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Stephen's Sausage Roll remains one of the most influential puzzle games

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Re: Stephen's Sausage Roll remains one of the most influential puzzle games

#131
post #88
post #19

Earlier quoted context omitted.

No "The Witness"? Not incredibly challenging, but I very much enjoyed its blend of puzzling and aesthetic.

"The Witness" was fine but I found its overly pompous philosophizing unbearable and pretentious. Rather play "Taiji" instead, which is clearly inspired by TW, but without the grandstanding, and at least IMHO, the puzzles are also better.

The Witness is one of my favorite games of all time, but yeah the first thing I say to anyone thinking of playing it is to skip all the audio logs. Those things are straight up embarrassing trash and I can understand anyone unfortunate enough to click on them dropping the game down into "don't recommend" territory. Also, given his extremely stinky personality, I probably won't be buying any future games by Blow.

Haven't played Taiji, I'll give it a shot.

Re: Stephen's Sausage Roll remains one of the most influential puzzle games

#132
post #30

I completely understand how this game is brilliant and a perfect puzzle game. But it was so hard and frustrating I could not play it.

Yeah same. I got to like the 3rd puzzle, got stuck, and never went back. I respect it, but just not for me.

Re: Stephen's Sausage Roll remains one of the most influential puzzle games

#133
post #21

My list of must play puzzle games is far too short: Portal, Portal 2, Demon’s Souls, and Baba is You. It’s amazing to me that I’ve never heard of a game this lauded.

Prepare yourself to get inundated with recommendations. Antichamber, Tunic, Talos Principle, Blue Prince, Return of the Obra Dinn, Outer Wilds, Superliminal, literally every Zachtronics game (most especially Opus Magnum)...

Huge second to zachtronics.

Re: Stephen's Sausage Roll remains one of the most influential puzzle games

#134
post #93
post #39

All of the critically acclaimed puzzle games seem to be sokobans. I have no idea why sokoban is so popular; I find it very tedious to move blocks around manually, especially if I already know the solution and I'm just making it happen. For me games like Artisan of Glimmith, LOK Digital, Tiling Town and Lingo are the most fun, followed by deductive games like The Roottrees Are Dead and The Case of the Golden Idol.

That must be a specific niche. I enjoy puzzle games and the only sokoban game I can think of is Baba Is You. Though many games, including games that are not primarily puzzle games have a sokoban-like puzzle at some point. The puzzle game that reaped all the rewards this year is Blue Prince, it has its sokoban moment, but as a whole it is definitely not a sokoban game.

Stephen's Sausage Roll, Can of Wormholes, Patrick's Parabox, A Monster's Expedition (and spin-offs), Baba is You, Void Stranger, Isles of Sea and Sky, Maxwell's Puzzling Demon. All of these are highly reknowned.

By "critically acclaimed games" I should clarify I mean games acclaimed for their mechanics and general mind blowingness. For whatever reason sokoban enables some crazy logic stuff that is harder to find in other puzzle games.

Re: Stephen's Sausage Roll remains one of the most influential puzzle games

#135
post #87

Earlier quoted context omitted.

Same reaction - I love puzzle games (The Witness, Talos principle, Blue Prince, Myst series, Baba is You, Antichamber, Obra Dinn, Opus Magnum etc), but haven't heard of this. I guess I should give it a try!

And Void Stranger. I’m surprised not to see it mentioned anywhere in the comments.

I've opened the comments just to Ctrl+F it and... only 4 hits. Depressing.

Re: Stephen's Sausage Roll remains one of the most influential puzzle games

#136
post #23

My list of must play puzzle games is far too short: Portal, Portal 2, Demon’s Souls, and Baba is You. It’s amazing to me that I’ve never heard of a game this lauded.

Demon’s Souls??? I guess Zelda, Metroid and Half-Life also count as puzzle games then. :)

The boxing in (Mike Tyson's) Punch-Out!! is so cartoony and abstract that it's been described as not really a boxing game, but a puzzle game that involves throwing punches.

Re: Stephen's Sausage Roll remains one of the most influential puzzle games

#137
post #48
post #24

Earlier quoted context omitted.

I don't think I've ever heard of Demon's Souls being categorized as a puzzle game. I suppose some of the bosses have a trick to figure out? But I'd still think it falls into the action RPG genre by a wide margin.

Perhaps modern AAA games have become so handholdy that any game that shuts up long enough to allow the player to experience a sense of genuine exploration and wonder counts as a puzzle game, in which case I'd recommend the rich genre of indie Kings Field-likes, e.g. Lunacid. A bit further out would be something like Moonring (Ultima-like) or Caves of Qud.

Shadow of the Colossus.

Re: Stephen's Sausage Roll remains one of the most influential puzzle games

#138
post #39

All of the critically acclaimed puzzle games seem to be sokobans. I have no idea why sokoban is so popular; I find it very tedious to move blocks around manually, especially if I already know the solution and I'm just making it happen. For me games like Artisan of Glimmith, LOK Digital, Tiling Town and Lingo are the most fun, followed by deductive games like The Roottrees Are Dead and The Case of the Golden Idol.

> I find it very tedious to move blocks around manually, especially if I already know the solution and I'm just making it happen

thinking about how calvin's dad would explain every video game is either sokoban, or chess

Re: Stephen's Sausage Roll remains one of the most influential puzzle games

#140
post #39

All of the critically acclaimed puzzle games seem to be sokobans. I have no idea why sokoban is so popular; I find it very tedious to move blocks around manually, especially if I already know the solution and I'm just making it happen. For me games like Artisan of Glimmith, LOK Digital, Tiling Town and Lingo are the most fun, followed by deductive games like The Roottrees Are Dead and The Case of the Golden Idol.

The Artisan of Glimmith is so good! Biggest surprise of the year for me so far.

Absolutely! Really good value too, thousands of puzzles.
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