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Show HN: Lander, a lunar lander style web game

ehmorris.com

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Re: Show HN: Lander, a lunar lander style web game

#62
Good fun. A couple of ideas, zoom in as you approach the landing site, it's hard to see the difference between 4mph and 1mph; and consider having no landing spots, like craters or sharp edges; finally, some slow flying asteroids to avoid every once and a while. Consider planting a little flag from previous landing or tombs on crash sites on restart, to have some continuity. :)

Re: Show HN: Lander, a lunar lander style web game

#66
post #59

The amazing thing is all these lunar lander games are harder than actually landing the lunar lander that landed on the moon. That's right it used a computer stabilized system and featured a fully automatic landing program however every lander was actually landed in the semi automatic mode where the pilot controlled the descent but the attitude was still maintained by computer.

And they used an analog computer to integrate and display the landing trajectory in real-time, just like in this game iirc.

Lunar module guidance was fully digital. Analog computer was partially used in Saturn V.

Re: Show HN: Lander, a lunar lander style web game

#67
Awesome game! Really addictive :-)

  Perfect landing, incredible, you can’t get better than this

  Score: 101.1 point landing
  Speed: 0.7mph
  Angle: 0.1°
  Time: 26 seconds 
  Flips: 0
  Max speed: 32.4mph
  Max height: 194ft
  Engine used: 53 times
  Boosters used: 30 times
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