This might have impacted me, had Microsoft not deleted my legacy account. So I suppose I'll just stick to Tekkit Classic on my pirated client.
I have lots of problems with Microsoft but the Minecraft transition was handled very responsibly.
Minecraft Java raises recommended memory to 16GB ahead of Vulkan transition
11–20 of 85 posts
Re: Minecraft Java raises recommended memory to 16GB ahead of Vulkan transition
#12Earlier quoted context omitted.
I have lots of problems with Microsoft but the Minecraft transition was handled very responsibly.
I would agree. They honored my account, and I originally bought the game when you had to send Notch money directly for him to send you a copy. Microsoft was great in this instance.
So, again, just thanks for saying this.
Re: Minecraft Java raises recommended memory to 16GB ahead of Vulkan transition
#13Is this 16GB for those so-called "Vibrant Visuals" or just for parity with the old version? If the latter, then what's the point of the transition to Vulkan if it quadruples resource use?
https://www.minecraft.net/en-us/article/minecraft-java-editi... > For minimum requirements, the new target is 1080p at 30 FPS using the Fast preset. This means a 64-bit system, 8 GB of RAM with a discrete GPU or 12 GB with integrated graphics, a 4-core processor, and a Vulkan 1.3 capable GPU with at least 2 GB of VRAM. > For recommended requirements, the new target is 1080p at 60 FPS using the Fancy preset. This incl…
Actually, this means you're better running and older version. Is not that Minecraft makes huge improvements with each release. IMHO not enough to justify 16GB of RAM and a GPU with at least 6GB of VRAM.
Especially these days with memory being so expensive.
Re: Minecraft Java raises recommended memory to 16GB ahead of Vulkan transition
#14This might have impacted me, had Microsoft not deleted my legacy account. So I suppose I'll just stick to Tekkit Classic on my pirated client.
Re: Minecraft Java raises recommended memory to 16GB ahead of Vulkan transition
#15Re: Minecraft Java raises recommended memory to 16GB ahead of Vulkan transition
#16Earlier quoted context omitted.
I have lots of problems with Microsoft but the Minecraft transition was handled very responsibly.
Mine wasn't. I lost my main account as I couldn't verify I owned it given it was bought on a whim years ago through a giftcard, and they didn't have many recovery methods for those users. Then they permanently deleted the account after the transfer window was over. Luckily I had a second account I could transfer, but even if I could transfer the other account, you cannot have multiple Minecraft accounts tied to a sin…
Also - having multiple Microsoft accounts is absolutely permitted, I have multiple due to their Xbox profile messiness (it is possibly to detach Xbox profiles and they can't be reattached if you ever navigate to the Xbox website while it's detached...) and senior support endorsed it as the recommended solution.
Re: Minecraft Java raises recommended memory to 16GB ahead of Vulkan transition
#17Re: Minecraft Java raises recommended memory to 16GB ahead of Vulkan transition
#18This might have impacted me, had Microsoft not deleted my legacy account. So I suppose I'll just stick to Tekkit Classic on my pirated client.
I have lots of problems with Microsoft but the Minecraft transition was handled very responsibly.
Re: Minecraft Java raises recommended memory to 16GB ahead of Vulkan transition
#19Earlier quoted context omitted.
I would agree. They honored my account, and I originally bought the game when you had to send Notch money directly for him to send you a copy. Microsoft was great in this instance.
As one of the Devs responsible for the technical part of that transition: thank you. We tried real hard to give users the best possible experience, but I think it has nevertheless been the least appreciated piece of code I have ever written. So it's nice to finally hear some positive accounts from users! So, again, just thanks for saying this.
Re: Minecraft Java raises recommended memory to 16GB ahead of Vulkan transition
#20Earlier quoted context omitted.
I would agree. They honored my account, and I originally bought the game when you had to send Notch money directly for him to send you a copy. Microsoft was great in this instance.
As one of the Devs responsible for the technical part of that transition: thank you. We tried real hard to give users the best possible experience, but I think it has nevertheless been the least appreciated piece of code I have ever written. So it's nice to finally hear some positive accounts from users! So, again, just thanks for saying this.
It's comforting to know that a game I bought and paid for, that was taken from me, is "the best possible experience".
It soured me so much on Minecraft that I can't even be bothered to pirate it.