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Unciv

github.com

121–130 of 138 posts

Re: Unciv

#121
post #113

After playing more than 20 years of all different kinds of CIV, especially switching back and forth between the versions, it dawned on me that the most important aspect of a game like CIV is the display of information, the UX. It all boils down to how I as player consumes the informations and forms my decisions. The second most important thing of any many hours long game is the number of times I have to click somethi…

I'd like to see a modern refresh of Civ2, which IMO is still the best in the series. Just update the graphics/sound/UI and leave the rest as-is.

Well how about I introduce you to... FreeCiv!

https://freeciv.org/

Re: Unciv

#123

It’s sadly missing what, for me, makes Civ V the best Civ: Vox Populi [0] fka. Community Patch fka. Communitas, a very extensive mod that under different leadership has been in development for almost as long as Civ V exists. It overhauls the whole game, fixes bugs, balances things, improves the AI (usual recommendation is to play 2 difficulties lower than vanilla to start) and adds features. Recently they started doi…

I appreciate hearing about the modding scene for Civ V. My experience was growing up with Civ IV and great mods like the Rhyes and Fall mods, and Fall from Heaven, and Planetfall. I remember eagerly awaiting Civ V, buying it on release day, and then being shocked by how different it was. At the time I had strong opinions on all the things that it did "wrong", but now I've concluded that Civ is one of those games wher…

Shameless plug for my civ 5 total conversion mod:

https://steamcommunity.com/sharedfiles/filedetails/?id=20591...

Re: Unciv

#124

Earlier quoted context omitted.

On their release date, the best games in the franchise would be between Civ 3 and Civ 4. Civ 5 and 6 are so different that it is difficult to call them successor games anymore. It's Civ meets Settlers of Catan or something, no longer a true Civ game. The movement limitations in Civ 5 and 6 don't make sense. The biggest battles in history have been what Civ 5+ players dismiss as "death stacks". Think of the Battle of…

I mean, historical accuracy is not exactly a Civ feature. For that I’d recommend Paradox games. And game play wise, I find death stacks simply lame, so I’m happy they aren’t there. There are tons of things that don’t make sense for IV either, but I still don’t call it Uno.

For Civ 4 at least, once you have cavalry, cannons, artillery, etc. There is a penalty for death stacks due to collateral damage.

Re: Unciv

#125

Earlier quoted context omitted.

On their release date, the best games in the franchise would be between Civ 3 and Civ 4. Civ 5 and 6 are so different that it is difficult to call them successor games anymore. It's Civ meets Settlers of Catan or something, no longer a true Civ game. The movement limitations in Civ 5 and 6 don't make sense. The biggest battles in history have been what Civ 5+ players dismiss as "death stacks". Think of the Battle of…

Civ is heavily rooted in a certain "classical" view of history, in which generals' tactical brilliance is what determines history. So I understand why they wanted to make room for actual tactics. If that comes at the cost of archers being able to shoot a bunch of gatling gunners across the English channel without them having the reach to shoot back, then so be it.

And that still exists on Civ 3 and 4. There are different types of terrain, unit types, unit experiences and rank, etc.

No need to add the board game style limitations.

Re: Unciv

#126
post #7
post #3

Along with shattered pixel dungeon, this is one of the only worthwile games on Android I've found. They don't call home, they don't push ads, they don't spy on you, they're just good games, well implemented and open source.

http://nobsgames.stavros.io/

seems like last Android game was added in 2022-04

Re: Unciv

#128
post #45
post #7

Earlier quoted context omitted.

http://nobsgames.stavros.io/

Not a complaint, more an FYI. I see a large number of games were added in 2020. I tried 3 randomly and all were either "incompatible with my device" or "made for an older Android version". Should I report them, or is it best to leave them for people with older versions of Android? Pixel 7 Pro / Android 14

I've seen this in the wild, I'm guessing ethical indie devs are less likely to make new builds when new Android versions release.

Re: Unciv

#129

I've probably played 1000 hours of Civ games. This looks horrifyingly garish. I can't imagine being able to stare at this. I notice it's a top down view, and I don't see an option for an isometric view. Maybe the AI is smart? The AI in Civ 5 was absolute trash, which is a pretty common theme in Civ games. Anyway, it's a pretty reasonable requirement for a game to not look horrific and off-putting, regardless of wheth…

I'm not totally sure what you mean, but it looks better than it did a year ago.

Re: Unciv

#130
post #108

Earlier quoted context omitted.

Will you be making making the game pretty or simply demanding others do that? I see a fantastic effort here to replicate the Civ V mechanics. If people want to improve the graphical assets they're free to do so.

Yes, someone could TRY to do that. What would be the point though? If whoever is making this can't tell it looks terrible, they will probably be like you and take any suggestion that it isn't perfect as a threat.

I think that's an unfair assumption, it's possible there is an artist already donating their time or the devs are happily waiting for one to show up.
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