actual useful stuff. Inevitably, it's all standard reddit garbage.

That type of community may not be your cup of tea or what you are looking for but that doesn't mean GP shouldn't be proud of building it. The world is plenty big enough for all types of communities. Its okay for people to be proud of the things they lead, even if they aren't things that are interesting to you or me.

I don't have a problem with communities existing that I don't care for, but it's furstrating when those low effort communities squat on the most relevant search terms/domains/subreddits/etc

Re: Baldur's Gate 3 Steam Deck – Native Version

#159

Earlier quoted context omitted.

Valve provides a common runtime/build environment for Linux devs in the form of the Steam Linux Runtime. There is version 1 (Scout), which uses an LD_PRELOAD system. There is version 2 (Soldier), which uses cgroups (podman) and is deprecated. Then, there is version 3 (Sniper), which is the current target. As of right now, proton and proton-ge both build in and require Steam Runtime Version 3 to run in. The steam clie…

The fact we need containers to ship games is still a complete joke. Windows has been shipping binary games for decades but to do a best-effort portable Linux build you've got to spin up containers with bespoke build environments and tie the build to one specific platform's container image. The alternative is using (what is effectively) a cross compiling toolchain to target Linux from itself! Or spin up an ancient Deb…

Windows might not have build containers, but it has an enormous compatibility layer. API calls may work differently based on the executable running. Windows goes as far as changing the freaking memory allocator to not deallocate pages for buggy games. Raymond Chen's blog is a good source for some of these compat workarounds.

One could argue that Proton is a kind of a container. It has a runtime system, filesystem, wine itself has several executables and interprocess communication, etc.

Re: Baldur's Gate 3 Steam Deck – Native Version

#160

This 12GB update managed to trigger the bizarre Steam behavior on my Linux desktop where the game patching process pegs all cores to 100% and thrashes the disk so hard the system eventually stops allowing eg. launching new processes (though the system isn't frozen stiff like running out of RAM - switching Niri desktops is fine, but launching eg. htop hangs forever, and eventually browsers stop responding). After walk…

The linux kernel’s handling of IO under memory pressure is abysmal. I have to tune dirty ratios and write back ages and swap and whatnot just to get the system to not hard lock when running multiple node microservices in stages which run fine, just slower, when starting them all at once on a MacBook.

Disclaimer: I don’t even like macOS.

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