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Steam survey shows Linux marketshare hitting 1.0%

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131–140 of 363 posts

Re: Steam survey shows Linux marketshare hitting 1.0%

#131
post #74

A headline in Linux gaming circles that hasn't hit the wider circuit yet (probably because it hasn't actually been delivered yet) is that Valve are working with Battleye and EAC to get anti-cheat working on Proton for the release of the steam deck. If this happens it will be, without exaggeration, the greatest thing to ever happen to Linux gaming. I'm not expecting a massive increase overnight, but it should mean tha…

My brother wanted to play CoD Warzone with me and of course it doesn't work with Proton. After attempting and failing to dual boot into Windows (how hard could it be to create a bootable Windows installation usb key?), yesterday I decided to try vfio. It actually was quite straightforward and way simpler than one would expect from the very intimidating archlinux wiki page. I spent more time getting a nice grub vfio m…

vfio works great for games (and general "Oh cr*, I need this random Windows only thingy), and the added bonus is if you install to another nvme drive, you can actually dualboot if you ever wanted to do that :-).

Re: Steam survey shows Linux marketshare hitting 1.0%

#132
post #78
post #14

i’ve been using linux as my daily driver for just over a year. steam on linux has been great, and proton (wine) has been indispensable. big title games i’ve played with _no_ issues at all: * Cyberpunk 2077 (ok that has issues, but it has the same issues for windows users..) * Dying Light * Titanfall * The Division along with _many_ other indie/small games. honestly the only thing left is titles that include invasive…

> The Division Division 1 or 2? Division 1 was built in a way that would be very hard to run on Linux, Division 2 however was ported to Stadia which is basically Ubuntu. If it wasn't for Stadia that effort would never have been spent, I was a huge advocate for linux on those projects for years.

https://www.protondb.com/app/365590

> Division 2 however was ported to Stadia which is basically Ubuntu

the division 2 isn't on steam, because ubisoft. and hence - as far as i know - isn't generally available on linux. there's some irony there i think.

Re: Steam survey shows Linux marketshare hitting 1.0%

#133
post #122
post #74

A headline in Linux gaming circles that hasn't hit the wider circuit yet (probably because it hasn't actually been delivered yet) is that Valve are working with Battleye and EAC to get anti-cheat working on Proton for the release of the steam deck. If this happens it will be, without exaggeration, the greatest thing to ever happen to Linux gaming. I'm not expecting a massive increase overnight, but it should mean tha…

I'm a huge fan of the work Valve is doing, both in gaming hardware and Linux support, but I'm unconvinced helping game-oriented malware run on Linux is good period, let alone the "greatest thing to ever happen to Linux gaming".

The alternative is requiring publishers to remove their DRM, and use Valve’s, and they (the publishers) most certainly would not do that. I’d bet that if Valve tried that, there’d be an antitrust lawsuit against them real quick. It sucks, but the alternative is getting the DRM to work on Linux, so that’s what they chose.

Re: Steam survey shows Linux marketshare hitting 1.0%

#135

I hope Linux with this Proton compatibility layer doesn't go the way of OS/2 of being so easy to run Windows games that nobody writes Linux ports anymore and as a consequence the performance and overall experience is never as good.

I don't see why it wouldn't have that effect. The obvious path to follow for gaming companies is write for windows and make sure it runs fine under proton.

Re: Steam survey shows Linux marketshare hitting 1.0%

#136
post #74

A headline in Linux gaming circles that hasn't hit the wider circuit yet (probably because it hasn't actually been delivered yet) is that Valve are working with Battleye and EAC to get anti-cheat working on Proton for the release of the steam deck. If this happens it will be, without exaggeration, the greatest thing to ever happen to Linux gaming. I'm not expecting a massive increase overnight, but it should mean tha…

Umm, is there anti-cheat that doesnt need a locked down OS and hardware? Dont understand what you are cheering for.

Re: Steam survey shows Linux marketshare hitting 1.0%

#137
Steam has defiantly been putting in the work promoting Linux based developers and developing Proton (their wine package). Over the last year I've played a half dozen AAA games on Linux through steam, all of them working near perfectly.

I'm surprised the Linux market share isn't higher than 1%, giving the resources they seem to be dedicating to Linux.

Re: Steam survey shows Linux marketshare hitting 1.0%

#139
post #18

What is the point of these surveys when we know how many "level farming" operations[1] are going on in China, etc.? Casual CSGO has become unusable these days. Of course, apart from farming operations, cheaters come from across the world. And AFAIK, most cheats software is available only for Windows. Valve's esports-grade games like CSGO, and DOTA2 are free. There is no penalty for getting banned in such a context. I…

The bots that plague TF2 runs on Linux. No VAC on Linux either so I suppose when they get VACd it’s a manual thing from Valve’s side.

Re: Steam survey shows Linux marketshare hitting 1.0%

#140
post #66

What are the odds of Proton helping to improve Mac gaming? Will those improvements to Wine trickle through to the Mac eventually or they too linux-specific ? (I'm not that up-to-date with all the graphics APIs they all have nowadays, and I assume that's a factor)

Proton's big tech under the hood is DXVK which translates DirectX calls to Vulkan. If MacOS were to add Vulkan support it probably could benefit from Proton. But Apple doesn't seem to care about Vulkan or modern graphics APIs in general.
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