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Tell HN: 17 years on the same game

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Re: Tell HN: 17 years on the same game

#101

I've played a multiplayer asteroids game called Subspace Continuum (now on Steam) since 2001 (17 years). I probably have about 20k hours in that too. It is community run and has about 100 people playing at any time. It's a free game, so try it if this sounds like your thing.

What a great game! It worked so smoothly over dial up. I put a lot of hours into this back in the day. The balance in the ship types and the teamwork required is brilliant. And then all of the mods for different game types and maps... just so much fun.

Re: Tell HN: 17 years on the same game

#104

I was lucky enough to play the original MUD1 at Essex over the ARPANET! I was on the old INFO-MUD@MC ARPA mailing list, and somebody from Essex University (probably Richard Bartle) posted instructions and an invitation to log into the original MUD1 running on a PDP-10 at the University of Essex via the ARPA/UK gateway at ARPA host address # 42 (NCP host addresses only had 8 bits in those days). https://en.wikipedia.o…

We played that, too. At 300 baud and a significant transatlantic delay, the typical interaction was:

- log in, read the usual You're-at-end-of-road-again stuff

- walk a few rooms (delay, delay . . .)

- find out you were killed by someone else

... repeat. Lag that affects a text adventure is impressive lag indeed . . .

Re: Tell HN: 17 years on the same game

#105
This is the first time I've heard of 'MUDs'. I've played Nethack, Zork, etc but the idea of playing games like that with people is amazing. I actually was wondering the other day how I could make something like that, and of course, it exists already! Sweet!

2 Questions:

1) What's the best 'MUD' game to play?

2) Any resources on how to make one?

Thanks! Seems really interesting.

Re: Tell HN: 17 years on the same game

#107

This is the first time I've heard of 'MUDs'. I've played Nethack, Zork, etc but the idea of playing games like that with people is amazing. I actually was wondering the other day how I could make something like that, and of course, it exists already! Sweet! 2 Questions: 1) What's the best 'MUD' game to play? 2) Any resources on how to make one? Thanks! Seems really interesting.

> 1) What's the best 'MUD' game to play?

"Best" isn't a valid descriptor for anything, but there are a few websites were MUDs are listed, reviewed, and voted on, like http://www.topmudsites.com/ and http://www.mudconnect.com/top20.html

Re: Tell HN: 17 years on the same game

#108

I was lucky enough to play the original MUD1 at Essex over the ARPANET! I was on the old INFO-MUD@MC ARPA mailing list, and somebody from Essex University (probably Richard Bartle) posted instructions and an invitation to log into the original MUD1 running on a PDP-10 at the University of Essex via the ARPA/UK gateway at ARPA host address # 42 (NCP host addresses only had 8 bits in those days). https://en.wikipedia.o…

I was on the Essex MUD via JANET (Joint Academic Network) as an undergrad at Cambridge in late 87. IIRC there was a "shout" feature that broadcast a message to all users. I used to troll by shouting "VMS is way better than Unix"! Quite a few Essex MUDers would rise to the bait :)

Bonus JANET trivia: IIRC the email addrs were back to front, so my email addr was something like uk.ac.cam.chu@jos.

Re: Tell HN: 17 years on the same game

#109

This is the first time I've heard of 'MUDs'. I've played Nethack, Zork, etc but the idea of playing games like that with people is amazing. I actually was wondering the other day how I could make something like that, and of course, it exists already! Sweet! 2 Questions: 1) What's the best 'MUD' game to play? 2) Any resources on how to make one? Thanks! Seems really interesting.

1. Personal preference: Sindome: Cyberpunk Roleplaying - https://www.sindome.org

2. Resources:

Learn LambdaMOO Video Series (helps you get a LambdaMOO running, and teaches the basics of the MOO programming language: https://www.youtube.com/playlist?list=PLDRWME7vpHrrHmGJ8Va7G...

Updated LambdaMOO Programming Guide + LambdaMOO learning resources: https://github.com/SevenEcks/lambda-moo-programming

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