Truth be told, GrapheneOS is the only third party ROM that bothers to make app attestation work.
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Roblox Officially Supports GrapheneOS
101–110 of 116 posts
Re: Roblox Officially Supports GrapheneOS
#102Earlier quoted context omitted.
It's not a ROM it's an OS.
ROM is to android what distro is to Linux. The term is used correctly here. An android ROM could refer to the stock OS, GrapheneOS, LineageOS, Pixel Experience, etc.
Re: Roblox Officially Supports GrapheneOS
#103Earlier quoted context omitted.
ROM is to android what distro is to Linux. The term is used correctly here. An android ROM could refer to the stock OS, GrapheneOS, LineageOS, Pixel Experience, etc.
ROM is to android what an image file is to Linux. A distro is a collection of software and tools, more akin to an android OS.
Re: Roblox Officially Supports GrapheneOS
#104Earlier quoted context omitted.
With immutable distros (see bootc or systemd-sysupgrade) the operating system itself is also only just a read only file system. Does that count as ROM too?
it's a term used for historical reasons, nobody is claiming it's accurately describing some technical property
Most people aren't exposed to the Android modding communities where the term ROM is used to mean Android-based OS. It's confusing to the general public including technical people. It misleads people about what it is and directly leads to misconceptions which we keep needing to address. It's best to avoid using inaccurate terminology which creates unnecessary misconceptions. There isn't a good reason to insist on using it. We would appreciate if Roblox fixed their documentation to avoid using it.
Re: Roblox Officially Supports GrapheneOS
#105Earlier quoted context omitted.
Let me rephrase, it doesn’t actively oppose Linux like Fortnite does. Roblox absolutely can run on Linux, even though it’s not officially supported.
Native Roblox has blocked Linux for 3 years, and games on it (especially PvP ones) can and do require Android remote attestation which Sober doesn't implement. It wouldn't surprise me if Graphene can't play those games as well. Roblox is a platform. Fortnite is still primarily one game.
Re: Roblox Officially Supports GrapheneOS
#106Truth be told, GrapheneOS is the only third party ROM that bothers to make app attestation work.
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Re: Roblox Officially Supports GrapheneOS
#107Earlier quoted context omitted.
My understanding was that you have to install google messages to get RCS to work and on google's end it gets finicky about device ids. I read a couple blogs where people found RCS to be really unstable on GrapheneOS even with a couple workarounds. If I'm going to have to install a bunch of google products onto my phone anyways, I don't buy the benefits as much. I also had a recent experience being shaken down by a bo…
Basically all of Graphene's RCS issues have been fixed[0]. Additionally, your stance seems somewhat unusual - GrapheneOS isn't only meant to be used by people that have "something to hide". As for explaining it to border guard - it's just Android - if you're unlocking your phone for them anyway, they definitely shouldn't care about what flavor of Android you're running, whether it's LineageOS, ColorOS, GrapheneOS, et…
Re: Roblox Officially Supports GrapheneOS
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Re: Roblox Officially Supports GrapheneOS
#109Earlier quoted context omitted.
> What's left in terms of meaningful technical barriers, that would prevent this all from being baked into Android instead of requiring Play Services? The short version: no open source RCS libraries exist. The implementation in AOSP is out of date/dead.
AOSP fully supports everything needed for RCS. AOSP doesn't provide any actively developed messaging app so an app with RCS support needs to come from elsewhere. AOSP never provided an RCS messaging app. AOSP only provides a sample SMS/MMS app for testing purposes which is intended to be replaced. GrapheneOS is well into the process of replacing it including replacing nearly the whole user interface in our developmen…
Re: Roblox Officially Supports GrapheneOS
#110Makes sense for them to support this given their scale. I wouldn't be surprised if GrapheneOS secures another big Android OEM vendor (after Motorola Mobility) and the user base of the OS quickly grows from its current 400k+ to millions.
> after Motorola Mobility Does anyone know anymore on that front? For months, I've regularly looked up whether there were any news, only to find nothing besides the original announcement. No ETA, no upcoming devices to be supported, heck, on the Graphene side, their own webpages make nary a mention. Would buy a Razr 70 Ultra + Clicks the second that is confirmed, but for something that was so publicly announced month…
Motorola is currently porting GrapheneOS to their devices.