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Designing Windows 95’s User Interface (2018)

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Re: Designing Windows 95’s User Interface (2018)

#141

Windows 95/98/2k were the peak of "Open" and "Save As" dialogs. Some linux DE's managed parity in the mid-2000s but then removed features and introduced bugs again as mobile/convergence motivations took over in 2010+. Nowdays you can't even paste into a File->Open dialog in a gtk3 based desktop environment without triggering an error.

Indeed. Some of those dialogs are still present in 10 depending on the application, but even the default dialog is pretty good. I like that it's basically just a "lite" Explorer window so I can copy/paste/rename/move/whatever all from within the dialog.

Re: Designing Windows 95’s User Interface (2018)

#143

Earlier quoted context omitted.

Now every step is full of dark pattern. Just like you wanna save a file in office. If you don't want store it in the cloud, there is always a step more. Also with the free One Drive and store it automaticly somewhere, I helped recently a friend (no computer guy), there are files just everywhere, some in the cloud some there and some somewhere else. Todays Windows is just hostile to non tech people, even to tech peopl…

Turning a drop down menu list for saving into a full screen pop up is just so bizarrely user-hostile.

It's hostile to users like us that can deal with a lot of data at the same time. But many people when they see "old style" UIs get overwhelmed by the mass of information and data, and having that information subdivided helps people. Sadly, they are the majority and we are the minority, so UIs get designed for them and not for us. Nowadays computing systems are being used by the 99% so they are also designed for the 99%.

Re: Designing Windows 95’s User Interface (2018)

#144
The modern paradigm seems to be "if we can't see it there is no problem". Just hide everything behind a hamburger menu, disclosure triangle, dropdown, or delete the feature entirely! Then the user won't be confused, they'll just assume the things we hid are impossible and thus not complain or ask questions.

Re: Designing Windows 95’s User Interface (2018)

#145
post #135

I've long suspected the start menu was intended to be on the top of the screen. In all other applications when you want to shut it down, it's the last option on the list. If you move the start menu to the top, then shutdown does indeed become the last on the list and the most common option, "Programs" becomes the closest by Fitts Law standards. Even in the Program Manager in Windows 3.1, the Run and Shutdown options…

I created the Start Menu and Taskbar, and I did intend for them to be at the top of the screen. http://blogs.harvard.edu/danieloran/2022/11/28/qa-about-the-...

Oh wow. Thanks for sharing the Q&A.

Re: Designing Windows 95’s User Interface (2018)

#146

Earlier quoted context omitted.

So my wife’s much younger siblings are zoomers and I’ve noticed they’re far less computer literate than my wife and I were at the same age. Yeah, they’ve learned how to operate modern apps, but only because those apps are completely neutered. These undiscoverable interfaces simply don’t allow convenient access to a large body of functionality, and so modern “apps” just tend to omit them. The functionality of the OneN…

This is extremely uncharitable. So Google Docs' word processor has fewer text editing features than Word or Office. But it has one huge enormous feature that has become, for many people, a can't-go-back-to-something-without-this dealbreaker. Does the fact that it never added the full encyclopedia of other features from 90s word processors mean that it's lacking and a huge regression, or that those features were not a…

> So Google Docs' word processor has fewer text editing features than Word or Office. But it has one huge enormous feature that has become, for many people, a can't-go-back-to-something-without-this dealbreaker.

Except Google Docs probably has ten times the resources compared to the Word Perfect team back in the day. Why can't they do both?

> Does the fact that it never added the full encyclopedia of other features from 90s word processors mean that it's lacking and a huge regression, or that those features were not all that useful or appealing to many people but part of bloat resulting from how something had to go on the back of the box for Word 6, Word 95, Word 97, Word 2000, etc?

I suspect it's more that consumers are cheap and building ad-supported crapware is more profitable than building real software. It's the same as how inkjet printers are total garbage today, but you can get one for $59.

> And I'd suggest kids are less "computer literate" in the sense of "understanding how the machine works" because the machines work better and they don't have to be.

I'm not talking about "less computer literate" in the sense of "not knowing what an IRQ is or does." I mean it in the sense of "not knowing what computers are capable of doing."

To use a car analogy--people know less about cars than 30 years ago, because cars are more automated, need less maintenance, etc. But in another sense, people know just as much about what cars can do for them because cars today can do all the same things and more. Modern software, by contrast, is like replacing cars with golf carts. They're simpler, sure, but because they can't do as much, and they narrow younger people's horizons of what's possible with computers.

Re: Designing Windows 95’s User Interface (2018)

#147
post #115

Earlier quoted context omitted.

Hah! This reminds me of an old adage when teaching people how to use the mouse. Don't ever mention the right mouse button until the absolute last moment, if ever. Because from the second you mention it, every time you say, "OK, now click the [window, button, menu, etc.]" they will instantly ask, "Right or left button?". Every. Single. Time.

Apple discovered this problem and preemptively fixed it in 1984.

And solved it later with the Cmd-Alt-Shift-Right-Double-Click to select text in Terminal.

Re: Designing Windows 95’s User Interface (2018)

#148
post #10

Some of the greatest UX of all time. Shame how far we have fallen in the current flat world.

I keep wondering, if flat is the new hot thing, why don't people just use libXaw to build their modern, cutting-edge UIs and not hobble my computer's performance in the process?

libXaw is difficult to use and there aren't really suitable widgets for many purposes-- it only really has buttons and textboxes. It doesn't support sophisticated layouts either, it just stretches the controls rather than letting you define any sort of anchors/margins.

Re: Designing Windows 95’s User Interface (2018)

#150
post #143

Earlier quoted context omitted.

Turning a drop down menu list for saving into a full screen pop up is just so bizarrely user-hostile.

It's hostile to users like us that can deal with a lot of data at the same time. But many people when they see "old style" UIs get overwhelmed by the mass of information and data, and having that information subdivided helps people. Sadly, they are the majority and we are the minority, so UIs get designed for them and not for us. Nowadays computing systems are being used by the 99% so they are also designed for the 9…

Has anyone tested this?

Is Office(CurrentYear) easier to use than 1997?

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