Live data from Hacker News

The Legend of Zelda: Tears of the Kingdom Release

zelda.com

151–160 of 782 posts

Re: The Legend of Zelda: Tears of the Kingdom Release

#151
post #138
post #88

Earlier quoted context omitted.

What you call 'control freak' is just the culture of a company focussed on creating a curated experience which is a combination of software, hardware and user experience. Anything not fitting in that vision diminishes that experience and they will do anything to prevent that. Of course, they also like to get paid for their work ;)

> just the culture of a company focussed on creating a curated experience Core product on core platform struggles to reach playable FPS at launch. A "curated experience" is waaaay different than this.

According to Digital Foundry [0], the game is a perfectly stable 30fps the vast majority of the time

[0] https://www.youtube.com/watch?v=BLlZBwN_-C4

Re: The Legend of Zelda: Tears of the Kingdom Release

#152
post #52

Apparently the game is just 16GB and runs seamlessly on a decade old hardware with no loading screens between game areas. How does Nintendo pull it off?

The better question you should be asking is why does everyone else need 300GB of disk space that transfers at over 7GB/s, 32 CPU cores at 6GHz, a video card worth $3000 dollars, and RAM sizes measured in gigabytes with 3 digits just for a fucking game? At some point I have to wonder if the reason we have so much computing power is so we can use that computing power.

Furthermore, why does a 2023 released game, in development since 2018, run like utter garbage on said spec hardware that is orders of magnitude more performant than last years specs ...

Re: The Legend of Zelda: Tears of the Kingdom Release

#153

I was listening to a gaming podcast last week and they were talking about how this release was pirated and available for the last week or so on torrents. That in itself wasn't surprising, but the interesting point they talked about is that the game is much more enjoyable when played on PC with an emulated copy because modern gaming PC hardware is much smoother and higher resolution than the stock Switch. It really ma…

Is Switch emulation on PC that good? Maybe I should try it if so. I imagined it would be fairly janky due to the difficulty of emulating currentish hardware, and only old consoles could be emulated with good performance.

It's excellent for some popular games, decent at many others, and garbage at some.

Re: The Legend of Zelda: Tears of the Kingdom Release

#154
post #31
post #6

I just played it for an hour. It's like a remix Breath of the Wild, which isn't a bad thing considering BotW might be the best game I've ever played. But because of that there's no initial mind blowing experience of learning the mechanics for the first time, understanding how you can go anywhere, climb anything, etc. Hard to replicate an experience like that I suppose. But it still seems like a ton of fun, and I'm su…

I didn't play BotW, would it be ok for me to jump right into this one?

It would be totally fine from like a plot standpoint, but personally I would play BotW first. Or at the very least get like 50% of the way through. I think that game does a better job of introducing the open world Zelda concept and it's a really fun experience the first time.

This game obviously has the same open world but it's not introduced in quite such a spectacular way (probably because they know most people have already played it).

Re: The Legend of Zelda: Tears of the Kingdom Release

#155
post #11

According to reviews so far this game would be a Top 5 on the Nintendo Switch and Top 50 game on any platform. ( https://www.metacritic.com/browse/games/score/metascore/all/... ) That’s an impressive achievement for a team that had to beat the high bar they set with Breath of the Wild . Kudos to them!

Funny, related to your last paragraph, I saw a review of the new Zelda were the only downsides they found were "the switch hardware can't do more than this" and "this sets too high a bar for the next Zelda game" :)

Well, looking at the time it takes them to make a mainline Zelda game, the next one will not come out on the Switch, so it'll be easy to overcome that technical bar.

Re: The Legend of Zelda: Tears of the Kingdom Release

#156

Earlier quoted context omitted.

> People complaining about the Switch being underpowered are expecting PS5 level performance on a mobile device. I mean, the SoC on the switch was long in the tooth at launch. It's almost exactly the same hardware as in the tegra shield that came out two years prior, but Nintendo clocks it down to 1Ghz, about half the speed of the shield. There's some legitimate complaints that it's a dog slow system because of that.…

The Switch combines lower powered A57 (a soc from..2012 on a 20nm process) with a Maxwell GPU (9+ years old at this point) Honestly this is the time to start working on a Switch successor, they could easily more than double the current compute capabilities while keeping the same or lower power envelope. That doesn't even counts the untapped bonuses from much higher memory speeds. I would instantly buy this, we would…

> I would instantly buy this

Why? Will it make the games more fun to play? Does it enable more fun games? I don't see it. Nintendo has always thrived on underpowered hardware.

Re: The Legend of Zelda: Tears of the Kingdom Release

#157
I've attempted to play through BOTW a couple times and ended up giving up due to weapons breaking, endless shrines, generally rather boring gameplay. The hype here is fascinating. I guess nostalgia and liking what everyone else says they like is a powerful thing. I just finished Horizon Zero Dawn, which I found to be a far superior open world game, the graphics alone are jaw dropping, the gameplay is exciting, quite an incredible production. I'm curious if any of The Zelda fans here have played it?

Re: The Legend of Zelda: Tears of the Kingdom Release

#158

Haha I still remember seeing "A Link to the past" the first time, watching my big brother playing it. Immediately fell in love and the whole series is still one of my favorites ever!

It has aged incredibly well. A Link To The Past is still almost as fun to play as it was back then.

It definitely is, but if you are looking for a challenge, I think the randomizer is pretty fun https://alttpr.com/ There are even races and tournaments, often with the more difficult variations like keysanity

Re: The Legend of Zelda: Tears of the Kingdom Release

#160
post #138

Earlier quoted context omitted.

> just the culture of a company focussed on creating a curated experience Core product on core platform struggles to reach playable FPS at launch. A "curated experience" is waaaay different than this.

According to Digital Foundry [0], the game is a perfectly stable 30fps the vast majority of the time [0] https://www.youtube.com/watch?v=BLlZBwN_-C4

"30fps the vast majority of the time" in 2023 is just laughable.
Post reply on HN