While it is an amazing project, I can't wonder about the appeal of civ games themselves. To me they are a mess, the mid to late game itself is chaotic chore of micromanaging large number of units.
Unciv
61–70 of 138 posts
Re: Unciv
#62It’s sadly missing what, for me, makes Civ V the best Civ: Vox Populi [0] fka. Community Patch fka. Communitas, a very extensive mod that under different leadership has been in development for almost as long as Civ V exists. It overhauls the whole game, fixes bugs, balances things, improves the AI (usual recommendation is to play 2 difficulties lower than vanilla to start) and adds features. Recently they started doi…
Spent a lot of hours in Civ V and Civ VI, sadly the big Civ V mods don't work on Mac :(
Re: Unciv
#63It’s sadly missing what, for me, makes Civ V the best Civ: Vox Populi [0] fka. Community Patch fka. Communitas, a very extensive mod that under different leadership has been in development for almost as long as Civ V exists. It overhauls the whole game, fixes bugs, balances things, improves the AI (usual recommendation is to play 2 difficulties lower than vanilla to start) and adds features. Recently they started doi…
On their release date, the best games in the franchise would be between Civ 3 and Civ 4. Civ 5 and 6 are so different that it is difficult to call them successor games anymore. It's Civ meets Settlers of Catan or something, no longer a true Civ game. The movement limitations in Civ 5 and 6 don't make sense. The biggest battles in history have been what Civ 5+ players dismiss as "death stacks". Think of the Battle of…
Re: Unciv
#64Hope someone is gracious enough to contribute a video overview / tutorial.
Re: Unciv
#65Re: Unciv
#66FWIW, and I'm sure a bunch of people would hate it, seems like a dash of AI art tools could go REAL far here.
Probably. But keeping in mind the mobile focus, a more judicious icon-style art design is important, and I'm not sure how good generative AI is at making stuff that's legible at small sizes. Also, the simplicity of the current art allowing the download to be only 21MB is an accomplishment.
Re: Unciv
#67Tried it out. Would like to play it. Can't figure out what's going on. Hope someone is gracious enough to contribute a video overview / tutorial.
Re: Unciv
#68Along with shattered pixel dungeon, this is one of the only worthwile games on Android I've found. They don't call home, they don't push ads, they don't spy on you, they're just good games, well implemented and open source.
Re: Unciv
#69> Depends what you're looking for. If you're in the market for high-res graphics, amazing soundtracks, animations etc, I highly recommend Firaxis's Civ-V-like game, "Civilization V".
> If you want a small, fast, moddable, FOSS, in-depth 4X that can still run on a potato, you've come to the right place :)
I installed it on f-droid about a year ago. It's lots of fun, though a (decreasing) number of things still aren't implemented.
Re: Unciv
#70Earlier quoted context omitted.
How has the Civ gameplay changed since the 1990s?
Significantly. Hexes, districts, no unit stacking, resource stockpiles, religion, loyalty. Just some of the new concepts and mechanics in more recent civ games that 1, 2 or 3 didn't have.