[edit - the link below now loads, very cool to see all the companies involved, especially given Pharo crops up here every few months] I'd be curious about who, if anyone, funds Pharo development - especially if there are any medium-large companies backing it's development. I found this link to the Pharo "consortium" but it's not loading for me https://consortium.pharo.org/
Pharo 9
11–20 of 232 posts
Re: Pharo 9
#12Re: Pharo 9
#13[edit - the link below now loads, very cool to see all the companies involved, especially given Pharo crops up here every few months] I'd be curious about who, if anyone, funds Pharo development - especially if there are any medium-large companies backing it's development. I found this link to the Pharo "consortium" but it's not loading for me https://consortium.pharo.org/
weird, it loads correctly for me. Yes, a bunch of companies (some of them very important in their fields) are backing Pharo... but Pharo is a community effort, made by hundreds of people.
And yes, definitely don't want to detract from the community effort, the huge list of individual contributors is impressive in itself.
Re: Pharo 9
#14Re: Pharo 9
#15And 10 years later still no proper support for retina displays. I really think you should get your priorities straight.
There is a GTK3 backend now, hopefully that should make HiDPI work, support Wayland, etc. – depending on how it's implemented of course. Doesn't look like it's ready to handle all the UI (?) though – in the promo screenshot there's one GTK window on top of a more classic Pharo window (?)
Re: Pharo 9
#16Re: Pharo 9
#17And 10 years later still no proper support for retina displays. I really think you should get your priorities straight.
Retina displays don't matter because the majority of your users don't have them. Problem solved :)
Re: Pharo 9
#18Re: Pharo 9
#19Kudos, it's a great system from the few I played with.
Re: Pharo 9
#20Just a heads up the pharolauncher does not seem to be working for me, at least for pharo 9. Manual download of vm + image 64bit works but 32 bit does not. I have been making pharo raylib bindings and plan to make a video soon about why Smalltalk is an interesting choice for game development, it's a very 'live-coding' feel, i.e. you run your game while the editor is still live, you have free reign to at any time modif…