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Game Builder: Create 3D games with friends, no experience required

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Re: Game Builder: Create 3D games with friends, no experience required

#121

Earlier quoted context omitted.

Steam provides a CDN, updater, friends list/social infrastructure, really terrible but functional user generated content sharing infrastructure, and cloud saves to game developers, so it's pretty appealing even if you're a team inside Google since the alternative is building your own installer and updater - Google has no competitor to Steam on Windows or any other platform of note other than Android. Also, Gamers act…

To be more specific, gamers get annoyed when they have to install yet another "game manager" program to play a game. This is especially true when that game manager is well know to lack features and be insecure. Installing a game standalone doesn't annoy anyone I know (though, to be fair, I'm now older with few friends)

FFXIV from Steam requires the download and usage of the abysmal launcher it has. As an added bonus, when you buy the game on Steam, you're locked in to Steam releases going forward: can't buy Shadowbringers from FFXIV's site, you must buy it from Steam.

Every Ubisoft game since Black Flag that I've bought from Steam has required Uplay.

I'm sure there are other examples, but Steam isn't preventing users from being hit with another "game manager" download. In some cases, it facilitates it.

Re: Game Builder: Create 3D games with friends, no experience required

#124

Wife and daughter have spent the last two months working on their own private minecraft mod with MCreator, this should tickle their interest. the puzzle block programming paradigm promptly pissed off my preteen to the point she's asked "wouldn't it be easier to type this?"

Seems she can implement cards using javacript.

Re: Game Builder: Create 3D games with friends, no experience required

#125
post #98

Does anyone else remember an old "game" for making games? It would have been late 90s when I played it, and I remember we bought it on a CD. You could build little top down games in it, I think the example was a football game.

These are too early to be the one you’re looking for, but there have been a number of these, including these two I had myself back in the day: https://en.wikipedia.org/wiki/Garry_Kitchen%27s_GameMaker https://en.wikipedia.org/wiki/Shoot-%27Em-Up_Construction_Ki...

I remember GameMaker from the 80s on the Apple ][e!

Also had Adventure Construction Set by EA (before they went all sports-crazy): https://en.wikipedia.org/wiki/Adventure_Construction_Set

I also had a cracked copy of Pinball Construction Set too: https://en.wikipedia.org/wiki/Pinball_Construction_Set

Re: Game Builder: Create 3D games with friends, no experience required

#128

I think it’s a great market to tackle- as both a game/level designer tool and also an educational intro to scripting/coding. IMO it’s very reminiscent of Microsoft’s Kodu and to a lesser extent Media Molecule’s Little Big Planet and Dreams games. I wish the team the best of luck! Hopefully it keeps chugging along for some time; I’m wary because particularly these kinds of not quite game engine and not quite game proj…

> Hopefully it keeps chugging along for some time

That's my biggest question, especially with Google. Meanwhile, Kodu is still getting updates 10 years later! [0] (Disclosure: I was an intern on Kodu years back, so I'm probably biased ;) )

[0] https://www.kodugamelab.com/archive/new-kodu-release-15470/

Re: Game Builder: Create 3D games with friends, no experience required

#129
This is great, but I wish there was a stand alone installation. I get that most gamers would be happy to use Steam, and I am myself, but I would love to use this in some of the coding clubs I run. I can imagine the look on the network guy's face when I go to him and ask for Steam to be installed on a school network.

Re: Game Builder: Create 3D games with friends, no experience required

#130
post #38
post #2

It’s a shame that making simple games doesn’t require coding like it used to. For myself, and a lot of others I’m sure, games were a huge motivator to teach myself programming. Now kids won’t be as motivated to do that

My friend got into programming by modding Warcraft 3 maps. In the beginning he was just dragging and dropping random units to the map. In the end he was quite proficcient in the embedded script editor.

'triggers' were recently resurrected by the new Overwatch map editor basically just drop down boxes with 100's of conditions... I just don't have the patience when I know I could write this code myself If I actually knew the API
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