Valve demonstrates Steam Controller [video]
joystiq.com
Valve demonstrates Steam Controller [video]
1–10 of 98 posts
Re: Valve demonstrates Steam Controller [video]
#2Re: Valve demonstrates Steam Controller [video]
#3A full speed try-to-do-the-best-you-can FPS aiming demo would be welcome.
Re: Valve demonstrates Steam Controller [video]
#4The demonstrated FPS aim-and-shoot was very slow, it's not clear if it's because they couldn't do it better because of the controller, or didn't do it faster because they did everything slowly to be clearly visible how it happens. A full speed try-to-do-the-best-you-can FPS aiming demo would be welcome.
Re: Valve demonstrates Steam Controller [video]
#51. See how he always lift his right hand thumb to reproduce the same movement, sometimes three times, just to go through the screen (in Civ5).
2. Also the fact that buttons get mapped like a "pie chart" on the trackpads could have been a good idea, but we need buttons. We forget the luxury of having buttons with all those new tactile screens because we want more tactile surface, but for a controller we hold in our hands, we need some feedbacks bellow our fingers. This is really a bad idea...
3. I'll have to admit that it looks like a better alternative than joysticks for FPS games.
EDIT: As someone else pointed out, if you get two controllers : a valve one for FPS, RTS, games that works well with it, and a Xbox/PS4 controller for the rest, then it's a very good thing.
Re: Valve demonstrates Steam Controller [video]
#6The demonstrated FPS aim-and-shoot was very slow, it's not clear if it's because they couldn't do it better because of the controller, or didn't do it faster because they did everything slowly to be clearly visible how it happens. A full speed try-to-do-the-best-you-can FPS aiming demo would be welcome.
Re: Valve demonstrates Steam Controller [video]
#7I was really skeptical about this and I'm getting more and more skeptical. 1. See how he always lift his right hand thumb to reproduce the same movement, sometimes three times, just to go through the screen (in Civ5). 2. Also the fact that buttons get mapped like a "pie chart" on the trackpads could have been a good idea, but we need buttons. We forget the luxury of having buttons with all those new tactile screens b…
Re: Valve demonstrates Steam Controller [video]
#8I was really skeptical about this and I'm getting more and more skeptical. 1. See how he always lift his right hand thumb to reproduce the same movement, sometimes three times, just to go through the screen (in Civ5). 2. Also the fact that buttons get mapped like a "pie chart" on the trackpads could have been a good idea, but we need buttons. We forget the luxury of having buttons with all those new tactile screens b…
1. If I can play Civ5 while sitting on my couch, I'll put up with it.
Re: Valve demonstrates Steam Controller [video]
#9Looks like what I expected. When it comes to FPS games, it's difficult to know his skill level, but it's probably not something you'd use competitively. Many times better than an analog stick though, so I'd use it for casual gaming.
Re: Valve demonstrates Steam Controller [video]
#10The demonstrated FPS aim-and-shoot was very slow, it's not clear if it's because they couldn't do it better because of the controller, or didn't do it faster because they did everything slowly to be clearly visible how it happens. A full speed try-to-do-the-best-you-can FPS aiming demo would be welcome.
For me it seems like FPS with this controller will be somewhere between Xbox/PS3 controller and mouse+keyboard.