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Linux gaming is faster because Windows APIs are becoming Linux kernel features

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Re: Linux gaming is faster because Windows APIs are becoming Linux kernel features

#141

Earlier quoted context omitted.

any reason why we are using hdmi over display port?

Unless you're on the absolute newest stuff with DisplayPort 2.1, HDMI 2.1 has more bandwidth than DP1.4. That'll be Nvidias 2000 through 4000 series. No DisplayPort 2.1 until the RTX 5000s. And then monitors released during this time generally do the same too. Also if you want to use it through a capture card, HDMI ones are way more common and cheaper

AMD Radeon 7000 and 9000 series all support DisplayPort 2.1

Re: Linux gaming is faster because Windows APIs are becoming Linux kernel features

#142
post #89

my son, and his friends all seem to have switched to https://garudalinux.org/ recently for gaming. Seems to be working out well for them.

I'm working and gaming on Garuda for over 3 years and not planing to switch any time soon.

It runs super smooth, with the build in 'wayback machine' and 'curated' Arch distro (7.0 zen kernel just dropped a week ago) pretty much bullet proof for beginners or as a daily distro if you want to get stuff done w/o caring much about it - just loving it. On the other hand side you have cutting edge gaming tech like wine/proton staging versions per default, so I'm playing Blizzard games with NTSYNC (the tech from the article) for several months now :) Forgot about most of the flashy default UI though :D

Re: Linux gaming is faster because Windows APIs are becoming Linux kernel features

#143

What about macos?

overwatch plays flawlessly on macOS right now, Game Porting Toolkit 2 is DirectX on Metal done by a $1T company. all that said, they view this as enabling the consumer by supporting their hardware better, they have an antagonist, mafia-like relationship with game developers.

Overwatch is a low bar - it's one of the games you can run with the upstream WineD3D OpenGL drivers from the early 2010s.

Re: Linux gaming is faster because Windows APIs are becoming Linux kernel features

#144
post #127

Earlier quoted context omitted.

I think this gets overblown a bit. AMD is better, but Nvidia can work. There's plenty of valid reasons to put in the extra effort and go with Nvidia.

I hope this is right, because "you have to use AMD GPU" is not what people want to hear when building a PC.

There's so much "old info" that people pass around online when it comes to linux (or anything I guess with an ever evolving feature set).

Any modern distro running NVidia or AMD should be fine. I've done both. I didn't have to do anything for the NVIDIA 3000 or NVIDIA 4000 series cards but select the nvidia driver. AMD otoh is built into kernel now.

Re: Linux gaming is faster because Windows APIs are becoming Linux kernel features

#145
I stopped using Windows all together two years ago, and since then Linux gaming has made huge strides. Almost everything is playable now with the exception of Kernel AC games - which I don’t play anyways. The success of the Steam Deck has been an integral part, and Vulkan performance is similar if not equal to DX.

Re: Linux gaming is faster because Windows APIs are becoming Linux kernel features

#146

I wonder what spanners Windows can throw into the works to slow them down at this point, or if they're so checked out of the Desktop market as they suckle down hard on that Azure teat, that they're more than happy to let Linux eat their lunch

They can’t, they’re selling backwards compatibility - but it matters less and less each year as more stuff moves to the browsers.

Re: Linux gaming is faster because Windows APIs are becoming Linux kernel features

#147
post #82

Earlier quoted context omitted.

Apple doesn't care about gaming.

Apple has never really cared about games unless it's on the iPhone or iPad. It's worked out well for them though. Mobile gaming is a $100 billion dollar market, PC gaming and console gaming are each about half that.

Well sure it worked out great for Apple. By preventing users from sideloading emulators or playing real games, you force them to purchase gambling apps and low-quality slopware to entertain themselves. "Real world" game developers like Nintendo outright gave up on iOS/mobile gaming because it wasn't a comparable gaming experience.

A good example of this is the Final Fantasy Pixel Remasters, which were so lazily ported that most fans advocate for pirating the originals instead. Why should anyone pay $14.99 for the bad version of FFVI?

Re: Linux gaming is faster because Windows APIs are becoming Linux kernel features

#148

I wonder what spanners Windows can throw into the works to slow them down at this point, or if they're so checked out of the Desktop market as they suckle down hard on that Azure teat, that they're more than happy to let Linux eat their lunch

MS does not care. At all. This doesn't affect anything that they make a profit on.

Re: Linux gaming is faster because Windows APIs are becoming Linux kernel features

#149

Show me the numbers. Show me an identical gaming PC running Windows 11 and then Linux, and show not just FPS - but things like frametime pacing, latency, etc. This NTSync stuff is very impressive, but I haven't seen a lot of end-to-end numbers versus Windows. The last comparisons I saw showed pretty much every distribution on the order of 5-30% behind Windows, varying on the game. And Nvidia GPU support was still not…

A lot of the revolution is just getting within 5-30% of Windows!

If you need every last bit of FPS maybe it is lagging, but 5-30% slower is roughly on par at a large sense, it's less than the difference of e.g. one NVidia GPU generation to the next, so it makes it playable.

Re: Linux gaming is faster because Windows APIs are becoming Linux kernel features

#150

It's actually been a couple of years since I ran across a game that didn't work well on Linux. At most, I have had to bump the default Proton version.

I have occasional issues mainly with graphics drivers or anti-cheat. Otherwise thought it's remarkably stable. I've also gotten a lot of non-Steam games to work fine.
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