For those who haven't heard of Threes, I highly recommend giving it a try. It's the original game that 1024, 2048 etc were cloned from (and I think it's still the best by far). Wikipedia has a good summary: https://en.wikipedia.org/wiki/Threes#Legacy
Show HN: 2048 turned 10 this year, I built an updated version to celebrate
11–20 of 233 posts
Re: Show HN: 2048 turned 10 this year, I built an updated version to celebrate
#12Re: Show HN: 2048 turned 10 this year, I built an updated version to celebrate
#13Re: Show HN: 2048 turned 10 this year, I built an updated version to celebrate
#14[flagged]
Re: Show HN: 2048 turned 10 this year, I built an updated version to celebrate
#15For those who haven't heard of Threes, I highly recommend giving it a try. It's the original game that 1024, 2048 etc were cloned from (and I think it's still the best by far). Wikipedia has a good summary: https://en.wikipedia.org/wiki/Threes#Legacy
Re: Show HN: 2048 turned 10 this year, I built an updated version to celebrate
#16For those who haven't heard of Threes, I highly recommend giving it a try. It's the original game that 1024, 2048 etc were cloned from (and I think it's still the best by far). Wikipedia has a good summary: https://en.wikipedia.org/wiki/Threes#Legacy
Re: Show HN: 2048 turned 10 this year, I built an updated version to celebrate
#17For those who haven't heard of Threes, I highly recommend giving it a try. It's the original game that 1024, 2048 etc were cloned from (and I think it's still the best by far). Wikipedia has a good summary: https://en.wikipedia.org/wiki/Threes#Legacy
Here's a great blog post from the Threes dev about their creation process and the impact of the rip-offs: https://asherv.com/threes/threemails/
Re: Show HN: 2048 turned 10 this year, I built an updated version to celebrate
#18Re: Show HN: 2048 turned 10 this year, I built an updated version to celebrate
#19[flagged]
The frustration is completely understandable, as Threes is definitely where the concept originated. Due to the chain of derivative games that led to the creation of 2048, I had not seen or heard of Threes until after it went viral. I think the inspiration Threes provided, although valid, is somewhat indirect in the case of 2048. I did try my best to reflect this in the about page and when I talked about my experience here[2].
I noticed there's no mention of it on GitHub, so I'll add it there. I am happy to do better given the feedback, but I'm not sure what kind of improvement I could make here. Let me know
[1]: https://play2048.co/about
[2]: https://medium.com/@gabrielecirulli/2048-success-and-me-7dc6...
Re: Show HN: 2048 turned 10 this year, I built an updated version to celebrate
#20[flagged]
I wanted to address this, because I understand where you come from. Threes is actually credited in the about page[1] on play2048.co. The frustration is completely understandable, as Threes is definitely where the concept originated. Due to the chain of derivative games that led to the creation of 2048, I had not seen or heard of Threes until after it went viral. I think the inspiration Threes provided, although valid…