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OpenMW: Open-source reimplementation of TES3 Morrowind

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Re: OpenMW: Open-source reimplementation of TES3 Morrowind

#101
post #72
post #26

Best enjoyed with something like https://www.tamriel-rebuilt.org/ installed as a mod.

I'd love to try it, but the install is pretty involved, and the instructions are hard to find and haven't found any that are linux specific and provide paths for content locations.

I don't think it was very difficult when I tried it. Just grab the textures and main mod, put them somewhere (e.g. .local/share), and then append the following to your openmw.cfg config AFTER the base game:

data="/home/user/.local/share/mw/Tamriel Data (HD)"

data="/home/user/.local/share/mw/Tamriel Rebuilt"

Re: OpenMW: Open-source reimplementation of TES3 Morrowind

#102
post #55

Earlier quoted context omitted.

What countries would be less friendly in your experience?

Let me clarify that I'm not talking about countries and people, I'm talking about language. For example, English language puts "please" every time you are telling someone to do something, in my language (Italian here), you don't do that. If you are not a good English speaker (like me), you suddenly become someone who gives commands to other people in a rude way.

> English language puts "please" every time you are telling someone to do something

As a native English speaker: no it doesn't. Whoever told you that was gaslighting you, a corporate-politically-correct shitheel, or both. (Or being sarcastic, or cargo-culting something they picked from one of the previous categories, or some other breakdown of communication.)

Re: OpenMW: Open-source reimplementation of TES3 Morrowind

#104
post #72
post #26

Best enjoyed with something like https://www.tamriel-rebuilt.org/ installed as a mod.

I'd love to try it, but the install is pretty involved, and the instructions are hard to find and haven't found any that are linux specific and provide paths for content locations.

Ah yeah, I remember that being pretty hard. It has been a long time since I set up TR.

I think the tricky file to find was ~/.config/openmw/openmw.cfg and it needed to che changed to include:

    fallback-archive=PT_Data.bsa
    fallback-archive=TR_Data.bsa
and

    content=Tamriel_Data.esm
Then everything else was managed with the openmw-launcher UI. The game ended up installed in ~/.local/share/openmw/ with some funky setup to deal with mods.

Re: OpenMW: Open-source reimplementation of TES3 Morrowind

#105
post #37

Earlier quoted context omitted.

No, I got yelled at (for asking which issues were not picked up yet and then saying I'd pick one up) in private. I'm definitely not the only one.

This is incorrect. You decided you were going to do a unilateral implementation of a feature without discussing it at all. It was an anti-collaboration mindset from you.

You're rejecting this person without giving them a chance. "You're wrong" "You did something bad" "You have the wrong mindset". There is no room to be correct. There is no room for a bilateral implementation of a feature. There is no room for a collaboration mindset.

Re: OpenMW: Open-source reimplementation of TES3 Morrowind

#106

Earlier quoted context omitted.

> People coming from Western countries tend to be more demanding about discussion friendliness sometimes > People I'm a bit confused, are you talking about people and countries or not? In your original comment you explicitly said "people" and "countries"

They are talking about the way people from these countries typically phrase things as a result of their native language, rather than trying to characterize the actual personalities of the people from these countries. We just add more friendly sounding little filler phrases in our speech and often phrase instructions/commands as requests in English. This doesn't make us fundamentally nicer or more reasonable, it is ju…

Thank you for explaining that at my place :) I wasn't even referring to "Western" countries, I mean I come from Italy, which actually is a Western country, and when I read native English speakers I notice many differences that I'll never be able to reproduce

Re: OpenMW: Open-source reimplementation of TES3 Morrowind

#107
post #37

Earlier quoted context omitted.

No, I got yelled at (for asking which issues were not picked up yet and then saying I'd pick one up) in private. I'm definitely not the only one.

This is incorrect. You decided you were going to do a unilateral implementation of a feature without discussing it at all. It was an anti-collaboration mindset from you.

You were so rude to me and so unwilling to actually discuss things like an adult I eventually resorted to blocking you on Discord. I talk to an incredible amount of people on there and you are one of maybe two people I've ever had to block. I recognise that there was an avenue where I could have placated you, this is after all possible with every human being. That said, what you accused me of and what you apparently continue to accuse me of is just not reasonable and I'm afraid we will never see eye to eye on this.

Edit: To actually respond to what you are saying: I came into your server and asked if someone had already picked up an issue. When it was clear this was not the case, I said I would give it a shot. Because you were the way you were to me, I never felt like I should contribute my patches upstream (which I did end up writing). That is a shame and a loss and all you had to do to avoid it was approach me with a positive and tolerant mindset, like I tried to do with you.

Re: OpenMW: Open-source reimplementation of TES3 Morrowind

#108

Earlier quoted context omitted.

They are talking about the way people from these countries typically phrase things as a result of their native language, rather than trying to characterize the actual personalities of the people from these countries. We just add more friendly sounding little filler phrases in our speech and often phrase instructions/commands as requests in English. This doesn't make us fundamentally nicer or more reasonable, it is ju…

Thank you for explaining that at my place :) I wasn't even referring to "Western" countries, I mean I come from Italy, which actually is a Western country, and when I read native English speakers I notice many differences that I'll never be able to reproduce

I'm just curious; why did you specifically say western countries, if you didn't mean western countries? Or say people if you didn't mean people?

Re: OpenMW: Open-source reimplementation of TES3 Morrowind

#109

Earlier quoted context omitted.

This is incorrect. You decided you were going to do a unilateral implementation of a feature without discussing it at all. It was an anti-collaboration mindset from you.

You were so rude to me and so unwilling to actually discuss things like an adult I eventually resorted to blocking you on Discord. I talk to an incredible amount of people on there and you are one of maybe two people I've ever had to block. I recognise that there was an avenue where I could have placated you, this is after all possible with every human being. That said, what you accused me of and what you apparently…

You never came to the TES3MP server at all. You came to an unofficial server for Lua scripters and decided to tell everyone you were changing the C++ code to add combat events as you wanted even though the combat system was being redesigned at the time to use different packets. You had never spoken with a TES3MP developer before and ignored the readme's contribution guidelines, which simply asked you to start with one of many smaller possible issues instead.

If your idea of a "tolerant and positive mindset" is to immediately try to get scripters to follow a derailment of the plans of a project you have never contributed to and then keep complaining much later that you were told not to do this, it's safe to say the project is better off not having to deal with that.

Re: OpenMW: Open-source reimplementation of TES3 Morrowind

#110

Earlier quoted context omitted.

This is incorrect. You decided you were going to do a unilateral implementation of a feature without discussing it at all. It was an anti-collaboration mindset from you.

You're rejecting this person without giving them a chance. "You're wrong" "You did something bad" "You have the wrong mindset". There is no room to be correct. There is no room for a bilateral implementation of a feature. There is no room for a collaboration mindset.

I only rejected his out-of-the-blue implementation of something that already had very different plans around it. There is room for whoever doesn't disregard what the readme says:

"For code contributions, it's best to start out with modestly sized fixes and features and work your way up. There are so many different possible implementations of more major features – many of which would cause undesirable code or vision conflicts with OpenMW – that those should be talked over in advance with the existing developers before effort is spent on them."

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