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Cyberpunk 2077 Refunds

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Re: Cyberpunk 2077 Refunds

#151
post #146

Ultimately I think the rushed launch will turn out to have been a correct decision, or at least not as horrible as it seems. The holiday season, especially during a pandemic when millions are stuck at home, is simply a financial opportunity too good to pass up. Launching in a few months would have lost those sales, while delaying the game (again) until holiday season 2021 would have destroyed a lot of hype and antici…

It's difficult to view this as a rushed launch when the game was originally scheduled to release in April, and has received multiple delays, supposedly to fix the last remaining bugs.

No, it's not.

Multiple delays mean that not only couldn't they set enough time initially, they were repeatedly incapable of setting enough time when extending the timeline, or unwilling to do so. Which makes it quite easy to view as rushed.

Its a pretty common pattern for rushed releases.

Re: Cyberpunk 2077 Refunds

#152
post #63

Earlier quoted context omitted.

As someone in a central european country, I can confirm, you are wrong, and we don't care what LMBFQQUBDSBDSAH letter is the fashion today. You have every right to be offended by that, I don't really care.

Do the LMBFQQUBDSBDSAH people in your country care?

We care for the real struggle with LBTGQ rights like being murdered. But most of us are annoyed and upset by the woke theater of getting offended that most of the american activists are busy with.

Re: Cyberpunk 2077 Refunds

#153
post #142

Earlier quoted context omitted.

> It just doesn't run on consoles. It's a very inferior experience, unless you're the type who can be happy with 2020 movies in .3gp format in your old Nokia phone. Well, or if you're the type of person who can be happy playing Doom or The Witcher 3 on Switch. Which I assume is a substantial number of people—they keep porting those types of games to the Switch, which means someone has to be buying them. Watching the…

Porting games that have successfully run on multiple platforms for years to new hardware is different than non-functional console ports of a PC game. Doom and witcher 3 run reasonably on the switch, which is arguably not true of the console ports of Cyberpunk.

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Re: Cyberpunk 2077 Refunds

#154

Earlier quoted context omitted.

You have no women in your society concerned with misogyny? I know for a fact that isn't true as I work closely with several Polish women (residing in Poland). Perhaps they are not representative of others, but I doubt very much Poland is free from misogyny and that women don't care either way. The idea that 90% of the world doesn't care about something that affects 50% of the population is a reach. And the idea that…

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I cannot reference your exact comment because it is now flagged, but I believe you said people in Poland don't care about that these issues are only concerns to a very small but influential niche of Westerners. I do not believe I misrepresented what you wrote, though I may have misrepresented what you meant.

But then I read the rest of your comment and I feel comfortable that I didn't misread anything at all. In fact you make that clear at the end:

> And in the meantime people in Poland live everyday lives, not caring about all that stuff.

I know Polish people that do not think like you. I don't take them to represent the entirety of your country, nor do I take your word either. I'm not really going to debate the topics, nor do I care to defend myself against the imagined caricature you've conjured of me. I just think your claims to represent the reality in Poland do not square with the reality I know others live or behavior that is plainly evident from your major political party in power. Of course that party doesn't represent everyone anymore than Trump represents most Americans, but it evidences something real and tangible.

Re: Cyberpunk 2077 Refunds

#155
post #22

I keep reading the worst about cyberpunk on hn but when my soulmate played it (on pc) they really enjoyed it and only stumbled upon very few bugs. As for seizures apparently it had a warning at the start about them.

The press coverage for Cyberpunk seems to be far worth than what you usually see for games similarly bugged at release, especially for a game with good review on PC. Then again, it's a Polish game from a studio with no American office and apparently with little regard for the current trend in American culture (cue The Guardian review). I didn't really expect less.

I wonder how much of that criticism is due to them not being an American company with chummy friends to those reviewers. The amount of negativity for some aspects is very wierd, especially when you compare it to the other years blockbuster: Call of Duty Cold War.

CoD features an all white male cast, there's no whiff of female or LGBTQ representation. It's also horrifyingly xenophobic and repaints the history in a grossly nationalistic manner. Those were all issues that were brought up in connection to Cyberpunk even though that game is significantly less horrible in every aspect.

And yet somehow that wasn't a problem for CoD at all when dishing out ratings.

Re: Cyberpunk 2077 Refunds

#156
post #119

Earlier quoted context omitted.

Running x570 chipset with 128gb RAM and RTX 3090 with AMD 5900x and updated non beta Windows. Crashes every ten minutes. Wish it played well....

Running P67 chipset with 12gb ram and AMD 5600XT with Intel I7 3K and updated non beta windows. Is at my second playthrough without a single crash or need to reload. Rock solid. Your rig is faulty.

Don't blame the guy rig.

