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Developer gets Half-Life running at 30 FPS on a Nokia N95

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Re: Developer gets Half-Life running at 30 FPS on a Nokia N95

#121

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My powerful Android tablet is limited to 72mbps link due to a quirk with the way the XDA developer implemented wifi support on the lineageos branch of my tablet, meaning the device can't see the region specific 5ghz band of the modem of my ISP is outputting, so it can only connect to the 2,4ghz band of that SSID meaning it's stuck to 72mbps. And despite this, it works ok for what I used it: Brave web browsing, youtub…

The biggest negative about having slow clients using older, less efficient wifi generations is they end up making the network slower for everyone else who could be faster on that same channel.

Yeah I know, but I can't control it.

Re: Developer gets Half-Life running at 30 FPS on a Nokia N95

#122
post #22
post #14

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What is the purpose of refurbishing old phones like this? Is it just to sell to enthusiasts/collectors? In most of the world, 3G has been shut down and 2G is either already shut down or in the process of being shut down, so you wouldn't be able to get much practical use out of the phone.

fun thing is a bunch of hobbyists are running around with SDRs and old cell hardware and running low power experimental cell networks in their houses, questionable legality be damned. OpenBTS/YateBTS/OsmoBTS and friends are useful here to spin up a working network and relive a happier time. I've been meaning to get one of the tiny SDR cards like an XRTX and place it into a Pi or similar device and build a "mobile mob…

I've been playing with asterisk and SIP and I'd like a simple device that would allow a to b contact on their end if only in select locations.

So, thanks for this edit, because I now have the plan -- Dad gets to geek out and they get simple texting / calling but none of the other related phone bullshit. I'm pumped!

Re: Developer gets Half-Life running at 30 FPS on a Nokia N95

#123

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Of course no. DOOM wasn't fine on Am486DX4 100MHz and Ziggurat Vertigo was like 5fps at best on it.

Ziggurat Vertigo was Quake, not Doom.

>> DOOM wasn't fine on Am486DX4 100MHz and [Quake's] Ziggurat Vertigo was like 5fps at best on it.

Are you happy now?

Re: Developer gets Half-Life running at 30 FPS on a Nokia N95

#124

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I simply use brave browser at the moment. I did not see any ads.

Until MV3 catches up to Brave (eventually)

This has been answered many times already. The short version: Brave's adblocker is not an extension, so manifest v3 has no effect on it.

Re: Developer gets Half-Life running at 30 FPS on a Nokia N95

#125

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nope. 14fps on pentium 200mhz with 32mb ram in 512x400 or similar mode (640x480 was too much)

Didn't you have a Voodoo-card or something? I'm quite sure I could run HL1 on a P166 with a Voodoo-card with ok frame rate.

Nope . Software renderer.

Quake 2 and Half life had pure software renderer for people who didn't have 3D acceleration cards such as Voodoo.

It was slow but worked on ANY graphical card :)

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