Two.js
11–20 of 92 posts
Re: Two.js
#12Re: Two.js
#13How this is different from fabricjs or snapsvg?
It seems to me, that people in the Javascript world, like to constantly create new alternatives (or very similar) to existing frameworks or projects. It's not 100% a bad thing though.
Re: Two.js
#14what is meant by "modern web browsers"?
Re: Two.js
#15Re: Two.js
#16I notice that this can render ThreeJS objects. Any reason to construct and object with ThreeJS and render it with Two?
Re: Two.js
#17How this is different from fabricjs or snapsvg?
It seems to me, that people in the Javascript world, like to constantly create new alternatives (or very similar) to existing frameworks or projects. It's not 100% a bad thing though.
Re: Two.js
#18Played around with this awhile back and I really like it. Great for quick art projects and the like: http://westleyargentum.github.io/monsters/
Re: Two.js
#19I don't see anyway of working with textures at this point, am I wrong? Part of what I find interesting of working with Paper.js is the ability to render to a texture, and keep piling on stuff if necessary. I haven't tried the performance that would bring, but from what I understand it could be great.
Re: Two.js
#20what is meant by "modern web browsers"?