Earlier quoted context omitted.
What you call 'control freak' is just the culture of a company focussed on creating a curated experience which is a combination of software, hardware and user experience. Anything not fitting in that vision diminishes that experience and they will do anything to prevent that. Of course, they also like to get paid for their work ;)
> just the culture of a company focussed on creating a curated experience Core product on core platform struggles to reach playable FPS at launch. A "curated experience" is waaaay different than this.
The Legend of Zelda: Tears of the Kingdom Release
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Re: The Legend of Zelda: Tears of the Kingdom Release
#152Apparently the game is just 16GB and runs seamlessly on a decade old hardware with no loading screens between game areas. How does Nintendo pull it off?
The better question you should be asking is why does everyone else need 300GB of disk space that transfers at over 7GB/s, 32 CPU cores at 6GHz, a video card worth $3000 dollars, and RAM sizes measured in gigabytes with 3 digits just for a fucking game? At some point I have to wonder if the reason we have so much computing power is so we can use that computing power.
Re: The Legend of Zelda: Tears of the Kingdom Release
#153I was listening to a gaming podcast last week and they were talking about how this release was pirated and available for the last week or so on torrents. That in itself wasn't surprising, but the interesting point they talked about is that the game is much more enjoyable when played on PC with an emulated copy because modern gaming PC hardware is much smoother and higher resolution than the stock Switch. It really ma…
Is Switch emulation on PC that good? Maybe I should try it if so. I imagined it would be fairly janky due to the difficulty of emulating currentish hardware, and only old consoles could be emulated with good performance.
Re: The Legend of Zelda: Tears of the Kingdom Release
#154I just played it for an hour. It's like a remix Breath of the Wild, which isn't a bad thing considering BotW might be the best game I've ever played. But because of that there's no initial mind blowing experience of learning the mechanics for the first time, understanding how you can go anywhere, climb anything, etc. Hard to replicate an experience like that I suppose. But it still seems like a ton of fun, and I'm su…
I didn't play BotW, would it be ok for me to jump right into this one?
This game obviously has the same open world but it's not introduced in quite such a spectacular way (probably because they know most people have already played it).
Re: The Legend of Zelda: Tears of the Kingdom Release
#155According to reviews so far this game would be a Top 5 on the Nintendo Switch and Top 50 game on any platform. ( https://www.metacritic.com/browse/games/score/metascore/all/... ) That’s an impressive achievement for a team that had to beat the high bar they set with Breath of the Wild . Kudos to them!
Funny, related to your last paragraph, I saw a review of the new Zelda were the only downsides they found were "the switch hardware can't do more than this" and "this sets too high a bar for the next Zelda game" :)
Re: The Legend of Zelda: Tears of the Kingdom Release
#156Earlier quoted context omitted.
> People complaining about the Switch being underpowered are expecting PS5 level performance on a mobile device. I mean, the SoC on the switch was long in the tooth at launch. It's almost exactly the same hardware as in the tegra shield that came out two years prior, but Nintendo clocks it down to 1Ghz, about half the speed of the shield. There's some legitimate complaints that it's a dog slow system because of that.…
The Switch combines lower powered A57 (a soc from..2012 on a 20nm process) with a Maxwell GPU (9+ years old at this point) Honestly this is the time to start working on a Switch successor, they could easily more than double the current compute capabilities while keeping the same or lower power envelope. That doesn't even counts the untapped bonuses from much higher memory speeds. I would instantly buy this, we would…
Why? Will it make the games more fun to play? Does it enable more fun games? I don't see it. Nintendo has always thrived on underpowered hardware.
Re: The Legend of Zelda: Tears of the Kingdom Release
#157Re: The Legend of Zelda: Tears of the Kingdom Release
#158Haha I still remember seeing "A Link to the past" the first time, watching my big brother playing it. Immediately fell in love and the whole series is still one of my favorites ever!
It has aged incredibly well. A Link To The Past is still almost as fun to play as it was back then.
Re: The Legend of Zelda: Tears of the Kingdom Release
#159what’s the best way to start with zelda, if you’re on iphone or mac? i can’t reallly get a console.
Re: The Legend of Zelda: Tears of the Kingdom Release
#160Earlier quoted context omitted.
> just the culture of a company focussed on creating a curated experience Core product on core platform struggles to reach playable FPS at launch. A "curated experience" is waaaay different than this.
According to Digital Foundry [0], the game is a perfectly stable 30fps the vast majority of the time [0] https://www.youtube.com/watch?v=BLlZBwN_-C4