Why the Apple copyright and ToS at the bottom of the page? Is that an Apple product?
The entire city of San Francisco as a video game
101–110 of 181 posts
Re: The entire city of San Francisco as a video game
#102Why the Apple copyright and ToS at the bottom of the page? Is that an Apple product?
Re: The entire city of San Francisco as a video game
#103Re: The entire city of San Francisco as a video game
#104Re: The entire city of San Francisco as a video game
#105For any Philly ppl here, I've been making this game for a few months: https://cityrider.jpsmaps.com/ Similar concept, but more abstract in terms of art style. I'm pretty close to having the foundation I wanted before adding quests on top; telling a story is the ultimate goal. Building on top of GIS data is super fun though. Especially since the barrier to entry is so low these days with LLMs. I encourage everyone to…
But so fun to play, bookmarked and will be back
Re: The entire city of San Francisco as a video game
#106Earlier quoted context omitted.
And NY.
I can offer you the whole planet, and you are a chicken: https://gist.github.com/retroplasma/12e0e6e236aabd17c314cb53...
Thankfully the "reset to NY" button removes the chicken/eggs and lets me just fly through without any distractions.
Re: The entire city of San Francisco as a video game
#107For any Philly ppl here, I've been making this game for a few months: https://cityrider.jpsmaps.com/ Similar concept, but more abstract in terms of art style. I'm pretty close to having the foundation I wanted before adding quests on top; telling a story is the ultimate goal. Building on top of GIS data is super fun though. Especially since the barrier to entry is so low these days with LLMs. I encourage everyone to…
This was so much fun! Some feedback - I wish the highways were more accurate, seems like a limitation of how elevation is handled on these maps. The navigation line was really hard to see since it was at camera level. It was hard to tell what direction i was going, the minimap and the large map seemed to disagree. But so fun to play, bookmarked and will be back
Re: The entire city of San Francisco as a video game
#108For any Philly ppl here, I've been making this game for a few months: https://cityrider.jpsmaps.com/ Similar concept, but more abstract in terms of art style. I'm pretty close to having the foundation I wanted before adding quests on top; telling a story is the ultimate goal. Building on top of GIS data is super fun though. Especially since the barrier to entry is so low these days with LLMs. I encourage everyone to…
It took a little while because I was struggling with the scale a little bit at first, but I found my house. I appreciate that you tore 95 and 676 out! Keep it up - consistent art direction usually beats hyper-realism, for me, and I appreciate the bizarro world you've concocted.
I do think 95 and 676 will be in the game more accurately eventually. But it will match the style of the rest of the game. It's a work in progress now but not good enough to ship yet. Love that you said bizarro, feels like i'm on the right track
Re: The entire city of San Francisco as a video game
#109Re: The entire city of San Francisco as a video game
#110Earlier quoted context omitted.
That was actually Watchdogs 2. Great game, basically GTA but you are a hacker in the Bay Area. The SF portion of the map was accurate down to every building. https://en.wikipedia.org/wiki/Watch_Dogs_2 https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcTbDzFt...
If that second link is an in-game map, it is far from accurate to the real world. Unless it’s from a timeline in which Golden Gate Park is connected to the Presidio, and half of SF has fallen into the ocean.