A game that almost died during Covid and how I made it an app
11–20 of 30 posts
Re: A game that almost died during Covid and how I made it an app
#12(No connection other than happy user.)
Re: A game that almost died during Covid and how I made it an app
#13I'm pretty sure that you can say the same about just about any game created today, and somehow people still make new ones and sometimes they get lucky and have their game become popular. What's the point of dumping on someone's work like this?
Re: A game that almost died during Covid and how I made it an app
#14Everybody was playing GarticPhone while the author was developing "the game that almost died". Things developers are the worst at: 1. Market research
I am morbidly curious if the simple website ads are sufficient--unlike myself and this author, they clearly have a lot more than just one person working part-time on their version, so presumably it brings the company money somehow.
Re: A game that almost died during Covid and how I made it an app
#15The comments here along the lines of "there's already a game like that" are a bit annoying. I'm pretty sure that you can say the same about just about any game created today, and somehow people still make new ones and sometimes they get lucky and have their game become popular. What's the point of dumping on someone's work like this?
It's not hard to imagine the criticism if the situation were different. Imagine the headline "How my startup will save millions of companies on the brink of death by providing a way to have meetings remotely". The expected response would be "What about Zoom?".
Re: A game that almost died during Covid and how I made it an app
#16- Eat Poop You Cat [1]
- Telephone Pictionary
- Telestrations [2]
- GarticPhone (.com for link)
- Drawful
- Drawception
- Mutabo
- Cranium (according to wikipedia [3], at least)
I'm sure the list can be way longer
[1] https://boardgamegeek.com/boardgame/30618/eat-poop-you-cat
Re: A game that almost died during Covid and how I made it an app
#17Everybody was playing GarticPhone while the author was developing "the game that almost died". Things developers are the worst at: 1. Market research
Re: A game that almost died during Covid and how I made it an app
#18A list of names for this game, or games closely inspired by it that rely on similar mechanics - some of which have been named elsewhere in this thread: - Eat Poop You Cat [1] - Telephone Pictionary - Telestrations [2] - GarticPhone (.com for link) - Drawful - Drawception - Mutabo - Cranium (according to wikipedia [3], at least) I'm sure the list can be way longer [1] https://boardgamegeek.com/boardgame/30618/eat-poop…
Re: A game that almost died during Covid and how I made it an app
#19The comments here along the lines of "there's already a game like that" are a bit annoying. I'm pretty sure that you can say the same about just about any game created today, and somehow people still make new ones and sometimes they get lucky and have their game become popular. What's the point of dumping on someone's work like this?
> The game that almost died
The author meant: "The game my friends and I had to stop playing because of social distancing"
To the reader sounds like: "The game that everybody in the world stopped playing"
> my friends and I used to love playing a nameless pen-and-paper game
Meant: "my friend and I did not use/know/have a name for this game, we just call it 'the game'"
Sounds like: "this game has no name; nobody else in the whole world plays it"
> I thought building a version of the game might be a good creative outlet.
Meant: "I like building games and making a clone of this would be fun!"
Sounds like: "I did not bother to check google, so I had to build one myself."
> proved good enough to spread organically through friends for the next few months
Meant: "My friends liked it"
Sounds like: "None of my 'friends' told me I copied a well known game"
> Writey Drawey might not have existed without the digital shift we’ve made over the last year
Meant: "If not for pandemic, I would not have made this thing"
Sounds like: "I am unaware this game already existed in many forms"
Re: A game that almost died during Covid and how I made it an app
#20The comments here along the lines of "there's already a game like that" are a bit annoying. I'm pretty sure that you can say the same about just about any game created today, and somehow people still make new ones and sometimes they get lucky and have their game become popular. What's the point of dumping on someone's work like this?
The writing is easily confused: > The game that almost died The author meant: "The game my friends and I had to stop playing because of social distancing" To the reader sounds like: "The game that everybody in the world stopped playing" > my friends and I used to love playing a nameless pen-and-paper game Meant: "my friend and I did not use/know/have a name for this game, we just call it 'the game'" Sounds like: "thi…