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There's no easy way to say this

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Re: There's no easy way to say this

#141
post #126

Earlier quoted context omitted.

I never said they should be OK with it indefinitely. If I was in their shoes, I would have just quit immediately. But I wouldn't accuse my employer of bad behavior either. Many of the other comments seem to be accusing the employer of acting in bad faith, or of immoral behavior. If the employees knew exactly what they were getting into, these accusations seem baseless.

It sounds like Squad was taking advantage of employees by forcing them to work very long hours. That's definitely bad behavior. Maybe you or I would quit immediately, but a lot of people don't. They still have a right to complain about it when they finally do get around to quitting. I just don't understand why you are going after the employees. What point does it serve? We know that burnout, being overworked, and bei…

The guy you're replying to isn't going after anybody. You seem like you're just looking for a fight to make some point.

Re: There's no easy way to say this

#142

Earlier quoted context omitted.

It sounds like Squad was taking advantage of employees by forcing them to work very long hours. That's definitely bad behavior. Maybe you or I would quit immediately, but a lot of people don't. They still have a right to complain about it when they finally do get around to quitting. I just don't understand why you are going after the employees. What point does it serve? We know that burnout, being overworked, and bei…

The guy you're replying to isn't going after anybody. You seem like you're just looking for a fight to make some point.

I disagree. I think he's unjustly going after the employees, or even if that isn't his intent, that's how it's coming off. I felt like I needed to speak up for them, because as an employee myself, I would hate to speak up about bad conditions in the workplace only to be dismissed by someone who knows little about the situation saying "But he knew what he signed up for, why is he complaining?"

Re: There's no easy way to say this

#143
post #7

Background: http://www.develop-online.net/news/squad-devs-blast-kerbal-s...

First a disclaimer: I have no idea what's going on with KGS or any inside info. I'm just speculating, please treat it as such. As a generalization when a significant group from a successful game walks out en mass, it's because they feel the owners aren't fairly sharing profits. Letting this happen is usually a really dumb move by the owners. A great example is the Medal of Honor franchise, which raised a studio best…

sigh... s/KGS/KSP/ my apologies, I can't edit the prior comment.

Re: There's no easy way to say this

#144

Earlier quoted context omitted.

First a disclaimer: I have no idea what's going on with KGS or any inside info. I'm just speculating, please treat it as such. As a generalization when a significant group from a successful game walks out en mass, it's because they feel the owners aren't fairly sharing profits. Letting this happen is usually a really dumb move by the owners. A great example is the Medal of Honor franchise, which raised a studio best…

sigh... s/KGS/KSP/ my apologies, I can't edit the prior comment.

You play Go, I take it?

https://www.gokgs.com/

Re: There's no easy way to say this

#145
post #92

Earlier quoted context omitted.

Good news! A moderator edited the title to drop the "Kerbal Space Program:" Now it's _just_ "There's no easy way to say this" Request granted, eh?

Dang and other HN staff have said before that they like making readers have to work a bit for the information, and not just be spoonfed in the headlines. I understand it to be about fostering curiosity and wonder. I assume it's also about discouraging people from dismissing an article based on headline alone. ("Kerbal Space Program? I don't know what that is and don't care about it"). Really great HN articles are oft…

The only part I disagree with you about is this:

> Dan could probably explain better than I.

Well done.

Re: There's no easy way to say this

#146
post #119
post #92

Earlier quoted context omitted.

Dang and other HN staff have said before that they like making readers have to work a bit for the information, and not just be spoonfed in the headlines. I understand it to be about fostering curiosity and wonder. I assume it's also about discouraging people from dismissing an article based on headline alone. ("Kerbal Space Program? I don't know what that is and don't care about it"). Really great HN articles are oft…

The problem in this case is the link went to reddit.com. I first thought this was some announcement reddit was making. I don't mind working for the information, but I don't like misleading information.

That's a fair point. But links from reddit.com appear here all the time and nearly always point to Reddit threads.

Re: There's no easy way to say this

#147

Earlier quoted context omitted.

The minimum wage in Mexico is only used as a unit to pay fines, no one earns that, you simply can't live with that kind of money. Even $200 per month is low for a engineer. A Junior Engineer's salary is around $500-$1k per month.

~13% of the fraction of the country that is formally employed earns minimum wage[1]... just not usually people in any sort of specialized profession working in cities. [1] (in Spanish) http://www.milenio.com/politica/salario_minimo-aumento_salar...

13% are reported earning minimum wage. This is a known way for employers to avoid paying more taxes, seguro social, etc. Then they get all other part of their salary marked as 'bonus'

Re: There's no easy way to say this

#150
post #83
post #73

Kerbal Space Program is a really fantastic game that rekindled my love of flight (and space) simulation. For those who don't know about it, it's a spaceflight simulation game. You design a spacecraft from parts, assembling rocket engines, fuel tanks, thrusters, command modules, etc. into a design, and then test it and try to get it into orbit; or from there, to other planetary bodies. Multiple spacecraft if you want:…

> there's not much else out there like it Orbiter [0] is commonly mentioned. You trade a bit of the "fun" angle of KSP for more realism. The physics model is more advanced too: I believe halo/lissajous orbits are possible, it has lagrange points & more. > with a world that has a ton of depth to explore Very deep: on Duna's surface (KSP's Mars equivalent), there is a rock emitting an SSTV signal... [0] http://orbit.me…

Another one in the same genre is Space Engineers - http://store.steampowered.com/app/244850/

Still pre-release but very playable, 4/5 stars.

    Space Engineers is a sandbox game about engineering,
    construction, exploration and survival in space and
    on planets. Players build space ships, space stations,
    planetary outposts of various sizes and uses, pilot ships
    and travel through space to explore planets and gather
    resources to survive.
Haven't played it myself, but my son loves it.
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