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Stimulation Clicker

neal.fun

141–150 of 620 posts

Re: Stimulation Clicker

#141
post #60

Earlier quoted context omitted.

> Fantastic encapsulation and commentary on the modern web and attentionspace. This is why I quit Hearthstone even though I never spent a dime on it. I realized I had been habituated into playing it every day. I started feeling like a lab rat trained to push a button for a reward.

Hahaha yeah! Me too! Good thing I escaped that! Now back to my coding job, I really have to focus and push enough of these buttons or I’ll get fired and won’t get my pay

...now back to my hourly check of HN frontpage. Gotta be diligent and keep up with the industry news.

Re: Stimulation Clicker

#144

Earlier quoted context omitted.

As far as clickers go, finishing this game without cheating is very easy. Only takes like 20-30 min. But nonetheless, it was enjoyable. Really regretted clicking the subway surfer wormhole button. Luckily that was right at the end.

How much does it require to finish? I mean how many stimulation points? I gave up when I bought auto hydraulic press.

Crypto investing is where the points really start to fly, mass clicking buy below $10k selling above $20k. Game finished pretty quick after that.

Edit: Just beat it in 19 minutes. Feel like you can't finish it much quicker than that without cheating.

Re: Stimulation Clicker

#145

Earlier quoted context omitted.

Banana is used by bots to exploit specific in-Steam tradable items and rewards. It's not a real game.

Can you explain this a bit more? I know there is a lot of shady stuff happening with Steam tradable items, but always fun to learn about new ones.

Looks like NFT nonsense but without the blockchain

Re: Stimulation Clicker

#148
post #91

I finished the game without cheating. I felt like a frog being slowly boiled (and it really does feel like you're boiling at the end). It's quite the journey... I love how everything here isn't even farfetched. It's just standard YouTube and TikTok content. The red notification bubbles were also a nice touch, I felt myself really drawn to those, and if I think back, I guess that's the earliest example I can recall of…

Jonathan Blow had a great (imho) rant about those type of notifications that someone clipped from one of his live streams. (Warning: strong language.) https://www.youtube.com/watch?v=L9nmCIrs7HI

Re: Stimulation Clicker

#150
post #95
post #58

Since we're all sharing clicker games, this one by Frank Lantz is a real classic: https://decisionproblem.com/paperclips/

A Dark Room ( https://adarkroom.doublespeakgames.com/ ) is fantastic as well. It's not only a clicker/idle game, but it incorporates the mechanics in an interesting way. On the whole, I've had to adopt a policy of not even touching clicker games. I find them incredibly addictive, and most of the time I'm not even enjoying the experience or getting anything out of it, I just feel hooked. I'd say Universal Paperclips a…

I'll play Universal Paperclips once a year or so when I remember it exists and have nothing I need to do for the next 3-6 hours. So I'd add that as a warning to anyone who wants to check it out: make sure your next 6 hours are ok to spend on it, in case you get sucked in.
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