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Glue traps are cruel, and retailers should be banned from selling them

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Re: Glue traps are cruel, and retailers should be banned from selling them

#101
post #89

Earlier quoted context omitted.

The logical response to "it's all just computation" is "put your hand in this box, I have a 'computation' I'd like to run." Sometimes logic isn't enough to get out of the trap that logic got you into in the first place.

If you can recompute my hand back after that, i'd be happy to put it in whatever box you want, the thing that is valuable to me is the time i still have to live, not the absence of all pain. If i had lots of time, and sufficiently advanced technology, i'd happily play realistic games where i had to go through torture by medieval inquisition, or other interesting ways of dying. And i'll be happy to go through any amou…

> i'd happily play realistic games where i had to go through torture by medieval inquisition, or other interesting ways of dying

I'd bet good money that such an experience would very quickly show you why having "computational resources" taken by someone else is so vigorously avoided by most creatures.

The parent comment's thought experiment of "if all pain is just computation, let me 'compute' your hand" neatly refutes the practicality of your stance. Sure, pain is mediated by the same physicochemical processes that govern every other aspect of our bodies. Tell that to someone suffering oncogenic bone pain, or a second-degree burn, or the pain of losing a life partner of 70 years.

You claim that you value the time you still have to live, and not the absence of all pain. What about your quality of life, whatever that means to you? Have you ever had, e.g., an infected tooth, been hit hard in the groin, or even badly sunburnt? What value, if any, do you place on the privilege of not having to "compute" those sensations?

Moving beyond physical pain, what's the longest you've ever stayed awake? Acute sleep deprivation causes no permanent damage and no physical pain, but real-world evidence confirms that at some point, subject to nonstop sleep deprivation, you would do anything that you thought could end the experience. I would. Anyone would. Some people would of course last longer than others, but everybody cracks, computer-simulated or not.

> i'll be happy to go through any amount of suffering if i knew that i have a week to live anyway, and my suffering can help science or someone i care about

I don't mean to dismiss your generosity or confidence in your ability to accept pain, but it's very easy to express this sentiment from the comfort of a relatively healthy body. It's true that looming certain death changes a person's attitude toward pain, but I would suggest for your own subjective (not logical, but subjective) wellbeing that you tighten up your "any amount of suffering" threshold.

Re: Glue traps are cruel, and retailers should be banned from selling them

#102
post #27

Earlier quoted context omitted.

Oh my god I wish I had known you could do that, [warning, don't read if you don't want to hear a horrible story about a mouse] I put down a glue trap to get what I thought were cockroaches but came to find a mouse stuck in it. Horrified, I tried to get it loose with a stick, but the glue was so strong I accidentally broke its legs, the poor thing kept trying to pull them free... I immediately removed all the glue tra…

A landlord brought glue traps once upon complaints of a rat. After the rat was caught, I had read about how they slowly suffocate over days, often chewing off their own limbs in a largely futile attempt to escape. I ended up bludgeoning the rat. I still remember the high pitched scream it made upon receiving the first blow. It only lasted about a minute but it was a pretty fucked up experience, and that was going the…

>upon receiving the first blow?

How many times did you hit?

Re: Glue traps are cruel, and retailers should be banned from selling them

#103

Earlier quoted context omitted.

If you can recompute my hand back after that, i'd be happy to put it in whatever box you want, the thing that is valuable to me is the time i still have to live, not the absence of all pain. If i had lots of time, and sufficiently advanced technology, i'd happily play realistic games where i had to go through torture by medieval inquisition, or other interesting ways of dying. And i'll be happy to go through any amou…

> i'd happily play realistic games where i had to go through torture by medieval inquisition, or other interesting ways of dying I'd bet good money that such an experience would very quickly show you why having "computational resources" taken by someone else is so vigorously avoided by most creatures. The parent comment's thought experiment of "if all pain is just computation, let me 'compute' your hand" neatly refut…

Thanks for the thoughtful reply. I unfortunately didn't manage to formulate my point of view clearly. I am not talking about the pain of losing someone you love, or chronic pain not allowing you to live. (In both of cases here someone loses their life).

I am also not talking about the ability to consciously keep choosing to go through pain for a bigger idea.

