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About iSH’s pending removal from the App Store

ish.app

101–110 of 484 posts

Re: About iSH’s pending removal from the App Store

#101

The practice of rigging app store removals as a means of increasing launch-hype is becoming an increasingly utilized marketing technique for apps. The "Hey" e-mail app successfully used this tactic recently. This marketing technique is a form of social engineering and fraud that spurs artificial discourse regarding well-known legal hurdles affecting apps. App developers then re-publish a compliant app that capitalize…

"Fraud"? Sorry, going against Tim Cook's will is not a crime.

Re: About iSH’s pending removal from the App Store

#102

> Advanced users are welcome to build iSH themselves—it’s free and open source and always will be! I mean, the app store fiasco sucks, but at the same time if you're advanced enough to want a command line on an iDevice you're probably advanced enough to do 'git clone', hit the build button in XCode, and do a local install. It's grade school level of difficulty. Ideally they'd offer a release that you can build and in…

I’m actually not sure about that, as far as I can tell there’s no way for me to build the app without having access to another Apple machine running the full MacOS. I just have an iPad and a Linux desktop, which generally suits me fine. So, the App Store fiasco sucks, and doubly so for those who are not already entirely inside Apple’s walled garden.

Last I checked it was possible to run Mac OS in a VM on linux and install via USB tether. This isn't quite the grade school level of difficulty, but if you're using linux as your daily driver you're already accustomed to doing things the hardest way.

Re: About iSH’s pending removal from the App Store

#103

PSA: You don't actually own your i* devices. You did pay for them but someone else controls them and determines what you get to run on them.

Incorrect. You can do local builds and installs of any code you like.

Not if Apple stops signing your dev certificate. Without Apple helping you, you cannot install apps you compiled yourself on your own Apple device.

Re: About iSH’s pending removal from the App Store

#104

This isn’t sustainable. Software developers can’t build on a foundation that is constantly, capriciously shifting. This on top of the App Store's already-onerous restrictions and the fact that it’s the only practical way to get your software on one of the world's largest computing platforms has already engendered a deep antipathy [1] among Apple developers, and there are no signs it’s getting better. Something has to…

Do you want to make money building software, or do you want to see how far you can push Apple’s patience by building software that breaks clearly defined AppStore rules?

This is not hard.

Re: About iSH’s pending removal from the App Store

#105

This isn’t sustainable. Software developers can’t build on a foundation that is constantly, capriciously shifting. This on top of the App Store's already-onerous restrictions and the fact that it’s the only practical way to get your software on one of the world's largest computing platforms has already engendered a deep antipathy [1] among Apple developers, and there are no signs it’s getting better. Something has to…

iOS developers have made over a half a trillion dollars over the last decade on this unsustainable, constantly shifting foundation that they hate so much. Makes you wonder why they bother ? Maybe it's because the very rules you say developers hate are the ones users find appealing.

Some developers have made half a trillion. Others have lost probably a lot more.

The problem with a closed ecosystem that capriciously removed apps isn't that you can't make money. It's effectively protectionism, with those allowed inside the walled garden having less competition and therefore an easier time taking profits.

The problem is the risk.

Re: About iSH’s pending removal from the App Store

#106

PSA: You don't actually own your i* devices. You did pay for them but someone else controls them and determines what you get to run on them.

Incorrect. You can do local builds and installs of any code you like.

At the pleasure of Apple.

Re: About iSH’s pending removal from the App Store

#107

Earlier quoted context omitted.

I’m actually not sure about that, as far as I can tell there’s no way for me to build the app without having access to another Apple machine running the full MacOS. I just have an iPad and a Linux desktop, which generally suits me fine. So, the App Store fiasco sucks, and doubly so for those who are not already entirely inside Apple’s walled garden.

Last I checked it was possible to run Mac OS in a VM on linux and install via USB tether. This isn't quite the grade school level of difficulty, but if you're using linux as your daily driver you're already accustomed to doing things the hardest way.

I’ll have to check that out. The feasibility would depend on whether I have to buy a Mac OS license just to do this.

Re: About iSH’s pending removal from the App Store

#108
post #73

Earlier quoted context omitted.

I fail to see what the relationship between the publisher and the seller has to do with Apple. Because in case you're not aware Amazon isn't some mom and pop store. It has enough clout to negotiate terms with publishers.

> Because in case you're not aware Amazon isn't some mom and pop store. It has enough clout to negotiate terms with publishers. Not everywhere, as GP wrote. In France, the price of a book is fixed: it sells the same price whether you’re Amazon or a small bookstore (you’re allowed to offer a 5% reduction max).

True, but the amount the publisher gets is negotiable.

Not saying that 30% is acceptable, of course - I have no idea what the margins on books are.

Re: About iSH’s pending removal from the App Store

#109

This isn’t sustainable. Software developers can’t build on a foundation that is constantly, capriciously shifting. This on top of the App Store's already-onerous restrictions and the fact that it’s the only practical way to get your software on one of the world's largest computing platforms has already engendered a deep antipathy [1] among Apple developers, and there are no signs it’s getting better. Something has to…

iOS developers have made over a half a trillion dollars over the last decade on this unsustainable, constantly shifting foundation that they hate so much. Makes you wonder why they bother ? Maybe it's because the very rules you say developers hate are the ones users find appealing.

Eventually users will figure out, and they'll figure out faster if the tech literate tell them.

As an example of one of many things that are much worse on iOS, I share pictures of friends' and relatives' kids with them automatically via Google Photos. All but one of my relatives also use Android, and this works perfectly. One uses iOS, which doesn't allow background uploads, so I get pictures from them months after the event when they happen to have Google Photos open to reminisce, which is annoying for the rest of us, but a potential privacy invasion for them because we all know when they're looking at their old photos.

For people who use the phone features a lot, the inability of iOS devices to conveniently use Google Voice and similar proxies is a nonstarter.

For gamers, the inability of iOS to support Steam Link and Geforce Now is a nonstarter.

For people who value privacy, the inability to install apps or get your location without telling Apple is a nonstarter.

These are all due to Apple's policies. The hardware itself is nice, but because of all the restrictions, it isn't very useful.

Re: About iSH’s pending removal from the App Store

#110
post #81

If I was iSH developer and I wanted to fuck with Apple I would make iSH run in WASM and browser. Good luck banning that desktop shortcut.

Actually, that's an interesting question: does https://bellard.org/jslinux/ work in iOS's browser?

Can confirm it does
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