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Blizzard Employees Staged a Walkout to Protest Banned Pro-Hong Kong Gamer

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141–150 of 317 posts

Re: Blizzard Employees Staged a Walkout to Protest Banned Pro-Hong Kong Gamer

#141

Earlier quoted context omitted.

Google for one. Although I think they have regretted that decision.

How so? Trade war affects you the least (and your competition the most) if you're not even in the country.

Take Android for example: there are multiple competing app stores in China, many very shady by our standards.

This has also created a market for very cheap uncertified Android phones+ accompanying malware.

Re: Blizzard Employees Staged a Walkout to Protest Banned Pro-Hong Kong Gamer

#142
post #137
post #92

Earlier quoted context omitted.

They don’t even need to- OP is massively mistaken. Apple gave China the encryption keys (and all other China-based iCloud infra) more than a year ago.

Citation needed.

> Citation needed.

https://lmgtfy.com/?q=china+icloud+encryption+keys

You could also look at some of the other links already posted to this thread in response to similar queries from you and others, like this one (https://news.ycombinator.com/item?id=21207931) and this one (https://news.ycombinator.com/item?id=21208376).

Re: Blizzard Employees Staged a Walkout to Protest Banned Pro-Hong Kong Gamer

#143

The Internet's reaction to this has warmed my heart a little. Overwatch and Hearthstone are among my favorite computer games. I've certainly played more Overwatch than any other game. I have made real-world and online friends in Overwatch. I met my girlfriend in Overwatch. It made me sad to have to throw all that away yesterday. But the conversations we're having as a result of this is great. The mainstream media is…

I clicked on a tweet in the article and then the tweet contained within by Rob Breslau and the top reply is (with 4.2 likes currently) "American gamers are too busy being horny for Overwatch heroes to hold Blizzard accountable for this."

Doesn't seem that heartwarming at all, just gross.

Re: Blizzard Employees Staged a Walkout to Protest Banned Pro-Hong Kong Gamer

#144

As much as I want to think change will happen, it's much more likely this will be a few weeks of PR and ultimately nothing will change. For something to change people have to vote with their wallets. In this context that means cancelling subscriptions or dropping games they are already playing in favor for ones by competitors with better integrity, and I don't see that happening. Diablo players could go to Path of Ex…

A common albeit reductive meme around the entire controversy is that Blizzard games were already declining in popularity (especially Starcraft and HotS) so it's easy to boycott them. Path of Exile is an interesting case as I know a lot of Diablo players went there since Diablo III is effectively on life support (including myself), but the resurfacing of the Tencent ownership news is causing ethical complications: htt…

I think the good will that Blizzard earned with their early games has been eroding for a long time. They did, legitimately, used to have enormous community good will. I can think of two ways that's eroded:

(1) Blizzard's early games earned huge amounts of goodwill by enabling players to mod them. The map editor of Warcraft and the UI mod-ability of WoW let people build entire communities around modded content (DotA, for example!). To my knowledge games after Starcraft II have largely lacked anything resembling this kind of functionality (please correct me if I'm wrong). Hearthstone, HotS, Diablo 3, and Overwatch all have 100% of their content locked down from the top down. I don't think the contribution of mods to the longevity of Blizzard's early titles can be overstated, and I'm confused why they haven't kept up that spirit.

(2) Blizzard has had a long string of eyebrow-raising failures to foster the competitive gaming scene, which they've been tone-deaf on since at least Starcraft II. They pulled the cord entirely on HotS after getting the game into great shape, the kept the Overwatch meta unbelievably stale for years, the Hearthstone Grandmaster League has been a joke on multiple fronts (in addition to an objectively stupid format decision for the first season, they insist on reserving seats in their flagship tournament for popular streamers rather than top players, resulting in some just... awful games). In general they try to retain far too much control and stifle anything they feel inconveniences them.

Add to that (3) a string of jaw-droppingly bad community management moves ("you think you want that"... Diablo for mobile...) and (4) Activision looming like an insect and (5) lots of Bizarre changes to games to appease Blizzard China

I don't know, I used to perceive Blizzard as a good steward for games. Now I don't think the game makers have that degree of control over the company's decisions, or their priorities have changed.

