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Show HN: Lander, a lunar lander style web game

ehmorris.com

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Re: Show HN: Lander, a lunar lander style web game

#132
post #123

Earlier quoted context omitted.

4 seconds on my 3rd attempt somehow A smooth… wait… you crashed Score: 29.0 point crash Speed: 88.2mph Angle: 173.4° Time: 4 seconds Flips: 0 Max speed: 88.2mph Max height: 218ft Engine used: 1 times Boosters used: 3 times https://ehmorris.com/lander/

Nice. I can get 5 reliably, but haven't been able to get 4 at all.

Apparently the timing isn't tied to the framerate, so after I ran the game on a faster computer I got 2 seconds quite consistently

  A smooth… wait… you crashed

  Score: 28.7 point crash
  Speed: 80.4mph
  Angle: 178.4°
  Time: 2 seconds
  Flips: 0
  Max speed: 80.4mph
  Max height: 185ft
  Engine used: 1 times
  Boosters used: 2 times
  https://ehmorris.com/lander/

Re: Show HN: Lander, a lunar lander style web game

#133

Fun game! It would add more to the game imo if there was a fuel efficiency target as well as angle and speed.

Agreed. I tried to get a lot of flips prior to a successful landing, then I realized you can just accelerate upwards to an absurd height and do oodles of flips offscreen before stabilizing to land.

If there were a fuel limit, or if there were some scoring category that showed whether your rocket stayed under a reasonable height, that would make scoring more comparable for everyone.

Re: Show HN: Lander, a lunar lander style web game

#134
post #95

Think I found a bug! Left the tab (on Firefox mobile on Android) and then revisited it, and now it says: "Perfect landing, incredible, you can't get better than this" with a score of 102.3 (I'm assuming 100 is supposed to be the max score?).

I think this means you “landed” at 0mph. No idea how this would have happened in the background though…

If I understand correctly, I think they mean that the bug is that they achieved a perfect landing by leaving the tab. I think.

Re: Show HN: Lander, a lunar lander style web game

#138
I found the font saying the speed and angle were much too small to read, and hard to read against the background anyway, so it was unplayable. No one else seems to have had that problem! macOS 12.5, firefox, 24 inch 1920x1080 display - pretty normal sized. Maybe it works on a phone. I tried zooming in but then I couldn't see the ground, and the font didn't get bigger.

Re: Show HN: Lander, a lunar lander style web game

#139
post #123

Earlier quoted context omitted.

Nice. I can get 5 reliably, but haven't been able to get 4 at all.

Apparently the timing isn't tied to the framerate, so after I ran the game on a faster computer I got 2 seconds quite consistently A smooth… wait… you crashed Score: 28.7 point crash Speed: 80.4mph Angle: 178.4° Time: 2 seconds Flips: 0 Max speed: 80.4mph Max height: 185ft Engine used: 1 times Boosters used: 2 times https://ehmorris.com/lander/

When you can actually land (not crash) in 2 seconds, NASA may have a role for you...

(8s was the best I managed but still a "fender bender").

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