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Kdenlive: an open-source video editor

kdenlive.org

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Re: Kdenlive: an open-source video editor

#151
post #144

Earlier quoted context omitted.

We have very different use cases. I'm coming at from a single person trying to record screencast videos in a controlled environment.

I understand that. But your reply seemed to minimize what I was saying in a way that read to me as dismissive. Not saying you meant to, but this stuff is stuff I take pretty seriously--and I was in a meeting so I had time to kill. ;) And OBS is in my standard kit. It's just fine as an NDI satellite. But also, for what you describe, there's a $60 1080p vMix package...and it's got most of the bells and whistles I descr…

I think my current set up is pretty automated.

I open a recording program (either Camtasia or OBS depending on what I'm doing), hit record and talk. Then I hit stop.

That's it. At this point my audio is leveled and comes out sounding good since all of the processing happens in hardware in real time. It's also sync'd with the video.

Editing is where kdenlive falls apart which is really what my reply was about.

Re: Kdenlive: an open-source video editor

#152

Earlier quoted context omitted.

> I only run Linux, so I'm not sure what I would've done without Kdenlive since I don't see what else I could have possibly used. Lightworks should run on Linux. It was used to edit Pulp Fiction, The Wolf of Wall Street and other blockbuster movies. I used it on Windows a while ago and my basic requirements were met, despite the free version having some limitations (like export resolution and formats). https://www.lw…

LOVE Lightworks But I have moved on to Davinci Resolve which is also on Linux. Lightworks workflow is the best but the learning curve is more like a cliff. Davinci Resolve seriously might be the biggest Video Editor on all three platforms int he next three years. Highly recommended.

Yeah, especially with that free tier exporting up to 4k/60fps. Then you get the node compositing and souped up mixer for audio. I had to switch to an nvidia driver to get it working on Kubuntu but it works great. For me, it only crashes only when using a specific few filter effects. But I now use the massive filter set that was bundled with Natron so I don't even need DaVinci's bundled filters.

If you can get it working, the thing's a glorious beast.

Re: Kdenlive: an open-source video editor

#153
post #15

Unfortunately for screencast videos where you record your desktop and maybe overlay a webcam kdenlive is really really bad compared to alternatives available on Windows and Mac such as Camtasia / Screenflow. It's one of the reasons why I continue to stick with Windows. Kdenlive feels like it's 10 years behind Camtasia in terms of UI polish and being able to accomplish simple tasks like put a little tooltip overlay on…

camtasia is not free software nor open source. so its hard to compare the two, though input from someone actively using it is always better than the comments of people judging screenshots. so thanks for that :)

I think they can be compared because they compete for the same type of user, and if that user is doing this as part of their business then dropping $ on a tool that's a 9/10 instead of a 3/10 is going to be worth it.

I want to see kdenlive overtake everything, but it's simply not there and given its progress over the years (I've been following pretty much every open source and closed source screencast oriented video editor for years) I don't see it ever getting there.

Re: Kdenlive: an open-source video editor

#154
post #18

A really interesting thing is that unlike on other tasks (programming?) open source is not that visible in the graphics/animation space.

It's visible, but only really in terms of libraries and frameworks, not as user-facing tools.

OpenEXR, Alembic, USD, OpenImageIO, OCIO, Open Shader Language, OpenSubDiv, etc, etc.

Re: Kdenlive: an open-source video editor

#155

Has there ever been an attempt to build a FLOSS video editor pinned to a single distro and a single piece of hardware (or at least single GPU)? It just seems like Linux cannot currently guarantee anything about the stability or even existence of GPU-acceleration on an arbitrary machine. So to start with that and then smear the software across multiple LTS versions of multiple distros seems like a perfect recipe for o…

General purpose GPU acceleration is accessible through standard APIs like Vulkan.

If you mean specialized GPU video encoding / decoding, there is VAAPI, which is also pretty much supported on all GPUs and distros. But selection of particular codecs depends on the hardware.

Re: Kdenlive: an open-source video editor

#156
post #86
post #67

Earlier quoted context omitted.

I've tried using Ardour, but I've never been able to get it to work with my USB Snowball mic. It starts with audio out, but once I configure my mic, it's input only and I have to restart the program to hear anything I've done. No other program I've used has ever behaved like this. I'm sure it has terrific features, but it'd be great if they could nail the simple out-of-the-box configuration.

That's because the device is input only. By default Ardour uses the same device for capture and monitoring. The reason is that different audio devices have their own internal clocks, and using more than one devices introduces clock drift. You get around this be setting JACK to use the snowball device for capture only (and by doing so you are using its clock) and then attach whatever device you are using for monitorin…

The only way to handle JACK I've found which wasn't PITA is by using Cadence and Catarina from KXStudio which are nice GUIs to manage JACK server. However, there is "but": because I use Debian, it was a lot of tinkering with apt-pinning and getting one very old lib (can't remember which one though) which is used in Ubuntu since 12.04 to build Ardour with.

Re: Kdenlive: an open-source video editor

#158
post #93

Earlier quoted context omitted.

www.pitivi.org is a very good video editor. All videos on my YouTube channel (Two-wheel Therapy) are edited using Pitivi. It is simple, so am I. I use Arch Linux as my OS.

Your comment reminded me of the "First rule of Arch Linux."

... Is you don't talk about Arch Linux?

;)

Re: Kdenlive: an open-source video editor

#159
post #145

Within the last month I got an action cam and have started to edit videos to post on Youtube. Mostly "HOWTO" videos, because I've learned so much by watching HOWTO videos. I'm just finishing up a major remodel of my kitchen, with youtube videos being a large contributing factor to my success. Kdenlive I haven't tried yet, but is on my short list to try. I've been using LightWorks under Linux and it works pretty well.…

Don't forget Shotcut.

Thank you, I couldn't remember if shotcut was one that made my short list of ones to look at but it looks like it was.

Re: Kdenlive: an open-source video editor

#160
post #139

Earlier quoted context omitted.

I tried it recently, but it just segfaulted. System was running Ubuntu 18.04. Just FYI.

I got Resolve set up on Ubuntu 18.04 this morning - the trick for me was switching to the nvidia drivers, before that it segfaulted on my machine too.

Interesting that might have been my problem. I installed the packages that it needed to stop giving library problems, and wasn't particularly concerned about the nvidia libraries because I don't have an nvidia video card. Maybe that was it.
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