So it doesn't surprise me that people were as quick to kick them to the curb as they were. It would have 10 years ago, but not today.

Re: Blizzard Employees Staged a Walkout to Protest Banned Pro-Hong Kong Gamer

#145
post #34

Earlier quoted context omitted.

It's worth pointing out that today's China is communist in name only. They literally arrested the president of Peking University's Marxist society on ideological grounds: https://news.yahoo.com/china-arrests-marxist-student-leader-... China in 2019 is a simple fascist dictatorship. Edit: Fixed a broken link

This is commonly said. Can you help me understand how Communism is distinct from Fascism? It is my understanding Fascism was invented by disaffected Socialists and Marxists who felt the revolution was taking too long. What is an example of a Communist country, or does every country that calls itself Communist fail the test? And if every country fails the test, what precisely would be different about a true Communist…

> or does every country that calls itself Communist fail the test

That's how I look at it, though I'm no expert.

> what precisely would be different about a true Communist country versus these pretend-Communist countries

True collective ownership/Marxism. It's unclear whether it's even possible to create this kind of society without it regressing to brutal authoritarianism, but that's the idea at least.

Re: Blizzard Employees Staged a Walkout to Protest Banned Pro-Hong Kong Gamer

#146

The Internet's reaction to this has warmed my heart a little. Overwatch and Hearthstone are among my favorite computer games. I've certainly played more Overwatch than any other game. I have made real-world and online friends in Overwatch. I met my girlfriend in Overwatch. It made me sad to have to throw all that away yesterday. But the conversations we're having as a result of this is great. The mainstream media is…

I clicked on a tweet in the article and then the tweet contained within by Rob Breslau and the top reply is (with 4.2 likes currently) "American gamers are too busy being horny for Overwatch heroes to hold Blizzard accountable for this." Doesn't seem that heartwarming at all, just gross.

I think that says more about twitter than anything else.

Re: Blizzard Employees Staged a Walkout to Protest Banned Pro-Hong Kong Gamer

#147

Earlier quoted context omitted.

> without considering Tencent's influence At 5% ownership, Tencent doesn't have the muscle to force Blizzard to do anything it wouldn't have already done of its own volition.

What is going to be more interesting to me is to see what Riot Games, who is wholly owned by Tencent, does when the inevitable Hong Kong protests come in during this years Worlds. There's even a Hong Kong team in the mix, and there's already reports surfacing that Tencent has directed casters not bring up Hong Kong.

If I were the caster, I probably would simply not "live"stream it.

Seconds delay lets you pull the cord before it goes public and or change feed.

Minutes potentially let you omit the footage and do some super rough and ready edits.

Not that I want that to happen...

Re: Blizzard Employees Staged a Walkout to Protest Banned Pro-Hong Kong Gamer

#148
post #111

The Internet's reaction to this has warmed my heart a little. Overwatch and Hearthstone are among my favorite computer games. I've certainly played more Overwatch than any other game. I have made real-world and online friends in Overwatch. I met my girlfriend in Overwatch. It made me sad to have to throw all that away yesterday. But the conversations we're having as a result of this is great. The mainstream media is…

You can also flip GDPR on its head - should American web sites be subject to European laws?

The same goes for the US - should US laws really hold so much sway in other countries?

The issue isn't that countries can influence each other (and each other's populations and companies), it's how they are using that power that matters.

Re: Blizzard Employees Staged a Walkout to Protest Banned Pro-Hong Kong Gamer

#149
post #88

Earlier quoted context omitted.

BlizzCon is within a month. Express yourselves there, and vote with your wallet.

Please let there be massive protests about this at BlizzCon.

Attendees should cosplay by wearing yellow hardhats and pink 3M respirators.

Re: Blizzard Employees Staged a Walkout to Protest Banned Pro-Hong Kong Gamer

#150
post #111

Earlier quoted context omitted.

You can also flip GDPR on its head - should American web sites be subject to European laws?

But they only have to actually follow GDPR for European users, right?

Right, so the equivalent here would have been if Blizzard had censored the player in China, but not in the rest of the world.
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