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GeForce Now: A Review

whatever.scalzi.com

131–140 of 198 posts

Re: GeForce Now: A Review

#131

GeForce Now is great for simulation games like Factorio or Civilization. Unfortunately 2K Games decided to arbitrarily restrict users of GeForce Now from playing Civilization VI, even with a licensed copy from the Steam store. In the beginning, it worked great. I could play on a giant map with 13 AI civilizations who completed their turns in a few seconds. And my laptop didn’t sound like an airplane. I’m still bitter…

Will also add that City Skylines has been running pretty well on GeforceNow for what its worth. Of course that's relative to my Windows laptop with integrated graphics!

Re: GeForce Now: A Review

#132

You guys are walking into a trap. This is going to be way worse than movie streaming, and unlike movies, when one of these companies pulls a game you once loved and it's not available, there will be no pirates to save you, because the software is trapped in the cloud. The future may well be streaming-only. Mods will be greatly impacted eventually, with only sanctioned mods allowed to run in the cloud. There'll be no…

This is all true… but GeForce now let’s you bring your own gaming library. If you ever decide you don’t want to stream - you can build a gaming PC like people already do. Those games that come out to $1500 over a decade? Don’t forget that a decade is probably 2x $2000 for building gaming PCs.

> ..you can build a gaming PC like people already do.

With the trend that the comment above you is describing, there wont be any option to build your own gaming PC because the market has shifted to streaming services by renting out both hardware and software through the cloud because that is more profitable.

Re: GeForce Now: A Review

#133
post #128

You guys are walking into a trap. This is going to be way worse than movie streaming, and unlike movies, when one of these companies pulls a game you once loved and it's not available, there will be no pirates to save you, because the software is trapped in the cloud. The future may well be streaming-only. Mods will be greatly impacted eventually, with only sanctioned mods allowed to run in the cloud. There'll be no…

This is literally already the case with GeForce Now - you're NOT allowed to play your whole library because the publishers sued nVidia for allowing you to play the GAME YOU OWN on the machines YOU PAY FOR in their cloud.

>GAME YOU OWN

You can't own games. You can only get a license to play one.

Re: GeForce Now: A Review

#135
post #128

You guys are walking into a trap. This is going to be way worse than movie streaming, and unlike movies, when one of these companies pulls a game you once loved and it's not available, there will be no pirates to save you, because the software is trapped in the cloud. The future may well be streaming-only. Mods will be greatly impacted eventually, with only sanctioned mods allowed to run in the cloud. There'll be no…

This is literally already the case with GeForce Now - you're NOT allowed to play your whole library because the publishers sued nVidia for allowing you to play the GAME YOU OWN on the machines YOU PAY FOR in their cloud.

I think it's interesting - this is the opposite of "games trapped in the cloud", it's games trapped on your computer away from the cloud. I don't mean it as a simple quip, but what should be take from people protesting about this opposite thing too.

Re: GeForce Now: A Review

#136

Earlier quoted context omitted.

This is all true… but GeForce now let’s you bring your own gaming library. If you ever decide you don’t want to stream - you can build a gaming PC like people already do. Those games that come out to $1500 over a decade? Don’t forget that a decade is probably 2x $2000 for building gaming PCs.

They let you bring your own games for now , once they're entrenched, games will be locked in exclusives. $1500 per subscription service , think, netflix apple disney yadda yadda, it might cost $5000 or more to play the half-dozen major games you like. Don't be fooled by the temporal marketing, the long term strategy is in place, and it ends with them screwing you out of something you once loved.

Well, then when those streaming only games come out, I won’t play them. This isn’t a trap at this point, because they are renting a replaceable commodity.

Re: GeForce Now: A Review

#137

> It gives me access to 88 out of my over 400 purchased games, with the emphasis being on more recent and/or more popular games. Jesus Christ, how can it be that bad? Their servers are running Windows, right? I don't see how Nvidia's coverage can be that bad unless they're encumbered by licensing quirks. Even Valve's Proton manages to cover ~75-77% of the Steam store's titles...

Because game vendors think they can double dip. As mentioned in another post, all of the Firaxis games worked brilliantly on GFN, but despite the fact that it's my own copy that I'm playing, in my own Steam account, Firaxis decided that they would remove all of their games from GFN unless they get a payoff. It's notable that legally Firaxis (and the other sleazy scumbags) largely have no legal basis, but nvidia decid…

>largely have no legal basis

Presumably that is covered by this part of the EULA:

>You agree not to, and not to provide guidance or instruction to any other individual or entity on how to:

>except as otherwise specifically provided by the Software or this Agreement, use or install the Software (or permit others to do same) on a network, for on-line use, or on more than one computer or gaming unit at the same time;

Re: GeForce Now: A Review

#138

You guys are walking into a trap. This is going to be way worse than movie streaming, and unlike movies, when one of these companies pulls a game you once loved and it's not available, there will be no pirates to save you, because the software is trapped in the cloud. The future may well be streaming-only. Mods will be greatly impacted eventually, with only sanctioned mods allowed to run in the cloud. There'll be no…

This is exactly what’ll happen. It’ll start as bring your own library with the odd exclusive, but eventually it’ll evolve into the only way to play AAA games. The pricing isn’t great either. I tried the 3080 tier for $25 CAD per month. It was really cool, but not realistic for my gaming budget. To me the pricing looks bad even with the hyper inflated, unrealistic prices of GPUs right now. I can buy a 3080 for about 3…

> I can buy a 3080 for about 3 years worth of GeForce Now (3080) and after 3 years I still have a half decent card to hand down to someone else.

Yeah but you need to have a desktop PC to start with. And also don’t forget to add the energy prices.

Re: GeForce Now: A Review

#139

You guys are walking into a trap. This is going to be way worse than movie streaming, and unlike movies, when one of these companies pulls a game you once loved and it's not available, there will be no pirates to save you, because the software is trapped in the cloud. The future may well be streaming-only. Mods will be greatly impacted eventually, with only sanctioned mods allowed to run in the cloud. There'll be no…

This is all true… but GeForce now let’s you bring your own gaming library. If you ever decide you don’t want to stream - you can build a gaming PC like people already do. Those games that come out to $1500 over a decade? Don’t forget that a decade is probably 2x $2000 for building gaming PCs.

This is where Netflix was 7 years ago. It was allowed access to the catalog until the IP owners finished building their own streaming platforms. It’s isn’t that much different in gaming except the very low latency requirement probably means much higher costs of entry.

Re: GeForce Now: A Review

#140
post #128

Earlier quoted context omitted.

This is literally already the case with GeForce Now - you're NOT allowed to play your whole library because the publishers sued nVidia for allowing you to play the GAME YOU OWN on the machines YOU PAY FOR in their cloud.

>GAME YOU OWN You can't own games. You can only get a license to play one.

I own a game called "Project Rito". It's a VR prototype where your arms are wings and you use them to sail on updrafts, occasionally allowing yourself to drop freely to fire your bow.

I just need to improve the graphics a bit as it's mostly place-holder stuff for now.

It's not a great game(yet), but god's damnit it's mine!

.... Wait, it's made in unity, I don't really own that game either, do I?

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