I've posted this before; I hope it's fine if I repeat it: I really miss these building games that used an isometric grid. TTD, RC Tycoon, Zoo Tycoon, Sim City, … Yes, it's less realistic, but it is so pleasant to work with. Everything you build aligns perfectly and if you want, you can neatly fill the entire map. In comparison, (even with many mods) my Cities Skylines or Planet Coaster creations never look quite righ…
OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe
101–110 of 115 posts
Re: OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe
#102I love all the other "work" games that are popular on HN, such as Factorio and everything by Zachtronics. I enjoyed city builders and RCT.
But something about OpenTTD failed to scratch an itch for me. Maybe I just wasn't in the right mindset that day. I should give it another try.
Re: OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe
#103Re: OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe
#104I've posted this before; I hope it's fine if I repeat it: I really miss these building games that used an isometric grid. TTD, RC Tycoon, Zoo Tycoon, Sim City, … Yes, it's less realistic, but it is so pleasant to work with. Everything you build aligns perfectly and if you want, you can neatly fill the entire map. In comparison, (even with many mods) my Cities Skylines or Planet Coaster creations never look quite righ…
You may be interested in Parkitect. It's a spiritual successor to RCT that is 3D but still uses a grid. https://store.steampowered.com/app/453090/Parkitect/
Re: OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe
#105One of the founders of OpenTTD is Ludvig Strigeus. Creator of uTorrent. One of the key people behind Spotify and also receiver of Polhem Prize
Re: OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe
#106Earlier quoted context omitted.
OpenRA – which is open source reimplementation of Red Alert, Dune 2000 and C&C Tiberian Dawn - has solved this by offering to fetch the shareware game and extracting the assets from there. Fully libre distributable assets would offer even better experience, but this is one pretty neat way to handle the seamless start.
Doesn't the shareware come with some license agreement which probably say not to do this?
https://www.openra.net/download/
https://www.ea.com/games/command-and-conquer/command-and-con...
Re: OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe
#107I guess the reason it's been posted today is that it was recently Transport Tycoon's 30th birthday.
Re: OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe
#108I've tried OpenTTD and the touch versions but they didn't grab me the same way. Maybe just a different stage in life? I just try OpenTTD again though... Just to scratch that itch.
Re: OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe
#109I used to play this a lot with a friend. We made a map called “German Reunification” which simulates the separation until 1989 and subsequent reunification. The map is made from real elevation data and city geocoordinates. https://wiki.openttd.org/en/Community/Scenarios/Real%20World...
This is awesome, but I don't understand the mechanism for simulating partition. Water comes flowing in slowly... Flowing from where? To where?
Re: OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe
#110Earlier quoted context omitted.
I wonder if the plot would look similar if you disabled hyperthreading but kept the same number of workers.
Ah I _think_ I ran this on a MacBook that as far as I know has 8 real cores… But I since found that 4 are “efficiency” cores, so that could be the reason for the poor scaling(?)