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We'd like that to happen. We have ideas on ways to provide "hooks" for people to publish and collaborate on projects. We'd be thrilled if, even before that happened, people just threw random code they wrote for us on Github.From previous coding games, it does seem common for people to publish solutions to github, but this is often tempered by a reluctance to allow 'script-kiddies' to solve the same problems without doing the work.
Hopefully the design of the games will make this kind of 'cheating' pointless, so sharing and collaborating on solutions is desirable.
If there is an on-line code editor involved at any point, I'm much more likely to publish to somewhere like github if that feature is baked in :) (also easy offline IDE integration is a bit simpler if git is baked in...)
I guess I my question was more targeted at this line:
"We’re giving players the dev kit for the handheld trading device. You can program it in AVR assembly. But the vendor also offers support for a very limited dialect of C, compiled to bytecode IR or to AVR. Emphasis on “limited”. You know, because we did less of the fun stuff for you."
This seems very much like a situation where the community can work together to improve their ability to play the game.
> At this point though we're just running (or in Erin's case skating) as fast as we can to launch the damn thing.
Please do :)