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Ask YC: What are you working on right now?

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Re: Ask YC: What are you working on right now?

#113
It's not a startup, but it's something I've been thinking about doing for a while. It's a collection of articles on the topic, "Things I wish I had known before my 1st startup" You can check it out at bizglue.wordpress.com. A lot of the articles came from YC, but several came from other, random sources. It's not really a blog - more of a personal business catalog to help me in my next startup.

Re: Ask YC: What are you working on right now?

#114
post #6

I am working on a kids MMO with a very cool spin on it. Getting the Business Plan and pitch worked out...

I am also working on an MMO. It's a space game. My spin is that everything in this game will be emergent. The players can design and play anything in this game, or it will evolve through genetic algorithms. I've worked out how to do most of this. I'm still working out how to evolve NPC ship AIs, but that's not the most important. Also, everything in this game will be scriptable. Users will be able to create programs…

for the NPC ai, I recommend having the online part of the algorithm not use GAs, but just some sort of statistically learning on decision trees, GAs done right are tricky, and its worth pointing out that they're basically an optimization technique best used when the problem domain doesn't have enough structure to use other techniques which provide much stronger guarantees.

Re: Ask YC: What are you working on right now?

#115

Earlier quoted context omitted.

I am also working on an MMO. It's a space game. My spin is that everything in this game will be emergent. The players can design and play anything in this game, or it will evolve through genetic algorithms. I've worked out how to do most of this. I'm still working out how to evolve NPC ship AIs, but that's not the most important. Also, everything in this game will be scriptable. Users will be able to create programs…

for the NPC ai, I recommend having the online part of the algorithm not use GAs, but just some sort of statistically learning on decision trees, GAs done right are tricky, and its worth pointing out that they're basically an optimization technique best used when the problem domain doesn't have enough structure to use other techniques which provide much stronger guarantees.

I have to say though, that having an MMO which has an open content creation system and is well architectured would be fun

Re: Ask YC: What are you working on right now?

#118

A more trustworthy, controlled reviews and question-answer site geared towards preexisting mailing lists like those in big companies: http://www.askurpals.com/

Sounds like a good idea, but r u sure ur reaching ur target demographic with that name? :)

Re: Ask YC: What are you working on right now?

#119

On some S60 code for a paying client. Improving code not originally written by me. Oh the joys of C++ and Symbian! Lately I have been doing quite a lot of MIDP Java development for the same client, and it was quite a bit more enjoyable. With great powers come great responsibilities.

Wow! The odds? read my comment...

Re: Ask YC: What are you working on right now?

#120
post #6

I am working on a kids MMO with a very cool spin on it. Getting the Business Plan and pitch worked out...

Seems like a serious concern would be protecting the kids in this virtual world, lord knows the other "Kid" playing the game may be a 30-year old creep in his mom's basement. (Of course I worry about this when I play WoW as an adult, lol!)

I'm sure you've thought about this in depth, but my first thought was, that if you could make it a game that a child could play WITH a parent, and both coud enjoy, then that would be something I would buy for my family!

Consider movies... everyone knows the highest grossing movies are the kids movies that ALSO appeal to parents, (Shrek, Bee Movie, Shrek II, Everything Pixar, anything with the word Shrek it in...)

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