I am talking about the comparison between physical pain and death. Almost all cases when people experience pain in the real world are linked to death or permanent injury. This in conjugation with the knowledge of inevitability of death makes most people think that pain is worse or as bad as death.

But think of it this way: you have a choice to either be subjected to a month of most horrible suffering and then live completely healthy for a year or live your remaining month and then die without any pain. Would you choose the second? Why would anyone choose the second?

> Have you ever had, e.g., an infected tooth

yes, and i have tooth canals cleared without anesthetic several times, knowledge that after the half hour you'll be back to normal helps a lot.

> Acute sleep deprivation causes no permanent damage

Are you sure? I think people can die from it. The longest i've stayed awake was ~30 hours, i do not want to repeat it but even a longer version of it, or any from of torture are simply not comparable with dying. And saying "i killed it painlessly" is simply a way to comfort oneself, and doesn't help the one who is killed at all.

Re: Glue traps are cruel, and retailers should be banned from selling them

#104
Glue traps (and similar) are a safe, effective, and pesticide-free way of taking care of various bug problems, so there's that. If you want to educate folks on more humane ways of taking care of mice and rats and such that's fine, but outright banning these traps is probably taking things a bit too far.

Re: Glue traps are cruel, and retailers should be banned from selling them

#105
post #57

Earlier quoted context omitted.

Spring traps aren't necessarily better. It can crush organs and keep them stuck, while taking longer than 2m to actually kill them.

I'd be interested to see some actual data. Is there a kill trap that's reliably quick? I can see the electrocution one failing to kill as well.

Someone linked to https://AutomaticTrap.com.

Re: Glue traps are cruel, and retailers should be banned from selling them

#106
post #98

Earlier quoted context omitted.

I am probably one of those psychopaths you are talking about. If i saw a mouse in a trap i would set him free, but if he is going to die anyway i don't particularly care if he suffers or not. The logic by which i come to this conclusion is following: Any living creature can be simulated on a sufficiently good computer, so both pain and joy are just some calculations, and it doesn't matter if calculation is done by ha…

Suffering is suffering. I don't care what level it's on. The ends don't justify the means. Be humane about it.

Life is suffering.

Re: Glue traps are cruel, and retailers should be banned from selling them

#107
I stuck fly glue traps in my old workplace one time to catch some mosquitoes, I ended up catching a lizard instead. It was horrifying seeing what happened to it, his whole body had glued onto the trap with stretch marks, tail and arms were amputated trying to get off of it. He looked me dead in the eyes with sorrow as I had to roll up the trap and toss him in the trash, because I didn't have much other choice at the time. Didn't have the heart to put him out of his misery.

Glue traps are horrible.

Re: Glue traps are cruel, and retailers should be banned from selling them

#108

They should also ban cats while they are on this. Being eaten alive sounds way more cruel than getting stuck and starving to death! /s

Coming from a less-than-responsible owner, based on my experience with a well-fed housecat, the cat will definitely make them suffer until they succomb to exhaustion which will take a few minutes. Once playtime is over death is pretty fast, either crushing the windpipe or a canine slipped between the cervical vertebrae. That's still loads better than the glue trap where death is at least hours away after exhaustion s…

Not really what my cat does... She's a real hunter and although we feed her well, mice and birds, she will devour. Birds will be instantly killed, but mice? It sometimes takes hours and she seems to enjoy - what I can only describe as torturing...

Re: Glue traps are cruel, and retailers should be banned from selling them

#109
The problem is that in some industries (food processing for example), alternatives are in many cases forbidden. Crush traps can leave a mess and contaminate things if animals are just wounded, poison - well that's clear I guess, and live traps is the same as keeping live animals on premise, which is not allowed.

Re: Glue traps are cruel, and retailers should be banned from selling them

#110

Earlier quoted context omitted.

A landlord brought glue traps once upon complaints of a rat. After the rat was caught, I had read about how they slowly suffocate over days, often chewing off their own limbs in a largely futile attempt to escape. I ended up bludgeoning the rat. I still remember the high pitched scream it made upon receiving the first blow. It only lasted about a minute but it was a pretty fucked up experience, and that was going the…

>upon receiving the first blow? How many times did you hit?

A lot of times. It was dead pretty quickly but I went a bit overboard just to be sure.
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