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Apple ordered to not block Epic’s Unreal Engine, Fortnite to stay off App Store

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Re: Apple ordered to not block Epic’s Unreal Engine, Fortnite to stay off App Store

#111
post #59

Earlier quoted context omitted.

How is having control over what you can install on your own PC and being in a position to actually choose from where to install it a nightmare? Is being in control and having choice a nightmare?

Its a security nightmare.

Then make it hard, with a scary pop up, so technical people can make an informed choice and tech illiterates cannot.

Re: Apple ordered to not block Epic’s Unreal Engine, Fortnite to stay off App Store

#112
post #99

Earlier quoted context omitted.

Heh, I don't see anything dynamic here. You basically choose between two prison cells instead of having an open market where the platform isn't more than a side note. You can just have no block owners at all. Having two competing kings fighting over the throne isn't "dynamic" democracy.

Let's say Epic get what they want, that would open iOS to competing app stores and/or would make rules more flexible regarding available payment systems and/or would allow applications to be side loaded. That's more dynamism, market forces can then play their role. I understand that you may want an even more open market, but that's a quite different topic. > Having two competing kings fighting over the throne isn't "…

I think what you’d see is not much in the way of price decreases or increased availability of apps, but more dark patterns, malware, and anti-privacy measures.

Apple basically collectively bargains for iPhone users via the App Store. Privacy features, sign-in with Apple, limiting tracking abuse, privacy “Nutrition Facts” and other items will go out the window. Apple will have those in their App Store, but users will make the trade off with privacy to play Fortnite or download a new social media app. Apple makes it so that trade off doesn’t have to happen.

It’s all around awful. I really hope Apple wins this court case.

Re: Apple ordered to not block Epic’s Unreal Engine, Fortnite to stay off App Store

#113

Earlier quoted context omitted.

> Not a single other developer using UE was targeted directly by Apple. But indirectly. If Epic doesn't have a developer license anymore, they cannot reasonably support their clients in implementing UE on any Apple hardware (and, depending on the licensing terms, they may not even legally support it...).

Isn’t that an issue Epic has brought in themselves? Their “Fortnight division” has put at risk their “Unreal Engine division”. Or put another way, they have two products at different levels of the stack and they have consciously chosen to risk one (the game) to leverage all their customer’s of their other product (Unreal Engine) onto their side in this war.

Well, here's the court's reasoning:

By contrast, with respect to the Unreal Engine and the developer tools, the Court finds the opposite result. In this regard, the contracts related to those applications were not breached.

And then:

The court also finds that "Apple has chosen to act severely, and by doing so, has impacted non-parties, and a third-party developer ecosystem. In this regard, the equities do weigh against Apple."

https://www.courtlistener.com/recap/gov.uscourts.cand.364265...

Re: Apple ordered to not block Epic’s Unreal Engine, Fortnite to stay off App Store

#114
post #99

Earlier quoted context omitted.

Heh, I don't see anything dynamic here. You basically choose between two prison cells instead of having an open market where the platform isn't more than a side note. You can just have no block owners at all. Having two competing kings fighting over the throne isn't "dynamic" democracy.

Let's say Epic get what they want, that would open iOS to competing app stores and/or would make rules more flexible regarding available payment systems and/or would allow applications to be side loaded. That's more dynamism, market forces can then play their role. I understand that you may want an even more open market, but that's a quite different topic. > Having two competing kings fighting over the throne isn't "…

I was hinting at the possibility of having a platform where there is no central app store to even allow such "dynamics" to unfold.

> I'm not sure what you want to say here

That the Apple platform with the store model has significant disadvantages.

Re: Apple ordered to not block Epic’s Unreal Engine, Fortnite to stay off App Store

#115
post #37

Earlier quoted context omitted.

Not just Epic. Apple do. If you think Epic Games and Epic International are wholly separate then telling Epic Games "Engineering efforts to improve hardware and software performance of Unreal Engine on Mac and iOS hardware;" would make no sense. It's very clear that Apple are threatening to do things that impact all of Epic in that letter. What's less clear is whether or not Apple would have actually revoked Epic Int…

Common sense ties them together. While the Fortnite app was in violation of terms, it wasn’t the app itself which violated the terms—it was the corporation.

> Common sense ties them together.

The problem is that the US judicial system, thanks to its focus on precedent cases no matter how old they are, and "modern common sense" don't always fit together.

Re: Apple ordered to not block Epic’s Unreal Engine, Fortnite to stay off App Store

#116
post #103

Earlier quoted context omitted.

Ah oh, the "security" power word has been brought up, time to turn off our brains and accept everything i guess :-(

No, seriously, how would you build a computer platform that everybody, even computer iliterate people can use and install programs without constantly ending up with malware, scams and other nasty stuff that steals their money or information? The apple iOS model seems to be the most promising here. It comes with huge tradeoffs in user control but for a large part of the worlds population I think its the right choice.

