This is the problem with historic games. Either you acknowledge the bad and good things, or you white wash the past. As the author notes at the end: „As I have argued here many times, fiction is often how the public conceptualizes the past and that concept of the past shapes the decisions we make in the present.“
"Who controls the past, controls the future: who controls the present, controls the past… The mutability of the past is the central tenet of Ingsoc. Past events, it is argued, have no objective existence, but survive only in written records and in human memories. The past is whatever the records and the memories agree upon. And since the Party is in full control of all records, and in equally full control of the mind…
As quoted in the original Command & Conquer!