Live data from Hacker News

The Legend of Zelda: Breath of the Wild Review

theverge.com

11–20 of 175 posts

Re: The Legend of Zelda: Breath of the Wild Review

#11

> Link gets more health and stamina as you progress, and you can acquire stronger weapons and armor, but he never gets stronger himself. He doesn’t learn to swing a sword or shoot a bow any better. But you do. If this is true, that's wonderful, and if more games became more like that again, I'd be interested in them again. Even just the fact that the reviewer mentioned this as a good thing made me smile.

Isn't this true of all games in the Zelda series?

Yes, and I found it strange that the article's statement could be interpreted as implying that it was new for Zelda games, as opposed to a departure from most mainstream RPGs.

Re: The Legend of Zelda: Breath of the Wild Review

#13
I don't think one game is enough to save the Switch, but maybe this will get enough systems out there to get the ball rolling. I'm sure some people will pick up the Wii U version if they already have one, but I can't imagine buying a console that has been basically declared dead for one game now.

EDIT: I'm saying the Wii U is dead, not the switch. IIRC production has stopped, and there are few games still coming to it.

EDIT: I should be more clear. "Save the switch" isn't the right way to say it since, as other are pointing at, it hasn't launched yet. It's difficult to make a successful console, it's sort of a chicken and egg problem, you need to have successful games to attract more successful games. The Wii U had some hits, but they were too few and too late. Coming out of the gate with this is great for Nintendo.

Re: The Legend of Zelda: Breath of the Wild Review

#14

> Link gets more health and stamina as you progress, and you can acquire stronger weapons and armor, but he never gets stronger himself. He doesn’t learn to swing a sword or shoot a bow any better. But you do. If this is true, that's wonderful, and if more games became more like that again, I'd be interested in them again. Even just the fact that the reviewer mentioned this as a good thing made me smile.

I've been lamenting this ever since CoD 4 which many hail as a pinnacle in gaming.

That was the day that gaming went from performance to grind.

In QuakeWorld when I started a match, I had the exact same pre-conditions as Thresh, other than me sucking as a player in comparison. The same was true in Counter-Strike (any iteration), and now Dota 2, which I've played for 2000 hours.

I've stopped playing every CoD, BF, LoL and any other metagame-unlocks/progression game within 100 hours because they've replaced real progression (you getting better) with synthetic progression with account levels, unlockables, game-affecting items, (microtransactions on top of that) etc, and some strategizing on what to equip out of what you've unlocked, but that's a poor reward.

I'm glad more big studios are going against that grain.

Re: The Legend of Zelda: Breath of the Wild Review

#15
post #13

I don't think one game is enough to save the Switch, but maybe this will get enough systems out there to get the ball rolling. I'm sure some people will pick up the Wii U version if they already have one, but I can't imagine buying a console that has been basically declared dead for one game now. EDIT: I'm saying the Wii U is dead, not the switch. IIRC production has stopped, and there are few games still coming to i…

"Declared dead"? Maybe we've just seen different bubbles, but I've seen nothing but excitement for the switch. They have something like 100 titles from 75 different dev studios lined up for the first year. Obviously the Wii U died on the vine, but that was due to some terrible limitations and lack of 3rd party support, or so I am lead to believe. What makes you think the switch needs saving? It isn't even out yet...

Re: The Legend of Zelda: Breath of the Wild Review

#16
post #13

I don't think one game is enough to save the Switch, but maybe this will get enough systems out there to get the ball rolling. I'm sure some people will pick up the Wii U version if they already have one, but I can't imagine buying a console that has been basically declared dead for one game now. EDIT: I'm saying the Wii U is dead, not the switch. IIRC production has stopped, and there are few games still coming to i…

> save the Switch

From what? It isn't even out yet. How can something need saving if its not for sale is most of the world?

Re: The Legend of Zelda: Breath of the Wild Review

#17
post #13

I don't think one game is enough to save the Switch, but maybe this will get enough systems out there to get the ball rolling. I'm sure some people will pick up the Wii U version if they already have one, but I can't imagine buying a console that has been basically declared dead for one game now. EDIT: I'm saying the Wii U is dead, not the switch. IIRC production has stopped, and there are few games still coming to i…

There will also be a sizable number of people who pick it up for Splatoon 2, Stardew Valley (for people who miss the old Harvest Moon games), Fire Emblem (2018), and Mario Kart (April 28th). Each of those has a large, dedicated fanbase. Although Stardew Valley may live on mostly PC-only due to the ability to mod the game.

If you're not a fan of Zelda or any of the above games - most of the other upcoming games aren't exclusives and you're probably better off getting the PS4/Xbox versions of the games (most seem to be PS4/Wii-U). Unless you see a 3rd-party exclusive that catches your eye.

I bought a Wii-u and played a whopping 2 (tomorrow will be 3) different games on it. I won't be buying a Switch since the Wii-u was such a disappointment, and I wasn't even expecting much to begin with. If the Wii-u can prove itself with better 3rd-party support and exclusive titles worth picking up, I'll do so. But I also own an PS4 and One.

Re: The Legend of Zelda: Breath of the Wild Review

#18

I'm really hoping that Zelda/Switch are successful enough to push game aesthetics in a better direction. This headlong plunge into the uncanny valley is just gonna lead us to the same dead end that art found itself at the end of the 19th century. No one cares about the bad aesthetics of Orientalist painting any more, and this era of hyperreal titilation is gonna meet the same fate in retrospect.

I think the best example of this is Doom 3. It looked incredible at the time (even on the Xbox on release in 2005), but it has not aged well. Maybe today's games hold up better, but photorealism is always gonna be competing with tomorrow. On the other hand, BotW has framerate drops and limitations on the Switch and it was designed for a console that was underpowered five years ago, which doesn't bode well.

The 2005 Doom was a movie....

[EDIT: Yes I know the post above has been edited to fix/clarify, no I can't delete this post.]

Re: The Legend of Zelda: Breath of the Wild Review

#20
post #13

I don't think one game is enough to save the Switch, but maybe this will get enough systems out there to get the ball rolling. I'm sure some people will pick up the Wii U version if they already have one, but I can't imagine buying a console that has been basically declared dead for one game now. EDIT: I'm saying the Wii U is dead, not the switch. IIRC production has stopped, and there are few games still coming to i…

"Declared dead"? Maybe we've just seen different bubbles, but I've seen nothing but excitement for the switch. They have something like 100 titles from 75 different dev studios lined up for the first year. Obviously the Wii U died on the vine, but that was due to some terrible limitations and lack of 3rd party support, or so I am lead to believe. What makes you think the switch needs saving? It isn't even out yet...

I think they meant no one will be buying a Wii U for Zelda, not the Switch.
Post reply on HN