I've played a multiplayer asteroids game called Subspace Continuum (now on Steam) since 2001 (17 years). I probably have about 20k hours in that too. It is community run and has about 100 people playing at any time. It's a free game, so try it if this sounds like your thing.
Tell HN: 17 years on the same game
101–110 of 141 posts
Re: Tell HN: 17 years on the same game
#102Bummer, the link on their page to download clients from a list is broken :( https://dotthis.com/homesite/mud_clients.html
Re: Tell HN: 17 years on the same game
#103https://quake.world (discord)
Re: Tell HN: 17 years on the same game
#104I was lucky enough to play the original MUD1 at Essex over the ARPANET! I was on the old INFO-MUD@MC ARPA mailing list, and somebody from Essex University (probably Richard Bartle) posted instructions and an invitation to log into the original MUD1 running on a PDP-10 at the University of Essex via the ARPA/UK gateway at ARPA host address # 42 (NCP host addresses only had 8 bits in those days). https://en.wikipedia.o…
- log in, read the usual You're-at-end-of-road-again stuff
- walk a few rooms (delay, delay . . .)
- find out you were killed by someone else
... repeat. Lag that affects a text adventure is impressive lag indeed . . .
Re: Tell HN: 17 years on the same game
#1052 Questions:
1) What's the best 'MUD' game to play?
2) Any resources on how to make one?
Thanks! Seems really interesting.
Re: Tell HN: 17 years on the same game
#106Neat. I played a SMAUG MUD called Realms in the late 90s. (These days I play StarCraft 2..)
Re: Tell HN: 17 years on the same game
#107This is the first time I've heard of 'MUDs'. I've played Nethack, Zork, etc but the idea of playing games like that with people is amazing. I actually was wondering the other day how I could make something like that, and of course, it exists already! Sweet! 2 Questions: 1) What's the best 'MUD' game to play? 2) Any resources on how to make one? Thanks! Seems really interesting.
"Best" isn't a valid descriptor for anything, but there are a few websites were MUDs are listed, reviewed, and voted on, like http://www.topmudsites.com/ and http://www.mudconnect.com/top20.html
Re: Tell HN: 17 years on the same game
#108I was lucky enough to play the original MUD1 at Essex over the ARPANET! I was on the old INFO-MUD@MC ARPA mailing list, and somebody from Essex University (probably Richard Bartle) posted instructions and an invitation to log into the original MUD1 running on a PDP-10 at the University of Essex via the ARPA/UK gateway at ARPA host address # 42 (NCP host addresses only had 8 bits in those days). https://en.wikipedia.o…
Bonus JANET trivia: IIRC the email addrs were back to front, so my email addr was something like uk.ac.cam.chu@jos.
Re: Tell HN: 17 years on the same game
#109This is the first time I've heard of 'MUDs'. I've played Nethack, Zork, etc but the idea of playing games like that with people is amazing. I actually was wondering the other day how I could make something like that, and of course, it exists already! Sweet! 2 Questions: 1) What's the best 'MUD' game to play? 2) Any resources on how to make one? Thanks! Seems really interesting.
2. Resources:
Learn LambdaMOO Video Series (helps you get a LambdaMOO running, and teaches the basics of the MOO programming language: https://www.youtube.com/playlist?list=PLDRWME7vpHrrHmGJ8Va7G...
Updated LambdaMOO Programming Guide + LambdaMOO learning resources: https://github.com/SevenEcks/lambda-moo-programming
Re: Tell HN: 17 years on the same game
#110We're running a MUD gamejam starting in 2 weeks actually :)
https://mudcoders.com/enter-the-multi-user-dungeon-74d8e2fd1...