This looks like a fantastic dev experience and it's great to see this team building something like this. Indie game dev is near and dear to my heart. Unfortunately, HN tends to be full of haters. On the behalf of the rest of us, thanks for sharing DragonRuby!
I wanted to second this, so thank you for being positive. Even though I'm not a rubyist, I do appreciate having options. A hard yet important lesson in life is to learn to do things in spite of haters hating. For example, I'm writing a programming language, and I can almost guarantee that people will hate it... and that's ok.
What you want is for the correct people to hate it, because it's not there to serve them, and makes no concessions to 'em about it.