Live data from Hacker News

Linux gaming is faster because Windows APIs are becoming Linux kernel features

xda-developers.com

121–130 of 694 posts

Re: Linux gaming is faster because Windows APIs are becoming Linux kernel features

#121
post #82

What about macos?

Apple doesn't care about gaming.

I don't mind playing whatever games my Mac will play, but it does feel like Apple has an entire org full-time making sure games don't work on Mac.

Re: Linux gaming is faster because Windows APIs are becoming Linux kernel features

#122

I developed for windows before moving to linux. I was surprised to find that was no system call similar to windows WaitForMultipleObjects. Sure you can implement something similar using poll() or using condition variables. but WaitForMultipleObjects seems so much simpler and more versatile

Its IO completion ports I miss.

Re: Linux gaming is faster because Windows APIs are becoming Linux kernel features

#123
post #89

my son, and his friends all seem to have switched to https://garudalinux.org/ recently for gaming. Seems to be working out well for them.

Pretty cool distro! I switched to Bazzite myself but I've also seen a lot of popularity for CachyOS for gaming rigs.

Re: Linux gaming is faster because Windows APIs are becoming Linux kernel features

#124

I remember when XDA was the home of Android homebrew hackers working on things like CyanogenMod. It's so strange to see it repurposed as the brand for the same quasi-correct tech article slop that gets parroted between all the big blogs. Tom's Hardware is a bit before my time, but I remember it being well regarded. I've seen a lot of similar articles under that name lately. I wonder if they've undergone similar fates…

The same happened with AndroidPolice

Re: Linux gaming is faster because Windows APIs are becoming Linux kernel features

#125

It may finally be the year of the linx desktop. Microsoft actively being hostile to towards Windows users can't last forever.

The Linux desktop won not with a bang, but because all of the Windows users realized they would be happier with iPads.

Re: Linux gaming is faster because Windows APIs are becoming Linux kernel features

#126

Earlier quoted context omitted.

The vast majority of the TVs only come with HDMI .. not even good enough analog inputs anymore..

I have been told (but not confirmed) that is mandated by the HDMI mob. If you want HDMI on your TV, it cannot also have DP.

Which is kind of funny. At least, to my mind this has associated HDMI-only with the budget option (TVs), and DP with the premium tier (monitors).

Re: Linux gaming is faster because Windows APIs are becoming Linux kernel features

#127
post #25

If you purpose build a Linux gaming PC, would you lean more towards AMD GPUs over Nvidia?

I think this gets overblown a bit. AMD is better, but Nvidia can work. There's plenty of valid reasons to put in the extra effort and go with Nvidia.

Re: Linux gaming is faster because Windows APIs are becoming Linux kernel features

#128

Feels like there is some real momentum on linux gaming now. I mostly play older games but I've gotten most of them working acceptably in proton on my old system 76 laptop (oryp5, with a nvidia 2060; ~7 years old). The laptop actually has plenty of power for the games I play, but I underclock to keep the heat/fan speeds down (been doing the same on the win10 install on the same system), still getting acceptable framer…

I'm looking to finally get off Windows for good. My experience with the SteamDeck started me, later I upgraded to a ROG Ally X for beefier performance but found Windows insufferable on a handheld, and installed SteamOS. I was blown away by the performance gains. A few months later I installed Kubuntu for the first time since 2013 or so, Steam shortly after, and while the desktop linux route is definitely more taxing (manually installing things like Mod Organizer 2 instead of Vortex, for instance, and all of that needing to run differently as opposed to Windows where it's all just .exe's) I've been absolutely blown away by the performance gains again. Mind you this machine is no slacker, it's a GE76 Raider from MSI, 3060 under the hood, but games just run smoother in Linux. And the alt-tab experience is untouchable, Fallout: New Vegas hates it and crashes, but everything more modern utterly doesn't care. I can alt-tab in and out, check messages, desktop composing works great no matter what game I'm playing, no more issues in modded games where the game completely locks the machine as Linux just doesn't seem to allow it, it's fantastic.

I have a couple more things to figure, I need XBox authentication to work for Halo Infinite and Sea of Theives, among others, and I need to figure out some solutions for some ancient software I have to run, which will probably end up being a Windows 11 VM. But as for my daily driver OS, I am so excited to get off Windows once and for all.

Re: Linux gaming is faster because Windows APIs are becoming Linux kernel features

#129
post #127
post #25

If you purpose build a Linux gaming PC, would you lean more towards AMD GPUs over Nvidia?

I think this gets overblown a bit. AMD is better, but Nvidia can work. There's plenty of valid reasons to put in the extra effort and go with Nvidia.

I hope this is right, because "you have to use AMD GPU" is not what people want to hear when building a PC.

Re: Linux gaming is faster because Windows APIs are becoming Linux kernel features

#130

I remember when XDA was the home of Android homebrew hackers working on things like CyanogenMod. It's so strange to see it repurposed as the brand for the same quasi-correct tech article slop that gets parroted between all the big blogs. Tom's Hardware is a bit before my time, but I remember it being well regarded. I've seen a lot of similar articles under that name lately. I wonder if they've undergone similar fates…

This is not just a Tech Journalism problem, but applies to a lot of other Journalism.
Post reply on HN