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DaVinci Resolve 18

blackmagicdesign.com

101–110 of 150 posts

Re: DaVinci Resolve 18

#101

Earlier quoted context omitted.

> If we look at Blender's history, one could make the argument that they would get more support if they fully opened their product. I think it's important to know that Blender probably became big because they went open source with a nice tool, not that they were big before and then released the source as open source. If Blender didn't go open source, I'm unsure if Blender would even be around today, they were in big…

being open doesn't mean it becomes free to use, you can still sell your licenses https://www.aseprite.org/ successful product, and is open source: https://github.com/aseprite/aseprite there are many examples like that being open source allows your users to participate in the development, fixing things, and adding new features the company wouldn't have done themselves because: lack of budget, or "too risky" this is wh…

> also the industry adopting Blender is a clear sign that a product being open source plays a big role for adoption

I strongly disagree. Blender is a wonderful story and a wonderful team but it’s truly the unicorn in the FOSS software space.

Industry adopted Blender because it has evolved into being a really good tool for the job, is frequently updated (thanks in part to those corporate sponsorships that most pieces of software don’t get, unfortunately), and because it is good software.

Thinking the license played any role in that, I think is foolish. Industry, particularly the video and vfx industry, is not moved by ideology. It’s about what works, what is fastest and what can do things the best way. The editing world has relied on proprietary software since time immemorial and the two cases where we’ve seen more adoption of FOSS tools (Blender, OBS) are both recent (and again, I would argue are largely exceptions b/c the software is good and usable which is not the case for most video packages that are open source) and in tandem with existing tools, not a replacement for those tools.

As I said in another comment, I think in many cases, the open development model is best. But I also recognize that it isn’t always the right business move. And in this case, when you’re talking about an industry that doesn’t have any ideological ties towards doing things the open way, I don’t think it’s an idea that makes a lot of sense. Even if it would be nice to see.

Re: DaVinci Resolve 18

#102

Earlier quoted context omitted.

What OS and hardware are you using it on? Regularly use it (Resolve 17) on both Windows and Linux with larger projects than that (100s of 4K clips, multiple audio tracks, added effects, color grading and more) and haven't encountered the issues you've mentioned at all. When I try the beta versions (including the beta of 18), I've run into many problems, including seemingly random crashes, but never for the stable ver…

I'd like to believe it is my hardware, but other video editing software, as well as software in general, runs perfectly fine on my GTX1080/i7-4790/32GB Ram system. I've tried it after every single clean re-install of windows 10 over the past few years, with every major stable and beta version they offered at the time, while never managing to not run into issues. In the end I've come to accept that there simply must b…

I too ran into similar issues you describe when trying Resolve a few times. Also on Windows.

Gave up and just use ffmpeg directly for the few things I need.

Re: DaVinci Resolve 18

#103

Our entire production pipeline is Resolve. I’ve been pushing Adobe users to move to Resolve for years, because of the pricing and pace of innovation. We’ve been using a device from SNS for remote collaboration and this release just removed the need for that. Every release is packed with fundamental new value, and doesn’t sacrifice stability or performance - it usually improves both. Great software engineering! Combin…

BMD has really carved out a great market for themselves. Adobe and Avid are still the 300lb gorillas but I love what BMD is doing on the hardware and software side.

Resolve is so impressive to me because it’s a relatively small dev team from what I understand, but they’ve put out a really great product. And the few hardware things of theirs I’ve used have been excellent too.

Nice to hear you run your whole production pipeline using Resolve.

Re: DaVinci Resolve 18

#104
I tried it once and remember that the community was unfriendly. New users are ridiculed. "This is an app for Pros. Never in my 17 years of experience have I"...is the general tone. Just off-putting.

