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Dusk is a 90s style shooter from the mind of a teenager (2016)

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Re: Dusk is a 90s style shooter from the mind of a teenager (2016)

#111
post #86

Earlier quoted context omitted.

I have so much to write on this, sorry if it comes off as incoherent rambling. The gist of it is I think the 90s really were a special time in computer gaming, and it's not just nostalgia you're feeling. I'll try to list what came to mind. - Just like the 60s-70s in music, product people had no concept of what a marketable game looked like, and were willing to fund much more riskier ideas. - Video game team sizes and…

I think your description is pretty spot-on. Doom was released in 1993. Quake 3 Arena was released in 1999. Doom had all the ingredients needed to make Q3 but Quake 3 Arena still holds up as an arcade-style shooter, whereas Doom feels like a relic of the past. I think that period of time in the 90s was really a remarkable time in the evolution of digital entertainment.

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Re: Dusk is a 90s style shooter from the mind of a teenager (2016)

#112

Earlier quoted context omitted.

I have so much to write on this, sorry if it comes off as incoherent rambling. The gist of it is I think the 90s really were a special time in computer gaming, and it's not just nostalgia you're feeling. I'll try to list what came to mind. - Just like the 60s-70s in music, product people had no concept of what a marketable game looked like, and were willing to fund much more riskier ideas. - Video game team sizes and…

> This killed of multiple PC genres on console, the RTS most prominent among them. I don't know. I'm not big into RTS games, but one of my favorite XB360 games was Supreme Commander 2, which definitely falls under RTS.

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Re: Dusk is a 90s style shooter from the mind of a teenager (2016)

#113
post #15

Earlier quoted context omitted.

>you have to let the creative part of your brain do much more work to fill in the blanks, x100 this. Quake 1 was terrifying for me even though the pixelated graphics are poor by todays standard because my imagination would fill in the blanks making things feel way more scary. Just take a look at these pixelated creatures. Coupled with the soundtrack from NIN and Trent Reznor and the gothic atmosphere they feel way sc…

I think you are on to something about the impact being forced to use your imagination has. Quake 1 had amazing art direction and each chapter had its own feel because each of them was designed by a different dev following his own ideas. I think perhaps the biggest reason why Doom 2016 and Doom Eternal don't feel "creepy" like the old games is because they are completely missing the point. The newer games are fun, bea…

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Re: Dusk is a 90s style shooter from the mind of a teenager (2016)

#114
post #105

Earlier quoted context omitted.

I'm not saying it's not fun, I'm saying my 7 year old kid would look at Doom and say "nope" but he would look at q3a and give it a chance.

Sure but your 7 year old kid would say the same thing about The Godfather vs the Matrix. That doesn’t mean The Godfather hasn’t aged well.

I dunno man - for a 'high tech' sci-fi movie, there aren't anything resembling modern phones in the Matrix. My 7yo has a hard time understanding pay phones. At least the Godfather is set in the past haha.
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