I think what you describe is really overblown - i know many computer illiterate people and 99% of the issues they have with their PCs is about what will happen if they Like something on Facebook or Microsoft forcing some update that takes ages to finish in their $250 laptop. The same people also run Android (which allows 3rd party installations) and they never had any issues with malware - largely because they never install anything outside the Play Store (something that explicitly requires turning on an option in settings that they have no idea about anyway). That would work with iOS perfectly fine.

As for the PC, i think what Apple was doing with macOS until recently (allowing you to run unsigned software you downloaded from the Internet by doing the "right click dance") was a perfectly fine compromise between security for computer illiterate people and still being in control for people who know what they are doing.

Nothing about Apple's model requires Apple to be the only one who can say what you can do with your own device - you can still have Apple be in control by default but also provide a way to take control yourself if you know what you are doing.

Re: Apple ordered to not block Epic’s Unreal Engine, Fortnite to stay off App Store

#117
post #99

Earlier quoted context omitted.

Let's say Epic get what they want, that would open iOS to competing app stores and/or would make rules more flexible regarding available payment systems and/or would allow applications to be side loaded. That's more dynamism, market forces can then play their role. I understand that you may want an even more open market, but that's a quite different topic. > Having two competing kings fighting over the throne isn't "…

I think what you’d see is not much in the way of price decreases or increased availability of apps, but more dark patterns, malware, and anti-privacy measures. Apple basically collectively bargains for iPhone users via the App Store. Privacy features, sign-in with Apple, limiting tracking abuse, privacy “Nutrition Facts” and other items will go out the window. Apple will have those in their App Store, but users will…

I sure love having a faceless trillion-dollar company making choices for me to try to keep me and my device safe.

Re: Apple ordered to not block Epic’s Unreal Engine, Fortnite to stay off App Store

#118
post #92

Earlier quoted context omitted.

Out of those examples, the only ones properly vetting apps are Sony and Microsoft. Nintendo and Apple are notorious for peddling shitty apps to consumers.

What "shitty app" can you download in the Nintendo Switch shop?

There's so much shit on the eShop. One example: there was a game listed for sale that used stolen assets from the Legend of Zelda.

https://gamerant.com/final-sword-switch-eshop-remove-legend-...

It was apparently a $17 game.

https://www.youtube.com/watch?v=XGenCEgOy9g

Re: Apple ordered to not block Epic’s Unreal Engine, Fortnite to stay off App Store

#119

Earlier quoted context omitted.

You understand why others find it strange you don't and why they do though, right?

I think it's strange that you don't want me to have the product I want to have. Nobody is forcing you to buy an Apple product, and there are plenty of stellar alternative products from numerous other brands.

The main issue with iOS isn't really so much iOS itself but the secondary effects it has over the entire industry - after all it has been very clear that Microsoft is salivating over the prospect of being Apple v2.0 and having as much control over the PC ecosystem as Apple has over the iOS ecosystem.

Re: Apple ordered to not block Epic’s Unreal Engine, Fortnite to stay off App Store

#120
post #51

Earlier quoted context omitted.

Well, you just look at the PC ecosystem and you can see the nightmare. Like others,I prefer Apple to have a tightly controlled App Store and believe that the benefits far outweigh the ability to install software from a 3rd party App Store. For example, Apple requiring Sign In with Apple (when signin with Google/Facebook are implemented) where you can hide your email address. That’s not possible with multiple app stor…

I do not see a nightmare, that is the thing - why do you see one? What you describe is possible with multiple app stores and allowing 3rd party apps - you just do not use those other stores and apps. Nobody is forcing you to use a 3rd party app store, but Apple is forcing everyone to go through their store. You can keep your tightly controlled experience by not using anything else than Apple - but that doesn't mean e…

> What you describe is possible with multiple app stores and allowing 3rd party apps - you just do not use those other stores and apps

That does indeed offer a solution, but I think the result is a fractured ecosystem where eventually apps end up on the "other " app store for one reason or another (They want a feature they can't get on the official one etc.).

With apple, devlopers have to bend over backwards to fit the ecosystem. That's both good and bad of course, but it keeps the ecosystem in one place with all apps being in the "safe" app store. I don't have to wonder whether that one app I want is safe to sideload/get from a third party store etc.

What I think is hard to understand is that I really really don't assign any value to being able to "do what I want" with my device. I absolutely don't want it to be anything like a PC and I don't mind being told what I can and can't do, for very little benefit, such as a tiny bit of security or a tiny bit of simplicity. It doesn't even have to be a lot.

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