Snake Game in 56 Bytes
github.com
Snake Game in 56 Bytes
1–10 of 16 posts
Re: Snake Game in 56 Bytes
#2[flagged]
Re: Snake Game in 56 Bytes
#3This is ridiculous. So many clever tricks.
Re: Snake Game in 56 Bytes
#4[dead]
Re: Snake Game in 56 Bytes
#5[flagged]
That's wild. Whats going on here?
Re: Snake Game in 56 Bytes
#6Re: Snake Game in 56 Bytes
#7Re: Snake Game in 56 Bytes
#857 bytes (36 days ago): https://news.ycombinator.com/item?id=42348294
61 bytes (2024): https://news.ycombinator.com/item?id=38962792
67 bytes (2023): https://news.ycombinator.com/item?id=38060165
85 bytes (2023 - Popular, 134 points, 24 comments): https://news.ycombinator.com/item?id=36999463
89 bytes (2023): https://news.ycombinator.com/item?id=36940010
100 bytes (2023): https://news.ycombinator.com/item?id=36933804
134 bytes (2023): https://news.ycombinator.com/item?id=36733256
Re: Snake Game in 56 Bytes
#9Repo has 400+ commits, granted a lot of them are for web demo etc, but this just highlights that sometimes doing really small amount of anything (world limit on peer reviews, anyone?) is often a lot of work
Re: Snake Game in 56 Bytes
#10Repo has 400+ commits, granted a lot of them are for web demo etc, but this just highlights that sometimes doing really small amount of anything (world limit on peer reviews, anyone?) is often a lot of work
For example, this commit seemed like a lot of work to save a single byte: https://github.com/donno2048/snake/commit/bd6bcb1a1477f28130...