There is nothing in this article to convince me of Microsoft's DRM model as leading us into any sort of growth in the games industry. If anything, it was entirely a step in the opposite direction. We would have had to relinquish control of our physical purchases to Microsoft's 24-hour scrutiny. They would have unfairly taken a cut of used game sales, in direct violation of First Sale Doctrine. They would like to try…
> Games sharing can still work, if they concede that a small amount of so-called abuse is acceptable. Publishers would never allow this.
There is no way 24-hour DRM or not that they would allow that. Microsoft themselves never clarified how game sharing would work, which means it was just marketing/PR to get people to accept the need for daily online check-ins.
If you think they would actually allow people to share games with 10 friends (with no clear plans or proof of game sharing actually working) I have some snake oil I would like to sell you :p