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I made a multiplayer shooter game in Lisp, here is my journey

ertu.dev

1–10 of 57 posts

Re: I made a multiplayer shooter game in Lisp, here is my journey

#3
Interesting to see that I already had an account at CrazyGames. It wasn't loading from your URL, but I saw that it's CG so when I logged on with my account my Firefox played ball (I got ABP, Ublock, NoScript, PrivacyBadger, LARGE hosts file, so 'some' websites are broken ;)

Cool game, fast. Someone dominated me for 4 mins and then I decided to switch to Fortnite :)

Re: I made a multiplayer shooter game in Lisp, here is my journey

#6
This is bonkers and so cool that you did this solo. Loaded right up on my iPhone 13, prompted me to turn my phone to landscape and I was running around in a 3d world shooting spells at other players - really great work and surprisingly polished for being a solo project.

Re: I made a multiplayer shooter game in Lisp, here is my journey

#10
Quick summary: ClojureScript + Babylon.JS on the frontend and Clojure for the backend, coordination via Websockets.

The point about lack of tooling for Babylon.JS is interesting: a lot of times I see people wanting to release games but spending most of the time building tools... sometimes all of the time. It is a delicate balance!

Congratulations on releasing! Very cool project.

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