You don't know how he is playing the game... for example one way to crash the game is if you are doing a crafting build, mass manufacture items for sale, and attempt to sell them all at once, the game has a massive memory leak on the inventory screen that seemly is combinatorial too (seemly it reloads the inventory screen whenever you sell a item, and keeps the old inventory memory alongside the reloaded, so the increase is faster than linear), when it runs out of RAM it crashes.

Re: Cyberpunk 2077 Refunds

#157

Earlier quoted context omitted.

How is the latency? Do you feel any lag when moving your mouse / character?

It’s not a unplayable, but there’s definitely noticeable latency / lag compared to playing something locally. The resolution is also lowered compared to a decent midrange PC. Obviously, this depends on your internet connection and what you’re streaming to

The resolution is also dependent on your subscription. Without Stadia Pro, it's 1080p max.

Re: Cyberpunk 2077 Refunds

#158

I think most of the negative sentiment against Cyberpunk 2077 comes from three sources: 1) Some players expected this to be cyberpunk-themed RDR2/GTA5. It turns out it's nothing like that, it's more like a new Deus Ex game. 2) It just doesn't run on consoles. It's a very inferior experience, unless you're the type who can be happy with 2020 movies in .3gp format in your old Nokia phone. Having watched a video ( https…

> It just doesn't run on consoles. It's a very inferior experience, unless you're the type who can be happy with 2020 movies in .3gp format in your old Nokia phone. Well, or if you're the type of person who can be happy playing Doom or The Witcher 3 on Switch. Which I assume is a substantial number of people—they keep porting those types of games to the Switch, which means someone has to be buying them. Watching the…

I played Witcher 3 on Switch and it was ok. I’d prefer a better device but I was recovering from a surgery and it was great having the Witcher 3 on a handheld.

It was perfectly playable.

Re: Cyberpunk 2077 Refunds

#159

I think most of the negative sentiment against Cyberpunk 2077 comes from three sources: 1) Some players expected this to be cyberpunk-themed RDR2/GTA5. It turns out it's nothing like that, it's more like a new Deus Ex game. 2) It just doesn't run on consoles. It's a very inferior experience, unless you're the type who can be happy with 2020 movies in .3gp format in your old Nokia phone. Having watched a video ( https…

I’m over 10 hours in on pc and there’s more than just “some bugs”.

This game is still in alpha.

I don’t know why people are being so defensive. We were looking forward to a great game and were mislead.

I’m personally just gonna hold off on playing anymore until they actually finish the game.

Re: Cyberpunk 2077 Refunds

#160
post #113

Earlier quoted context omitted.

The performance issues might be fixable the gameplay issues won’t be. The combat is broken and gets really really boring, the AI is buggy as hell and too simple and it almost seems like they used the same AI from TW3 and it doesn’t understands guns. You can hide behind cover and headshot everyone with the sniper rifle on hard 10-15 levels above you can kill everyone with one shot. I’ve one shotted a boss with the sni…

Not at all how i felt when i completed the game. It's buggy yes but Bethesda have released every single game they have ever made in way worse a state. I should know since i have completed those too. Strange how bugs in a Polish game with links to anti-DRM is getting so much flak when American games that are way way worse haven't for... well since back when a bad game could get 0 rating and not a 6 as they do now.

The core narrative is broken. WARNING SPOILERS!!!!

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The whole Johnny schtick is an utter disgrace to RPG design, this isn't an RPG anymore it's a GTA5 wanna-be. The prolog is great it works flawlessly the combat in it is also good which is suspect is because it's heavily scripted. How this should've worked out is that the whole story of the chippening and Johnny should've been mechanically integrated into the narrative.

Firstly you are told you have two weeks to live but there are no repercussions to just fucking off and doing side quests for 6 months in game time. There should be a trade off between the power you can gain from doing missions and the damage the chip is doing to your brain.

Secondly the whole concept multiple personalities should've been a game mechanics it's a goldmine for a morality and loyalty system that actually fits perfectly within the nerrative.

You as a player get 3 options, Fight/Control Johnny, become Johnny or become something new this could've been the basis of a morality system that isn't good/evil and you could've essentially had 3 factions that represent your moral compass.

The people who knew V before the chippening, Jackie should not have been killed he should've served as the moral compass for old V, Johnny's old gang like rogue and the new factions/chars you meet in the game after the chippening like Panam and her nomad tribe.

I loved TW3 despite all it's flaws, and I've actually created a lot of mods for TW1 and TW2 I'm not American, my GF is Polish I actually know people who worked at CDPR on previous games so please stop with this whole poor polish schtick it's unbecoming, CDPR has no longer the benefit of being an indie/small studio when they are working on games with a budget of over $300M. Their long term support for their titles is admirable but it doesn't excuse the piss poor state of the game considering that Cyberpunk 2077 had a bigger development budget than freaking GTA IV and probably in the same ballpark as RDR2....

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