Earlier quoted context omitted.
(I'm the Flutter TL.) As a target platform or as a development platform? We don't support targeting Linux out of the box today, but we support Linux as a first-class development platform (it's what I use). That said, we do work on Linux, and if you're willing to do a bit of work, you can use it to write Linux apps. If you want to target X11, you'll need something like https://github.com/google/flutter-desktop-embeddi…
Interesting thanks. I'm looking to make something that can play media and animations would like it to run on beefy PCs as well as tablets if I can.
Flutter: a Portable UI Framework for Mobile, Web, Embedded, and Desktop
121–130 of 467 posts
Re: Flutter: a Portable UI Framework for Mobile, Web, Embedded, and Desktop
#122Funny monkey using phone in video Don't think just you can use phone See how he is searching and watching own monkey videos on phone http://bit.ly/2DS4p2R
See what happened when a lion was trying to kill man http://bit.ly/2H2zsKc
Re: Flutter: a Portable UI Framework for Mobile, Web, Embedded, and Desktop
#123Earlier quoted context omitted.
Interesting thanks. I'm looking to make something that can play media and animations would like it to run on beefy PCs as well as tablets if I can.
We're not quite there yet unless you have a high tolerance for pain, but in the coming year we should in a good place to support that kind of thing.
Re: Flutter: a Portable UI Framework for Mobile, Web, Embedded, and Desktop
#124Dart could very well end up being the secret weapon behind Flutter. Not only does Dart compile to JavaScript -- it's done this from day 1 -- but it also compiles to ARM binary via LLVM for iOS applications... meaning that compiling to WASM should be a trivial option to enable bringing near-native computational speeds to any targeted platform.
> but it also compiles to ARM binary via LLVM for iOS applications [disclaimer: I am TL for Dart Native Compilers] We currently don't use LLVM for compiling Dart to native and we actually never used it in production - though we previously built couple of prototypes to evaluate potential benefits of using LLVM. We use our own AOT compilation toolchain which has roots in our JIT compiler for Dart. > meaning that compil…
Re: Flutter: a Portable UI Framework for Mobile, Web, Embedded, and Desktop
#125Has Flutter solved its footprint-bloat problem? The internet is littered with reports of 10-100MB+ .ipa and .apk binaries coming out of simple Flutter apps for iOS + Android. Google states they can't imagine the footprint ever dropping as low as 1MB. [1] On Web, 1MB of base runtime is a complete showstopper. Embedded applications may suffer similarly. Does today's announcement mean Google has figured out how to fix t…
Almost gave me a heart attack.
Re: Flutter: a Portable UI Framework for Mobile, Web, Embedded, and Desktop
#126Has Flutter solved its footprint-bloat problem? The internet is littered with reports of 10-100MB+ .ipa and .apk binaries coming out of simple Flutter apps for iOS + Android. Google states they can't imagine the footprint ever dropping as low as 1MB. [1] On Web, 1MB of base runtime is a complete showstopper. Embedded applications may suffer similarly. Does today's announcement mean Google has figured out how to fix t…
I don’t understand the obsession with small binaries and compiled packages. I care about usability and user experience. If it takes 5mb to have a smooth experience then I’m all for it. It’s funny how we now have fiber having 1GB/s internet speeds and we rant about having 1MB size package being too big. Also, everyone’s moving to 4k now with even bigger transfer/data requirements. tldr; 1mb should be a non issue as lo…
Re: Flutter: a Portable UI Framework for Mobile, Web, Embedded, and Desktop
#127They will need to reimplement tons of stuff that are already included in the browsers and ship all that code with the application.
Re: Flutter: a Portable UI Framework for Mobile, Web, Embedded, and Desktop
#128No one has (yet) mentioned the main reason I ignored Flutter when it initially came out and why I continue to have reluctance - It's google. They have a terrible track record with products AND with libraries. GWT? Dart (pre flutter)? NaCl? How about all those initial Angular devs? That's not a statement on the quality of the result (though some of those examples do indicate concerns), but if I'm not alone in avoiding…
Re: Flutter: a Portable UI Framework for Mobile, Web, Embedded, and Desktop
#129Flutter for Web is heavily reminiscent of Famous with its custom layout system and off-DOM rendering (or guessing DOM rendering support w/ CSS transforms of divs). To see, just view-source on the NYT demo. Quite divergent from the web platform in my opinion. The fact that they have to re-implement copy and paste (and, accessibility features!) further adds to that: https://medium.com/flutter-io/bringing-flutter-to-the…
God, I totally forgot about Famous. That was honestly one of the weirder things I’ve seen in my years of web development. Such a gorgeous website and yet I never really understood what they were trying to sell me on. So much marketing, such little end result....never went anywhere, never amounted to anything meaningful.
Re: Flutter: a Portable UI Framework for Mobile, Web, Embedded, and Desktop
#130Earlier quoted context omitted.
True, but (unfortunately) it's hardly an outlier in today's ecosystem.
Try importing `flutter/animation` — footprint goes WAY off the deep end. `animation.ddc.js` is 4.4MB alone (unminified), never mind the rest of the runtime AND userland application code. You can see this in the flutter_web/examples/gallery example. [`webdev build` failed for me in examples/gallery, so I'd love to see what a successfully minified version of that example looks like — I'm currently deeply skeptical.] Co…