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Nvidia announces RTX 2000 GPU series with ‘6x more performance’ and ray-tracing

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151–160 of 392 posts

Re: Nvidia announces RTX 2000 GPU series with ‘6x more performance’ and ray-tracing

#151

I feel like there is a hard limit on rendering tech right now. We saw 4k upgrades to the PS4/xbox and next gen consoles might be a way off. I thought the gaming industry was waiting for hardware that would let you render Marvel movie style graphics. Things that just barely hit that uncanny divide; that would give the player comic book film style immersions. The demo video they posted does look pretty impressive. Is t…

Realtime ray tracing will take us there and this is the first hardware generation to offer dedicated hardware acceleration for that which makes it practical for games for the first time. Don't expect things to change over night though, it will be a while before this hardware is mainstream and a while before rendering engines are designed around it. We'll see hybrid rendering approaches first and there's no upper limi…

Triangles and fragments per second for rasterization grew exponentially because of growth in circuit performance . Ray tracing needs to grow say 3 orders of magnitude in performance now (at least) but do so without (that) massive advances in semiconductors. That will be a challenge.

Re: Nvidia announces RTX 2000 GPU series with ‘6x more performance’ and ray-tracing

#152
post #135

Earlier quoted context omitted.

Rumor is that AMD's Navi is but a minor update next year. "Next Generation" is 2020 and beyond for AMD. So unfortunately, NVidia can bet on a lack of competition for the near future. NVidia can always drop prices when Navi comes out (if it happens to be competitive). But it seems like they're betting that Navi won't be competitive, at least with this pricing structure.

It’s very strange how AMD reveals so much of their roadmap.

I dunno. We know Intel's roadmap: Icelake next year at 10nm (with AVX Instructions), Tiger Lake (10nm optimization), Sapphire Rapids (7nm) in 2021, etc. etc.

It seems like if you want people to buy your products, letting them know about them and the features they'll support (ex: AVX512) so the hype can build is a good thing.

Re: Nvidia announces RTX 2000 GPU series with ‘6x more performance’ and ray-tracing

#153
I really hope that the next generation of AMD Radeon have a good performance and their efforts to port TensorFlow and others works.

AMD need to put on NVIDIA on the same heat that Intel got with the Zen architecture.

NVIDIA is too comfortable, with a very high price and crazy demands ( you can´t use Customer cards on Data centers)

Re: Nvidia announces RTX 2000 GPU series with ‘6x more performance’ and ray-tracing

#154

Earlier quoted context omitted.

Most people I know who publish in NIPS/ICLR train their models using between 1-4 GPUs under their desk or 8 GPUs in a server. I would argue that these folks make competitive models and "are successful in their business" with only 1-8 GPUs. While having access to hundreds of GPUs helps you explore model space more quickly, it's not a hard pre-requisite to success in Deep Learning.

Yup, state of the art doesn't require GPU farms, just a couple in a consumer desktop will do.

Lookup AmoebaNet-D if you think you don't need a GPU farm these days. Those were times when 1-2 GPUs were enough...

Re: Nvidia announces RTX 2000 GPU series with ‘6x more performance’ and ray-tracing

#155
post #132
post #48

Earlier quoted context omitted.

Then most likely they would not be successful in their businesses; training older models or newer ones with a batch of 1 is not a recipe for success these days when you more like need 100s of GPUs running slight modifications to models in parallel to find the one that works.

We used to call this model fishing and regard models that came from places that did it with fear and suspicion (due to sudden failure and poor performance in production) What has changed that people think this is a wise approach?

AutoML and automated architecture/hyperparameter search used by FAANG, producing things like AmoebaNet-D, that beat all previous state-of-art results.

Re: Nvidia announces RTX 2000 GPU series with ‘6x more performance’ and ray-tracing

#156
post #102

Earlier quoted context omitted.

The point was different - it is way too expensive for regular gamers, 2080Ti likely won't be able to do 4k@60Hz like 1080Ti couldn't either and 10 games featuring RTX in the nearly future is not a sufficient draw, especially when some of the effects now look subjectively worse with RTX ON (see those shadows from multiple lights above dancing people from Jenson's demo). So the question remains - who is the real target…

I'm gaming at 4k60fps ultra everything modern games on a single 1080ti right now.

Lucky you! Head over to /r/nvidia and read which games just can't cut it on 4k@60 Ultra.

Re: Nvidia announces RTX 2000 GPU series with ‘6x more performance’ and ray-tracing

#157
post #85

Earlier quoted context omitted.

2080 Ti FE, 1259 Euros. All US companies follow this simple formula: $ to Euro 1:1, add 25% and then add 50-60 Euros for Free Shipping.

It's the 2-year warranty, translation of manuals and a need to have office in all major EU markets due to different legal stuff that makes it all pricier.

> need to have office in all major EU markets

So, one?

Re: Nvidia announces RTX 2000 GPU series with ‘6x more performance’ and ray-tracing

#158
post #140
post #129

Earlier quoted context omitted.

For video professionals doing ray tracing this upgrade would likely be a must-have. This assumes the improvement (i.e. 6x or anything in that ballpark) is real and their software supports it... if so, hell, nVidia could double or triple the price of the card and it would still make sense for them. nVidia is just cashing in on a lack of any real competition at the high-end currently... hopefully we'll see AMD get back…

video professionals should use the Turing powered Quadros, these are for gamers

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Re: Nvidia announces RTX 2000 GPU series with ‘6x more performance’ and ray-tracing

#159

Title is clickbait, 6 x performance gain is for ray tracing only, which is normal, Pascal cards didn't have the ray tracing muscle of the new cards.

What are the approximate gains from the last gen, i.e. 1080->2080 or 1070->2070, for a non RTX enabled game? Would be speculation at this point I assume, but just based on clock freqs, mem bandwidth and the number of units on the chip?
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