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Show HN: 2048 turned 10 this year, I built an updated version to celebrate

play2048.co

11–20 of 233 posts

Re: Show HN: 2048 turned 10 this year, I built an updated version to celebrate

#11

For those who haven't heard of Threes, I highly recommend giving it a try. It's the original game that 1024, 2048 etc were cloned from (and I think it's still the best by far). Wikipedia has a good summary: https://en.wikipedia.org/wiki/Threes#Legacy

Here's a great blog post from the Threes dev about their creation process and the impact of the rip-offs:

https://asherv.com/threes/threemails/

Re: Show HN: 2048 turned 10 this year, I built an updated version to celebrate

#15

For those who haven't heard of Threes, I highly recommend giving it a try. It's the original game that 1024, 2048 etc were cloned from (and I think it's still the best by far). Wikipedia has a good summary: https://en.wikipedia.org/wiki/Threes#Legacy

Came here to post a link to Threes, it does make me a bit sad whenever people mention 2048 without Threes.

Re: Show HN: 2048 turned 10 this year, I built an updated version to celebrate

#16

For those who haven't heard of Threes, I highly recommend giving it a try. It's the original game that 1024, 2048 etc were cloned from (and I think it's still the best by far). Wikipedia has a good summary: https://en.wikipedia.org/wiki/Threes#Legacy

Threes was (I believe) the first iOS game I actually paid money for. You could tell that the author was a true craftsperson who really cared about every detail of the product. It always felt unjust that the clones got all the attention, and now the nostalgia.

Re: Show HN: 2048 turned 10 this year, I built an updated version to celebrate

#17

For those who haven't heard of Threes, I highly recommend giving it a try. It's the original game that 1024, 2048 etc were cloned from (and I think it's still the best by far). Wikipedia has a good summary: https://en.wikipedia.org/wiki/Threes#Legacy

Here's a great blog post from the Threes dev about their creation process and the impact of the rip-offs: https://asherv.com/threes/threemails/

I love being able to see the prototype evolution of the game on here. Thanks for sharing!

Re: Show HN: 2048 turned 10 this year, I built an updated version to celebrate

#19
post #10

[flagged]

I wanted to address this, because I understand where you come from. Threes is actually credited in the about page[1] on play2048.co.

The frustration is completely understandable, as Threes is definitely where the concept originated. Due to the chain of derivative games that led to the creation of 2048, I had not seen or heard of Threes until after it went viral. I think the inspiration Threes provided, although valid, is somewhat indirect in the case of 2048. I did try my best to reflect this in the about page and when I talked about my experience here[2].

I noticed there's no mention of it on GitHub, so I'll add it there. I am happy to do better given the feedback, but I'm not sure what kind of improvement I could make here. Let me know

[1]: https://play2048.co/about

[2]: https://medium.com/@gabrielecirulli/2048-success-and-me-7dc6...

Re: Show HN: 2048 turned 10 this year, I built an updated version to celebrate

#20
post #10

[flagged]

I wanted to address this, because I understand where you come from. Threes is actually credited in the about page[1] on play2048.co. The frustration is completely understandable, as Threes is definitely where the concept originated. Due to the chain of derivative games that led to the creation of 2048, I had not seen or heard of Threes until after it went viral. I think the inspiration Threes provided, although valid…

[flagged]
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