Re: DaVinci Resolve 18

#105

I really want to like DaVinci Resolve. However, as a beginner level video editor, the amount of issues I keep encountering on what I consider to be the tiniest of projects (>10-30 second videos, using 2-4 PNG images), I can't fathom anyone using it professionally. From things rendering completely different from the preview, to straight up not rendering parts at all, random crashing during encoding, and so on, I am ho…

I don't know about the preview issues, but I have also had some bizarre issues during encoding. Specifically h264 using the mp4 container will crash encoding almost 100% of the time. This started a couple of major versions ago, and continues to today. When encoding h264 in a mov container, no crashes, any other codec, no crashes. I would say simply try a different container and then use ffmpeg to copy / transcode into a format you want to deliver.

Re: DaVinci Resolve 18

#106
post #69

During my high school, I had a bunch of (amateur) projects involving video editing. As a broke student in a poor country who didn't want to just torrent Premiere and call it a day, I started exploring several FOSS video editors: - OpenShot: simple interface, but crashes quite a lot - Kdenlive: clunky and crashes way too much - Shotcut: good for quick edit and the most stable out of the three The biggest problem I had…

On Windows, OpenShot kept crashing for me whenever i dragged video clips around, snapping also didn't really work and it was pretty much unusable. Shotcut's UI was a little bit confusing and the performance wasn't great. Personally, i largely stuck with Kdenlive for basic video editing, it's a capable alternative to something like Sony Vegas (considering the fact that it's free). I don't have anything against Resolve…

I'ved used Resolve, Premier and Final Cut, but I haven't found anything as intuitive as Sony Vegas. I'm just faster with Vegas, it could be because it's the first video editor that I got serious about.

Re: DaVinci Resolve 18

#107
post #89

Our entire production pipeline is Resolve. I’ve been pushing Adobe users to move to Resolve for years, because of the pricing and pace of innovation. We’ve been using a device from SNS for remote collaboration and this release just removed the need for that. Every release is packed with fundamental new value, and doesn’t sacrifice stability or performance - it usually improves both. Great software engineering! Combin…

What do you use as an After Effects equivalent?

Like sibling comment mentioned, Fusion. Was using it to deliver advertising video VFX work on the daily for a couple of years, it's great. We were a mixed group of After Effects and Fusion (and many more apps) users and I would say generally you can accomplish the same things with both and some tasks are easier in one or the other.

I would recommend downloading the standalone Fusion Studio though, it's included with a Resolve Studio license (~$300 one-time). Managing anything but the simplest project within Resolve's Fusion page seems like a nightmare. Being able to use a separate app that saves its own files is a much more straightforward workflow. Then check out VFX Connect if looking for more sync between the apps.

Re: DaVinci Resolve 18

#108
The only problem with DaVinci on Linux was no builin mp4 codec. So you had the convert mp4 videos to some format and only then you could use it in DaVinci. Windows nor macOS version doesn't had this limitation. It was DaVinci 15 or 16. Not sure if this changed already.

Re: DaVinci Resolve 18

#109
post #14

DaVinci Resolve Studio has been one of my purchases that I think is worth every penny spent. They keep improving it with dramatic updates every time. If anyone from the BMD team is reading this, thank you for the beautiful work!

In that vein, I think one major bit of news is that you can finally buy a license online! For the longest time you could only buy it printed on a physical card that had to be shipped to you.

Yeah that was weird, I actually shipped it to my friend I trust and he sent me the photo of the license code as it was much more practical for many purposes.

Good that they finally sell it online!

Re: DaVinci Resolve 18

#110
post #87

I've been using Davinci Resolve for almost three years and I can't emphasize enough how great this product is. IMO, it's miles away from Adobe Premiere. Not only because of its color grading capabilities, but I just find it way more intuitive than Premiere. And let's not forget that you also get Fusion, which is incredibly more powerful than Adobe After Effects. You can basically do all the post-production work in on…

I've been using it for free. Afar as I understood, the only thing I'm missing out on is faster export times.

There are so many things like the noise reduction tool in the color page.
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